Fire Guard: Difference between revisions
From Melvor Idle
(Automatic update of monsters page.) |
(Automatic update of monsters page.) |
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* 40% [[File:Combat.svg|25px|middle]] Fireball | * 40% [[File:Combat.svg|25px|middle]] Fireball | ||
** Launches an avoidable fireball dealing 650 dmg that inflicts burning on hit (20% HP over 5 sec) | ** Launches an avoidable fireball dealing 650 dmg that inflicts burning on hit (20% HP over 5 sec) | ||
|accuracyRating=11026|meleeEvasionRating=9536|rangedEvasionRating=12516|magicEvasionRating=7744|attackLevel=140|strengthLevel=160|defenceLevel=140|rangedLevel=100|magicLevel=100|zones=[[File:Fire God Dungeon (dungeon).svg|25px|middle|link=Fire God Dungeon]] [[Fire God Dungeon]]|drops=}} | |accuracyRating=11026|meleeEvasionRating=9536|rangedEvasionRating=12516|magicEvasionRating=7744|attackLevel=140|strengthLevel=160|defenceLevel=140|rangedLevel=100|magicLevel=100|zones=[[File:Fire God Dungeon (dungeon).svg|25px|middle|link=Fire God Dungeon]] [[Fire God Dungeon]]|drops={{Fire Guard Drops}}}}[[Category:Monsters]]{{CombatNav}}{{Menu}} | ||
Revision as of 15:13, 14 September 2020
Template:V0.16.3Template:Monster
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |