Dragon Valley: Difference between revisions

From Melvor Idle
(Automatic update of combatAreas page.)
(Added automatic monster box)
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{{V0.16.3}}
{{V0.16.3}}
{{CombatArea|name=Dragon Valley|id=1|monsterList=[[File:Green Dragon (monster).svg|25px|middle|link=Green Dragon]] [[Green Dragon]]<br />[[File:Blue Dragon (monster).svg|25px|middle|link=Blue Dragon]] [[Blue Dragon]]<br />[[File:Red Dragon (monster).svg|25px|middle|link=Red Dragon]] [[Red Dragon]]<br />[[File:Black Dragon (monster).svg|25px|middle|link=Black Dragon]] [[Black Dragon]]}}
{{CombatArea|name=Dragon Valley|id=1|monsterList=[[File:Green Dragon (monster).svg|25px|middle|link=Green Dragon]] [[Green Dragon]]<br />[[File:Blue Dragon (monster).svg|25px|middle|link=Blue Dragon]] [[Blue Dragon]]<br />[[File:Red Dragon (monster).svg|25px|middle|link=Red Dragon]] [[Red Dragon]]<br />[[File:Black Dragon (monster).svg|25px|middle|link=Black Dragon]] [[Black Dragon]]}}
== Monsters ==
{{AreaMonsters}}
[[Category:Combat Areas]]
[[Category:Combat Areas]]
{{CombatNav}}{{Menu}}
{{CombatNav}}{{Menu}}

Revision as of 16:14, 19 September 2020

Template:V0.16.3 Template:CombatArea

Monsters

Name Combat Level Hitpoints Max Hit Combat Style
Green Dragon 79 750 143 Melee
Blue Dragon 90 900 168 Melee
Red Dragon 106 1,000 212 Melee
Black Dragon 120 1,200 268 Melee