Terran: Difference between revisions
From Melvor Idle
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{{V0. | {{V0.17.0}}{{MonsterBox}} | ||
==Combat== | ==Combat== | ||
{{MonsterStats}} | {{MonsterStats}} | ||
==Drops== | ==Drops== | ||
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}} | {{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}} |
Revision as of 15:19, 17 October 2020
Terran |
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Monster ID: melvorF:Terran |
Zones:
Error creating thumbnail: File missing Stronghold of the Gods
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Monster Types: Boss, Dungeon, Stronghold |
Combat
Attacks
Normal Attack
- 1 - 592 Melee Damage (Instead of repeating Stone Wall while the effect is already active)
- 30%
Stone Wall
- Puts up a wall that gives the enemy +20% Damage Reduction for 2 of the enemy's turns. If buff is already active, perform a Normal Attack instead.
- 25%
Charge
- Charge at you, knocking you back and applies stun for 1 turn on a hit. Deals 650 damage.
- 20%
Boulder
- Launch an unavoidable boulder at you for 850 damage.
- 15%
Grasping Roots
- Attach to you, dealing 600 damage and gives you +33% Attack Interval for 2 of your turns. (Unavoidable)
- 10%
Seismic Slam
- Slam the ground 3 times over 2.6s, dealing 950 damage each (Avoidable).
Drops
Always Drops:
Item | Qty |
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1 |
Loot:
In addition to loot, the monster will also drop 100,000 - 150,000.
Item | Qty | Price | Chance | |
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1 | 12,000 |
100.00% |
The loot dropped by the average kill is worth 12,000 if sold.
Including GP and bones, the average kill is worth 138,200.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |