Zombie Hand: Difference between revisions

From Melvor Idle
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==Combat==
==Combat==
{{MonsterStats}}
{{MonsterStats}}
==Drops==
==Drops==
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}

Revision as of 15:21, 17 October 2020

Template:V0.17.0

Zombie Hand
Zombie Hand
Monster ID: melvorD:ZombieHand
Zones:
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Undead Graveyard

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Graveyard

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Stronghold of the Undead
Monster Types: Combat Area, Dungeon, Stronghold
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Slayer
Tier:
Easy

Combat

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 23
Hitpoints:
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200
Attack Speed: 3s
Max Hit:
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42
Accuracy Rating: 1,856
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Damage Reduction
:
0%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1,856 1,856 960
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
20 20 20 1 1

Attacks

  • 1 - 42 Melee Damage


Drops

Always Drops:

Item Qty
Bones 1

Loot:

In addition to loot, the monster will also drop 20 - 80GP.

Item Qty Price Chance
Bronze Platebody 1 3GP 1/4 25.00%
Bronze Platelegs 1 2GP 1/4 25.00%
Iron Platebody 1 32GP 1/4 25.00%
Iron Platelegs 1 21GP 1/4 25.00%
Total: 100.00%

The loot dropped by the average kill is worth 14.5GP if sold.
Including GP and bones, the average kill is worth 69.5GP.