Bandit: Difference between revisions
From Melvor Idle
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==Combat== | ==Combat== | ||
{{MonsterStats}} | {{MonsterStats}} | ||
==Drops== | ==Drops== | ||
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}} | {{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}} |
Revision as of 21:37, 31 December 2020
This page is up to date (v1.3). |
Bandit |
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Monster ID: melvorD:Bandit |
Zones: |
Monster Types: Combat Area, Dungeon |
Combat
Attacks
- 1 - 82 Ranged Damage
Drops
Always Drops:
Item | Qty |
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1 |
Loot:
In addition to loot, the monster will also drop 1 - 30.
Item | Qty | Price | Chance | |
---|---|---|---|---|
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1 - 15 | 3 - 45 |
5/11 | 45.45% |
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1 - 15 | 8 - 120 |
10/33 | 30.30% |
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1 - 15 | 10 - 150 |
5/33 | 15.15% |
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1 - 5 | 140 - 700 |
5/66 | 7.58% |
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1 | 8,000 |
1/66 | 1.52% |
Total: | 100.00% |
The loot dropped by the average kill is worth 195.45 if sold.
Including GP and bones, the average kill is worth 215.95.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |