Ophidia: Difference between revisions
From Melvor Idle
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==Combat== | ==Combat== | ||
{{MonsterStats}} | {{MonsterStats}} | ||
==Drops== | ==Drops== | ||
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}} | {{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}} |
Revision as of 21:47, 31 December 2020
This page is up to date (v1.3). |
Ophidia |
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Monster ID: melvorF:Ophidia |
Zones:
Error creating thumbnail: File missing Stronghold of the Gods
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Monster Types: Dungeon, Stronghold |
Combat
Attacks
- 60%
Normal Attack
- 1 - 699 Melee Damage
- 40%
Grasping Roots
- Attach to you, dealing 600 damage and gives you +33% Attack Interval for 2 of your turns. (Unavoidable)
Drops
Always Drops:
Item | Qty |
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15 |
Loot:
In addition to loot, the monster will also drop 1 - 10.
Item | Qty | Price | Chance | |
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1 | 0 |
0/1 | 0% |
The loot dropped by the average kill is worth 0 if sold.
Including GP and bones, the average kill is worth 18,005.5.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |