Impending Darkness Event: Difference between revisions

From Melvor Idle
(→‎Monsters: Explain order of areas)
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Starting the event will lock combat content except for the event. You are able to train non-combat skills while in the event, when not in combat. The event's progress is saved. The only way to stop the event is dying or the Stop Event button.
Starting the event will lock combat content except for the event. You are able to train non-combat skills while in the event, when not in combat. The event's progress is saved. The only way to stop the event is dying or the Stop Event button.


'''This is a safe death for hardcore characters.''' Hardcore characters will have normal [[death]] penalties, except for the permanent deletion. The event has 5 stages.  
'''This is a safe death for hardcore characters.''' Hardcore characters will have normal [[death]] penalties, except for the permanent deletion.  


At the beginning of each stage, you select a random modifier that applies to all monsters of the current stage and future stages. A random number of 5-8 monsters must be defeated per slayer area, with a harder, "Boss" version being the final monster per area. The final monster of the final slayer area cleared each stage will be {{MonsterIcon|Bane}}. On the 5th and last stage, the final boss will be {{MonsterIcon|Bane, Instrument of Fear}}.
The event has 5 stages. At the beginning of each stage, you select a random modifier that applies to all monsters of the current stage and future stages. A random number of 5-8 monsters must be defeated per slayer area, with a harder, "Boss" version being the final monster per area. The final monster of the final slayer area cleared each stage will be {{MonsterIcon|Bane}}. On the 5th and last stage, the final boss will be {{MonsterIcon|Bane, Instrument of Fear}}.


== Slayer Areas ==
== Slayer Areas ==

Revision as of 23:29, 14 November 2021

This page is up to date (v1.3.1).
Impending Darkness Event
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Area ID: melvorF:Impending_Darkness
Difficulty: Mythical
Requirements:
Complete
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Into the Mist
Rewards:
1 Shield of Melee Power
1 Shield of Ranged Power
1 Shield of Magic Power
1 Ring of Power
1 Impending Darkness
Monsters:
1 Bane, Instrument of Fear
Pet:
Bone
Pet Drop Chance:
Guaranteed after 1 clear

Impending Darkness Event is the final Dungeon in Melvor Idle.

Monsters

Name Combat Lvl HP Max Hit Style Count
Bane, Instrument of Fear 1,300 16,000
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800
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1

Slayer areas may be completed in any order, with Bane appearing as the last enemy of each area. Once all four areas have been completed, Bane, Instrument of Fear will appear as the final enemy.

Event Mechanics

Starting the event will lock combat content except for the event. You are able to train non-combat skills while in the event, when not in combat. The event's progress is saved. The only way to stop the event is dying or the Stop Event button.

This is a safe death for hardcore characters. Hardcore characters will have normal death penalties, except for the permanent deletion.

The event has 5 stages. At the beginning of each stage, you select a random modifier that applies to all monsters of the current stage and future stages. A random number of 5-8 monsters must be defeated per slayer area, with a harder, "Boss" version being the final monster per area. The final monster of the final slayer area cleared each stage will be Bane. On the 5th and last stage, the final boss will be Bane, Instrument of Fear.

Slayer Areas

The Slayer Areas

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Shrouded Badlands

,

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Perilous Peaks

,

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Dark Waters

, and

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Unhallowed Wasteland

must be cleared per stage of the event. The area effects of these slayer areas are applied as combat happens in the area.

Rewards

Impending Darkness Event provides several rewards: