Dark Knight: Difference between revisions

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Revision as of 23:38, 15 October 2022

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TotH.svg Dark Knight
Dark Knight
Monster ID: melvorTotH:DarkKnight
Zones:
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Necromancers Palace
Monster Types: Dungeon
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Slayer
Tier:
N/A

Combat

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 1,165
Hitpoints:
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15,000
Attack Speed: 3s
Max Hit:
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682
Accuracy Rating: 84,537
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Damage Reduction
:
65%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
80,746 89,336 34,816
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
900 878 850 1 400

Attacks

  • 50%
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    Normal Attack
    • 1 - 620 Melee Damage
  • 30%
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    Blade Shadow
    • The enemy slashes their dark axe through you with ease dealing 110% of the enemy's normal damage. Avoidable.
  • 20%
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    Dark Blade
    • The enemy imbues their axe with a black aura and slashes at you, dealing 50% of the enemy's normal damage. On a hit, gives you -100% Hitpoint Regeneration for 5 of your turns and applies the Decay Curse for 3 turns. Avoidable.

Passives

  • Intimidation
    • Gives you: -42% Damage Reduction
  • Dark Blade
    • +20% chance to gain Dark Blade (+1% Max Hit) when attacking (Stacks up to 30 times)

Drops

None