Fiozor, the Ancient Necromancer: Difference between revisions

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TotH.svg Fiozor, the Ancient Necromancer
Fiozor, the Ancient Necromancer
Monster ID: melvorTotH:Fiozor
Zones:
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Necromancers Palace
Monster Types: Boss, Dungeon
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Slayer
Tier:
N/A

Combat

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 1,261
Hitpoints:
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21,000
Attack Speed: 2.6s
Max Hit:
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1,200
Accuracy Rating: 110,136
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Damage Reduction
:
75%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
103,626 49,086 105,456
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1 1 900 1 1,050

Attacks

  • 1 - 1,200 Magic Damage
  • 40%
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    Shade Summon
    • The enemy performs a regular attack. On use, the enemy summons a shade that gives the enemy +150 Max Hit that stacks up to 3 times. Avoidable.
  • 20%
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    Greater Shade Summon
    • The enemy performs a regular attack. On use, the enemy summons a greater shade that gives you -5% Damage Reduction that stacks up to 3 times. Avoidable.
  • 20%
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    Phantom Summon
    • The enemy performs a regular attack. On use, the enemy summons a phantom that gives them +15% of Maximum Hit added to Minimum Hit that stacks up to 3 times. Avoidable.
  • 20%
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    Curse Totem Summon
    • Perform a regular attack and summon a curse totem. On use, applies a random Curse for 3 turns. Avoidable.

Passives

  • Intimidation
    • Gives you: -36% Damage Reduction
  • Undead Grasp
    • Heal 15% of current Hitpoints every 2 turns

Drops

None