Druid: Difference between revisions

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{{MonsterStats}}
{{MonsterStats}}
==Drops==
==Drops==
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}
{{MonsterDrops}}
{{TownshipMonsterTasks}}[[Category:Monsters]]{{CombatNav}}{{Menu}}

Latest revision as of 19:15, 22 November 2022

This page is up to date (v1.3.1).
Druid
Druid
Monster ID: melvorF:Druid
Zones:
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Runic Ruins
: -50% Magic Evasion if your Attack Style is not Magic
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Stronghold of Magic
Monster Types: Slayer Area, Stronghold
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Slayer
Tier:
Normal

Combat

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 63
Hitpoints:
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350
Attack Speed: 3s
Max Hit:
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80
Accuracy Rating: 6,486
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Damage Reduction
:
0%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
4,096 6,016 8,840
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1 1 55 1 85

Attacks

  • 1 - 80 Magic Damage


Drops

Always Drops:

Item Qty
Bones 1

Loot:

In addition to loot, the monster will also drop 30 - 120GP.

Item Qty Price Chance
Garum Herb 1 - 3 1 - 3GP 56/197 28.43%
Nature Rune 1 - 10 1 - 10GP 56/197 28.43%
Sourweed Herb 1 - 3 9 - 27GP 42/197 21.32%
Mantalyme Herb 1 - 3 20 - 60GP 21/197 10.66%
Lemontyle Herb 1 - 3 40 - 120GP 14/197 7.11%
Oxilyme Herb 1 - 3 80 - 240GP 7/197 3.55%
Nature's Call Staff Bottom 1 13,450GP 1/197 0.51%
Total: 100.00%

The loot dropped by the average kill is worth 89.88GP if sold.
Including GP and bones, the average kill is worth 169.88GP.