Turkul Archers: Difference between revisions

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{{MonsterStats}}
{{MonsterStats}}
==Drops==
==Drops==
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}
{{MonsterDrops}}
{{TownshipMonsterTasks}}[[Category:Monsters]]{{CombatNav}}{{Menu}}

Latest revision as of 19:32, 22 November 2022

This page is up to date (v1.3.1).
Turkul Archers
Turkul Archers
Monster ID: melvorF:TurkulArchers
Zones:
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Arid Plains
: -30% Auto Eat Efficiency
Monster Types: Slayer Area
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Slayer
Tier:
Normal

Combat

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 80
Hitpoints:
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700
Attack Speed: 2.4s
Max Hit:
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112
Accuracy Rating: 10,098
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Damage Reduction
:
0%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
6,636 10,416 7,328
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1 1 75 90 1

Attacks

  • 70%
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    Normal Attack
    • 1 - 112 Ranged Damage
  • 30%
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    Lesser Sandstorm
    • An unavoidable attack that deals up to 100% of the enemy's normal damage and 1%-5% of the enemy's current hitpoints.


Drops

Always Drops:

Item Qty
Bones 1

Loot:

In addition to loot, the monster will also drop 40 - 160GP.

Item Qty Price Chance
Mithril Gloves 1 120GP 67/140 47.86%
Adamant Gloves 1 156GP 9/35 25.71%
Rune Gloves 1 221GP 9/70 12.86%
Wildflower 1 - 7 45 - 315GP 9/70 12.86%
Desert Wrappings 1 13,000GP 1/140 0.71%
Total: 100.00%

The loot dropped by the average kill is worth 241.96GP if sold.
Including GP and bones, the average kill is worth 346.96GP.


Tasks

Task Requirements Rewards
Normal 50 Turkul Riders
50 Turkul Archers
50 Turkul Throwers
50 Turkul Giant
25,000GP
10,000SC
1,000 Wildflower