Water Golem: Difference between revisions

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{{V0.15.2}}{{Monster|name=Water Golem|monsterID=93|combatLevel=408|hitpoints=3200|attackspeed=2.8|attacks=* 60% [[File:Magic (skill).svg|25px|middle]] 1-845 Magic Damage
{{V}}{{MonsterBox}}
* 40% [[File:Magic (skill).svg|25px|middle]] Flash Freeze
==Combat==
** Avoidable attack that stuns you for 2 attack turns and deals 650 dmg. If already stunned, deal 30% extra dmg instead.
{{MonsterStats}}
|accuracyRating=33856|meleeEvasionRating=16686|rangedEvasionRating=16686|magicEvasionRating=48152|attackLevel=300|strengthLevel=300|defenceLevel=300|rangedLevel=200|magicLevel=520|zones=[[File:Water God Dungeon (dungeon).svg|25px|middle|link=Water God Dungeon]] [[Water God Dungeon]]|drops=100% chance for:
==Drops==
* [[File:Water Shard (item).svg|25px|middle|link=Water Shard]] 8 [[Water Shard]]
{{MonsterDrops}}
}}[[Category:Monsters]][[Category:Released in v0.15]]{{Menu}}
{{TownshipMonsterTasks}}[[Category:Monsters]]{{CombatNav}}{{Menu}}

Latest revision as of 19:34, 22 November 2022

This page is up to date (v1.3.1).
Water Golem
Water Golem
Monster ID: melvorF:WaterGolem
Zones:
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Water God Dungeon
Monster Types: Dungeon
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Slayer
Tier:
N/A

Combat

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 408
Hitpoints:
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3,200
Attack Speed: 2.8s
Max Hit:
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650
Accuracy Rating: 33,856
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Damage Reduction
:
20%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
16,686 16,686 48,152
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
300 300 300 200 520

Attacks

  • 60%
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    Normal Attack
    • 1 - 564 Magic Damage
  • 40%
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    Flash Freeze
    • An avoidable attack that deals 650 damage. On a hit, applies freeze for 2 turns.


Drops

Always Drops:

Item Qty
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Water Shard
8