Water God Dungeon/Guide: Difference between revisions

From Melvor Idle
(→‎Gear: removed blessed offering)
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Use the top two prayers for accuracy or max hit, depending on your situation. Check with [[Combat Simulator]] to see which is better for your clear time.
Use the top two prayers for accuracy or max hit, depending on your situation. Check with [[Combat Simulator]] to see which is better for your clear time.


===Maximized Farming===
===Late-game Idle builds===
The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
{{MessageBox|The remainder of this guide assumes main game only, and does not consider any of the {{TotH}} late-game armour and weapons that are available.}}
 
The rest of this guide is intended for use after 100+ clears using the build shown above. The goal of this section of the guide is to maximize scrolls and to help farm for any missing items. It is assumed that you are level 99 in all skills with access to all of the weapons and items in the main game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using a {{Skill|Agility}} setup optimized for combat, are using your best prayers, your best summoning synergy, and are using {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}.


====Ranged====
====Ranged====
{{ItemIcon|Cape of Prat}} is marginally faster than {{ItemIcon|Maximum Skillcape}}, but as it more than doubles your ammo expenditure, it is not recommended.  
This build farms around 19 to 21 scrolls/hour, depending on your {{Skill|Astrology}} bonuses. The {{ItemIcon|Cape of Prat}} is marginally faster at clearing dungeons than the {{ItemIcon|Maximum Skillcape}}, but it will also doubles your ammo consumption.
 
This clocks in around 19 to 21 scrolls per hour, depending slightly on your {{Skill|Astrology}} bonuses


'''Consumables''':
* {{ItemIcon|Diamond Luck Potion IV}}  
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}  
* {{PrayerIcon|Battleheart}} and {{PrayerIcon|Rigour}}  
* {{Icon|Battleheart|type=prayer}} and {{Icon|Rigour|type=prayer}}  
* {{ItemIcon|Dragon}} + {{ItemIcon|Centaur}} summons
* {{ItemIcon|Dragon}} and {{ItemIcon|Centaur}}
* {{ItemIcon|Jadestone Bolts}} (or {{TotH}} better)
* {{ItemIcon|Jadestone Bolts}}


{{Equipment/Recommended
{{Equipment/Recommended
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====Magic====
====Magic====
This build uses {{Icon|Fire Surge|type=spell}}, {{Icon|Anguish III|type=curse}}, and {{Icon|Surge II|type=aurora}}.
This build uses {{SpellIcon|Fire Surge}}, {{SpellIcon|Anguish III}}, and {{SpellIcon|Surge II}}.


To use this method, you need to have 1090 HP and 57 DR. This is achieved by using {{Skill|Agility|Rocky Waters}} instead of {{Skill|Agility|Lake Swim}}. Any other method to get you to survive Glacia's damage is usable, but going to cost you more than 3% damage.
This build farms around 19 to 21 scrolls/hour, depending on your {{Skill|Astrology}} bonuses. To use this method, you need to have 1090 HP and 57% DR. This is achieved by using {{Skill|Agility|Rocky Waters}} instead of {{Skill|Agility|Lake Swim}}. Other method to survive {{MonsterIcon|Glacia|Glacia's}} damage are usable, but will forgo up to 3% DR.  


This clocks in around 19 to 21 scrolls per hour, depending on your access to {{ItemIcon|Shield of Magic Power}}, and depending slightly on your {{Skill|Astrology}} bonuses. Worth noting that it will take longer overall to run this build, as the time to create all of the necessary runes will likely take longer than the time to collect the bolts. This build also requires the Power Shield to be able to survive and keep up in dps. Therefore, it is a fair bit less effective overall than the ranged counterpart.
The overall time for this build is likely to take longer than setting up ranged because of how many runes you will need. This build relies on the {{ItemIcon|Shield of Magic Power}} to survive, and also keep a high dps. Overall, it is less effective than the ranged counterpart, and might lower the number of scrolls/hour as a result.


'''Consumables''':
* {{ItemIcon|Diamond Luck Potion IV}}
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{PrayerIcon|Battleheart}} and {{PrayerIcon|Augury}}  
* {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}}  
* {{ItemIcon|Dragon}} and {{ItemIcon|Witch}}
* {{ItemIcon|Dragon}} and {{ItemIcon|Witch}}
* {{ItemIcon|Wizard's Scroll}}
* {{ItemIcon|Wizard's Scroll}}
* {{Icon|Fire Surge|type=spell}}, {{Icon|Anguish III|type=curse}}, and {{Icon|Surge II|type=aurora}}
* {{SpellIcon|Fire Surge}}, {{SpellIcon|Anguish III}}, and {{SpellIcon|Surge II}}


{{Equipment/Recommended
{{Equipment/Recommended

Revision as of 17:57, 7 April 2024

This page was last updated for (v1.0.4).

Why Clear Water God Dungeon?

According to the simulator:

  • If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%.
  • If you want the full set and Cloudburst Staff, then it's 277 times for 75% and 576 times for 95%.

Gear

Due to the Combat Triangle, it is recommended to beat the Water God Dungeon with

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Ranged

style, since enemies use

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Magic

and

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Melee

.

Check your own setup with Can I Idle or Combat Simulator to see if you meet the

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HP

requirements.

Ring of Wealth or Aorpheat's Signet Ring are preferred for the chance of double loot, but you can use Silver Diamond Ring for 1% DR if necessary.

If you have FEZ then use it, but it's not mandatory to have it.

Because later monsters in the dungeon are quite evasive,

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Ancient Crossbow

boosts the clear time by a significant amount because it lowers the enemy's evasion until the end of the fight.

Scaled Shield is important because the poison damages in percentage, meaning that Glacia will suffer. A lot.
With Scaled Shield, you will clear the dungeon at least 10% faster when compared to its unupgraded version, (U) Ancient D-hide Shield.

Use Emerald Bolts to save your Diamonds for Diamond Luck Potion IV.

Use the top two prayers for accuracy or max hit, depending on your situation. Check with Combat Simulator to see which is better for your clear time.

Late-game Idle builds

The rest of this guide is intended for use after 100+ clears using the build shown above. The goal of this section of the guide is to maximize scrolls and to help farm for any missing items. It is assumed that you are level 99 in all skills with access to all of the weapons and items in the main game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using a

Error creating thumbnail: File missing
Agility

setup optimized for combat, are using your best prayers, your best summoning synergy, and are using Diamond Luck Potions.

Ranged

This build farms around 19 to 21 scrolls/hour, depending on your

Error creating thumbnail: File missing
Astrology

bonuses. The Cape of Prat is marginally faster at clearing dungeons than the Maximum Skillcape, but it will also doubles your ammo consumption.

Magic

This build uses

Error creating thumbnail: File missing
Fire Surge

,

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Anguish III

, and

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Surge II

. This build farms around 19 to 21 scrolls/hour, depending on your

Error creating thumbnail: File missing
Astrology

bonuses. To use this method, you need to have 1090 HP and 57% DR. This is achieved by using

Error creating thumbnail: File missing
Rocky Waters

instead of

Error creating thumbnail: File missing
Lake Swim

. Other method to survive Glacia's damage are usable, but will forgo up to 3% DR.

The overall time for this build is likely to take longer than setting up ranged because of how many runes you will need. This build relies on the Shield of Magic Power to survive, and also keep a high dps. Overall, it is less effective than the ranged counterpart, and might lower the number of scrolls/hour as a result.