Volcanic Cave/Guide: Difference between revisions
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===Gear Options=== | ===Gear Options=== | ||
This section gives some alternative gear suggestions based on the equipment available while idling the {{ZoneIcon|Volcanic Cave}}. | |||
=====Gloves===== | =====Gloves===== | ||
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|} | |} | ||
Note: | |||
* Get the {{ItemIcon|(U) Ancient D-hide Vambraces}} from the {{ZoneIcon|Dragons Den}} and these provide a good mid-game DR. | |||
* Craft the {{ItemIcon|(U) Red D-hide Vambraces}} and {{ItemIcon|(U) Black D-hide Vambraces}} with {{SkillReq|Crafting|73}} or higher, or as a reward from the {{ZoneIcon|Spider Forest}} | |||
* Get the {{ItemIcon|Paladin Gloves|Gloves}} from the {{Icon|Paladin|type=monster}} | |||
=====Cape===== | =====Cape===== |
Revision as of 19:43, 27 April 2024
This page was last updated for (v1.2.2). |
The Volcanic Cave is the dungeon that unlocks all of the Legendary dungeons. The guide covers gives recommendations on gear needed to idle this dungeon. Idling has a significantly higher skill and equipment requirements than manual clears.
Why Clear Volcanic Cave?
- Clear 1 time:
- To unlock Error creating thumbnail: File missingAir God Dungeon andError creating thumbnail: File missingInfernal Stronghold
- To get the Fire Cape which grants 2% DR
- To get the Elite Chest
- To unlock
- Clear 50 times:
- For a Township Task that gives Dragon Bones, and
- To start obtaining ancient armour in preparation for the Error creating thumbnail: File missingAir God Dungeon
- Clear 100 times:
- To unlock Ancient Magicks which gives you powerful spells such as Error creating thumbnail: File missingSlicing Winds,Error creating thumbnail: File missingIcicle Volley, andError creating thumbnail: File missingIgnite.
- To unlock Ancient Magicks which gives you powerful spells such as
- Clear 100+ times:
- To farm for the full ancient armour set and Error creating thumbnail: File missingAncient Crossbow
- To farm for the 10 Amulets of Fury needed for the Fury of the Elemental Zodiacs (FEZ). Check the FEZ/Guide for more details.
- To farm for the full ancient armour set and
According to simulations, to get the full ancient armour set it will likely take:
- 640 clears with a 50% chance
- 817 clears with a 75% chance
- 1377 clears with a 95% chance
When to Clear Volcanic Cave?
There are no downsides to attempting Volcanic Cave early as you will obtain powerful gear if you manage to complete it. However, it will be a significant challenge if you attempt this dungeon under-levelled.
In general, you will want at least
and you should be able to complete
relatively easily before attempting this dungeon. Ideally, you will want sufficient
to survive the dungeon without resorting to manual eating.
Ancient Magicks
After you clear the Volcanic Cave 100 times you gain access to Ancient Magicks which are a more powerful form of magic. When you have a Ancient Magicks spell equipped, there are no curses available, but you can still use Auroras.
In general, the spells you receive are very powerful:
- Error creating thumbnail: File missingWinds is best used when your chance to hit is relatively low because you are guaranteed not to miss if your accuracy is 20,000+.
- Error creating thumbnail: File missingIgnite is a more powerful spell and has a good chance of killing monsters in one-shot.
- Error creating thumbnail: File missingIcicle Volley is a good all rounder, and can be used in all other cases.
Ancient Magick spells do not scale in the same way as standard magic (i.e. with equipment buffs and debuffs), but they are still impacted by the Combat Triangle in the normal way. Typically, when you first obtain Ancient Magicks it is more powerful than the regular magic and so should used in preference. However, late-game these spells will not scale with gear and so will become less useful.
Gear To Idle
The boss of
uses the
style and so it is not recommended that you attempt to idle this dungeon with
due to the Combat Triangle penalties. This guide assumes that you have
equipped which greatly reduces the DR requirements. The calculations in this guide are against the
/ Adventure modes, and so should work for most play styles, however if you have lower HP or DR than the guide recommends then check out Can I Idle or the Combat Simulator to see if you build will survive.
Melee
is often idled with
because the dragon armor set can be obtained with
, further, the armour can be upgraded to provide 30% DR. This
build requires
820to idle the dungeon. However, this should be seen as a minimum DR + HP, as any less will be below the max hit of Malcs.The Sandstorm Ring can be omitted, but at the expense of clear time. Lower tiers of armor may be used if HP or DR is increased through other sources such as
,
, or more
levels, etc.
Slot | Item | DR% |
---|---|---|
(G) Dragon Helmet | 6% | |
(G) Dragon Platebody | 6% | |
(G) Dragon Platelegs | 6% | |
(G) Dragon Boots | 6% | |
Paladin Gloves | 4% | |
Knight's Cape | 1% | |
Elite Amulet of Defence | 2% | |
Sandstorm Ring | 0% | |
Sunset Rapier | 0% | |
(G) Dragon Shield | 6% | |
Total | 37% |
Pre-Volcanic Magic
Idling with
is only recommended once you have stronger equipment because it will often end up with a slower clear time, or a more complicated setup. To idle the dungeon with the build below, you need
780and
active.
Slot | Item | DR% |
---|---|---|
Air Expert Wizard Hat | 5% | |
Air Expert Wizard Robes | 5% | |
Air Expert Wizard Bottoms | 5% | |
Air Expert Wizard Boots | 5% | |
(U) Ancient D-hide Vambraces | 6% | |
Skull Cape | 3% | |
Elite Amulet of Magic | 2% | |
Aorpheat's Signet Ring | 0% | |
Any Error creating thumbnail: File missing Magic weapon | 0% | |
(G) Dragon Shield | 6% | |
Total | 37% |
Fire Robes have the exact same stats as Air Robes. The secondary effect of robes (+20 minimum hit for matching spells) outweighs the damage increase of higher level spells, therefore, use the highest level spell and robe combination available to you. If available to you, use the Ring of Spirit Power instead of the Aorpheat's Signet Ring
Slot | Item (most effective → least effective) | |
---|---|---|
Air Expert Wizard Hat | Fire Expert Wizard Hat | |
Air Expert Wizard Robes | Fire Expert Wizard Robes | |
Air Expert Wizard Bottoms | Fire Expert Wizard Bottoms | |
Ring of Spirit Power | Aorpheat's Signet Ring |
100+ Volcanoes Magic
After clearing the
100 times you will unlock Ancient Magicks which require a minimum of
. It is recommended that you have 20,000+ accuracy when using the
as this means that the spell will never miss. This is important because you will want to keep a high DPS to make idling worthwhile. You can improve your Accuracy with:
- Magic Assistance Potions
- Error creating thumbnail: File missingAstrology
- Error creating thumbnail: File missingPrayer
- Error creating thumbnail: File missingAgility
- Or, if you Error creating thumbnail: File missingLevel 93 or higher
For a magic build Prat, the Protector of Secrets will be the biggest hitter, and with this build it will be very close to your Auto-Eat threshhold, so if you need to deviate, then check your setup with the Combat Simulator.
For example:
- At 880 Error creating thumbnail: File missingHP you will need to equip theError creating thumbnail: File missingStone Skin prayer to provide extra DR.
- At 910 Error creating thumbnail: File missingHP you can farm the dungeon with 33% DR and without the prayer or potions.
Once you have sufficient accuracy rating, the Miolite Shield cam be swapped out for a ranged or melee shield with more DR such as (G) Dragon Shield to lower other HP/DR requirements.
Slot | Item | DR% |
---|---|---|
Ancient Wizard Hat | 5% | |
Ancient Wizard Robes | 5% | |
Ancient Wizard Bottoms | 5% | |
Ancient Wizard Boots | 5% | |
(U) Ancient D-hide Vambraces | 6% | |
Skull Cape | 3% | |
Elite Amulet of Magic | 2% | |
Aorpheat's Signet Ring | 0% | |
Magic Wand (Powerful) | 0% | |
Miolite Shield | 2% | |
Total | 33% |
For this build, food usage is
200,000to
250,000per hour.
Weapon Choice
Weapon choice makes a big difference to the number of chests that can realistically be obtained per hour when idling. This table shows how the weapons compare when adjusted to include time required to produce consumables, with reasonable assumptions:
Weapon | Adjusted Chests/Hour | Potential Chests/Hour |
---|---|---|
Pre-Volcanic | 3.8 | 20+ |
Dragon Sword | 7.6 | 24+ |
Dragon Claw | 8 | 26.3+ |
Ancient Sword | 8.16 | 26.2+ |
Sunset Rapier | 9.6 | 31.4+ |
Ancient Claw | 10 | 34.7+ |
Error creating thumbnail: File missing Icicle Volley
|
18.1 | 28.3+ |
Error creating thumbnail: File missing Slicing Winds
|
23.5 | 25.8 |
Magic builds using Ancient Magicks generally produce more drops per hour than the Melee equivalents. However, due to the number of runes needed, and the non-scaling nature of Ancient Magicks, as you progress
builds will eventually give faster clear times.
This table uses data obtained from the Combat Simulator, and was adjusted by the time it takes to produce the required consumables with some assumptions made about the exact bonuses available for each skill. Use a copy of this spreadsheet to compare with your builds (link).
Gear Options
This section gives some alternative gear suggestions based on the equipment available while idling the
.
Gloves
Item | DR | Requirements |
---|---|---|
Paladin Gloves | 4% | none |
(U) Red D-hide Vambraces | 4% | Error creating thumbnail: File missing Level 60
|
(U) Black D-hide Vambraces | 5% | Error creating thumbnail: File missing Level 70
|
(U) Ancient D-hide Vambraces | 6% | Error creating thumbnail: File missing Level 80
|
Note:
- Get the (U) Ancient D-hide Vambraces from the Error creating thumbnail: File missingDragons Den and these provide a good mid-game DR.
- Craft the (U) Red D-hide Vambraces and (U) Black D-hide Vambraces with Error creating thumbnail: File missingLevel 73 or higher, or as a reward from theError creating thumbnail: File missingSpider Forest
- Get the Gloves from the Paladin
Cape
Item | Upside | Downside |
---|---|---|
Knight's Cape | 1% DR | Error creating thumbnail: File missing Level 66 area unique drop
|
Skull Cape | 3% DR | Screws up Error creating thumbnail: File missing Melee accuracy
|
Firemaking Skillcape | XP boost | Error creating thumbnail: File missing Level 99, no DR increase
|
Obsidian Cape | Spend less food | Rare drop, no DR increase |
Fire Cape | 2% DR | You need to clear Error creating thumbnail: File missing Volcanic Cave once
|
Boots
The choice of boots is small because we don't want to drop in DR too much.
Item | DR% | Requirements |
---|---|---|
(G) Dragon Boots | 6% | Error creating thumbnail: File missing Level 60
|
(G) Rune Boots | 5% | Error creating thumbnail: File missing Level 40
|
Ring
Item | Benefit |
---|---|
Sandstorm Ring | Solid DPS increase for Melee, falls off in power if using enough buffs from other skills. |
Silver Diamond Ring | 1% DR |
Aorpheat's Signet Ring | 5% chance to double Elite Chest and 100% more money. |
Ring of Wealth | 7% chance to double Elite Chest. |
Ring of Blade Echoes | Powerful melee dps increase, costs more prayer/potions per hit. |
Ring of Spirit Power | Powerful magic dps increase, does not affect Ancient Magicks. |
TL/DR
In summary, the suggested order of equipment is:
- Obtain the Sunset Rapier and the Sandstorm Ring
- Perform 100 Error creating thumbnail: File missingVolcanic Cave clears as Melee to unclockError creating thumbnail: File missingSlicing Winds
- Do the remainder of Error creating thumbnail: File missingVolcanic Cave clears withError creating thumbnail: File missingSlicing Winds with the Surge aurora.
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Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |