Lair of the Spider Queen/Guide: Difference between revisions

From Melvor Idle
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===Agility===
===Agility===
{| class="wikitable"
{{AgilityCourseTable
!colspan="1"| #
|Cargo Net
!colspan="1"| Obstacle
|Monkey Bars
!colspan="4"| Reason
|Pipe Climb
|-
|Coal Stones
!colspan="1"| 1
|Cliff Balance
| X
|Lake Swim
|-
|Boulder Trap
!colspan="1"| 2
|Raft Building
| X
|Ice Jump
|-
|Ocean Rafting
!colspan="1"| 3
|Frozen Maze
| {{Skill|Agility|Pipe Climb}}
|Boulder Balance
| No particular reason beyond being the only obstacle that grants any combat benefits.
|Rope Trap
|-
|Freezing Climb
!colspan="1"| 4
|Freezing Rafting
| {{Skill|Agility|Coal Stones}}
|Pillar of Combat
| No negative modifiers, technically saves some food.
|Elite Pillar of Expertise
|-
|showtotals = false
!colspan="1"| 5
|gpCostReduction = 0
| {{Skill|Agility|Cliff Balance}}
|scCostReduction = 0
| +20 HP.
|showcosts = false
|-
|showrequirements = false
!colspan="1"| 6
|itemCostReduction = 0
| {{Skill|Agility|Lake Swim}}
}}
| More Damage Reduction and damage
|-
!colspan="1"| 7
| {{Skill|Agility|Boulder Trap}}
| No negative combat modifiers.
|-
!colspan="1"| 8
| {{Skill|Agility|Raft Building}}
| Gives a bit more survivability which is rather important.
|-
!colspan="1"| 9
| {{Skill|Agility|Ice Jump}}
| +20 HP
|-
!colspan="1"| 10
| {{Skill|Agility|Ocean Rafting}}
| Free damage!
|-
!colspan="1"| P
| {{Skill|Agility|Pillar of Combat}}
| Lots of beneficial combat bonuses.
|-
!colspan="1"| 11
| {{TotH}} {{Skill|Agility|Frozen Maze}}
| More damage reduction and faster monster respawns.
|-
!colspan="1"| 12
| {{TotH}} {{Skill|Agility|Boulder Balance}}
| Lower attack interval and more damage for the low price of lower accuracy.
|-
!colspan="1"| 13
| {{TotH}} {{Skill|Agility|Rope Trap}}
| More damage.
|-
!colspan="1"| 14
| {{TotH}} {{Skill|Agility|Freezing Climb}}
| More evasion, accuracy and damage.
|-
!colspan="1"| 15
| {{TotH}} {{Skill|Agility|Waterfall Crossing}}
| Is the equivalent of a permanent {{ItemIcon|Diamond Luck Potion IV}}, which frees up the potion slot for {{ItemIcon|Damage Reduction Potion IV}} It is necessary to have this obstacle at 99 mastery to halve the -100hp modifier.
|-
!colspan="1"| EP
| {{TotH}} {{Skill|Agility|Elite Pillar of Expertise}}
| Provides 8% doubling, which helps a lot with chests.
|-
|}


==Idle Gear==
==Idle Gear==

Revision as of 10:55, 25 May 2024

This page was last updated for (v1.1.2).

Why Idle This?

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    Lair of the Spider Queen
    is mainly cleared for the Royal Toxins Spear as it provides very generous damage boosts, and also provides an additional damage boost for when the enemy is poisoned.
  • The only other drop you can get from the dungeon is Spider Queen Eggs used for making the Spider Summoning Tablets.
  • The pet from the dungeon, Webbie also reduces your attack speed by 0.1s, which is incredibly useful in many ways.

Dungeon Mechanics

Like most dungeons,

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Lair of the Spider Queen

has many weaker enemies before sending the strongest enemy at you, which in this case is Spider Queen. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't. The Spider Queen has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are randomised in a way which again, makes the combat styles random. This part isn't very important since the heavy hitter in the dungeon is the last enemy. Since the random combat style gimmick is the only reason this dungeon is difficult to many, it is actually rather simple to manually clear.

Stats and Buffs

Minimum Recommended Levels

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Level 100


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Level 110


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Level 110


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Level 111

Astrology

As many combat bonuses from

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Astrology

constellations are recommended, but not required. In total, Astrology serves as a massive buff to combat and will make the fight easier. The main bonuses are:

  • +5 Hidden Levels for
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    Melee
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    Ranged
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    Magic
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      Iridan
      ,
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      Terra
      ,
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      Syllia
      , and
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      Arachi
      . The +5 hidden
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      Defence
      levels in
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      Tellus
      are redundant.
  • 5% reduced Attack Interval and Enemy Damage Reduction decreased by 5%, from
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    Ashtar

Agility

Idle Gear

  • Note that if you are consistently running gear on the right hand side of the table, you may need to check your setup with the Combat Sim mod. You may also need to squeeze in more dr through the use of
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    Yak
    synergies and using
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    Stone Skin
    instead of
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    Battleborn
    .
  • Corundum Crossbow performs better than
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    Shockwave
    . If you are unable to obtain the Divine Crossbow, use the highest level crossbow you can obtain.
  • Use Damage Reduction Potion IV for 10% extra DR.
  • If you are unable to obtain Meteorite Bolts, use the highest level bolts you can obtain.
  • If you are using all the gear from the first column, you will have a tiny chance of death, around 0.006 deaths/hour. For maximum safety, you can replace
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    Avidity
    with
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    Holy Aegis
    for there to be no chance of death. Note that this reduces kills/hour by a considerable amount (around 1.5).
This particular build only works in standard mode. This exact setup is not completely safe in hardcore or adventure mode due to the harder Combat Triangle
Slot Better to Worse
Head Slayer Cowl (Mythical) Blazing Helmet
Body Slayer Leather Body (Mythical) Bundled Protection Body
Leggings Perfect Sight Legs (U) Carrion Chaps
Boots Frostspark Boots Lightning Boots
Hands (U) Carrion Vambraces
Cape Weakness Exploiter Cape Infernal Cape
Neck Fury of the Elemental Zodiacs Guardian Amulet
Ring Wasteful Ring
Passive Ring of Power Palladium Runestone Ring
Weapon Divine Crossbow Meteorite Crossbow
Offhand Leviathan Shield (P) Divine Shield
Prayer
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Battleborn
and
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Holy Aegis
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Holy Aegis
and
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Stone Skin
Ammo Meteorite Bolts Zephyte Bolts
Summons
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Centaur
and
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Dragon
Fox and
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Dragon
Consumables Monster Hunter Scroll Fervor Scroll