Fire God Dungeon/Guide: Difference between revisions

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{{Template:DungeonGuide}}
{{Template:DungeonGuide}}
{{V|1.2.2}}
{{V|1.2.2}}
=Why Clear Water God Dungeon?=
There are a lot of reasons to clear this dungeon:
* {{UpgradeIcon|Art of Control}} - unlocks upgrade that greatly speeds up {{Skill|Cooking}}, {{Skill|Firemaking}} and {{Skill|Smithing}}.
* [[Ragnar God Armour]] - gives one of the strongest offensive melee builds.
* {{ItemIcon|Big ol Ron}} - very good 2 handed weapon that guarantees 100% doubling of loot.
* {{ItemIcon|Fighter Amulet}} - very good amulet for [[Melee]], will last until the post-game.
* {{ItemIcon|Fighter Ring}} - a ring that is sadly easily replaced.
* {{ItemIcon|Ragnar Godsword}} - can be upgraded into the {{ItemIcon|Ultima Godsword}}.
=Standard Guides=


==Manual Build==
==Manual Build==
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|familiar11=!{{Synergy|Centaur|Dragon}}
|familiar11=!{{Synergy|Centaur|Dragon}}
}}
}}
=Ancient Relics Guides=
On top of no [[Pets]], {{Skill|Astrology}} or [[Potions]] this guide will also assume no [[Relics]].
Much like any other dungeon up to now, Manual Eating will be required.
At this stage of the game you should have Level 85 combat caps. It is highly recommended you obtain a full set of [[Aeris God Armour]], [[Glacia God Armour]] and [[Terran God Armour]] at this point. <br>
In [[Ancient Relics]] you won't replace these until you get to Level 110 combat caps at {{ZoneIcon|Lair of the Spider Queen}}.
* It is suggested you start with {{ZoneIcon|Air God Dungeon}}, collect the full [[Aeris God Armour]] set.
* Use the [[Aeris God Armour]] set to clear {{ZoneIcon|Water God Dungeon}}, collect the full [[Glacia God Armour]] set.
* Use the [[Glacia God Armour]] set to clear {{ZoneIcon|Earth God Dungeon}} to collect the full [[Terran God Armour]] set.
As long as you have 1 Platebody you can substitute this for the other sets as those are quite rare, this is only recommended if you don't want to spend the time to farm the rest. <br>
{{ItemIcon|Cloudburst Staff}} from {{ZoneIcon|Water God Dungeon}} is also highly recommended, it will make a lot of farms and clears easier/faster. <br>
{{ItemIcon|Earth Layered Shield}} from {{ZoneIcon|Earth God Dungeon}} would also be recommended as it's a very nice high Damage Reduction Shield.
You can start at any of the 3 [[Dungeons]], {{ZoneIcon|Air God Dungeon}} generally has the easiest entry requirements and thus is suggested you start there, if you have better clear speeds at 1 of the other 2 dungeons, feel free to start there and work your way around. You'd use [[Terran God Armour]] for {{ZoneIcon|Air God Dungeon}} then.
It is suggested you farm all the [[God Equipment|God Armour Equipment]] before you continue to {{ZoneIcon|Fire God Dungeon}}.
At this point {{ItemIcon|Ragnar God Helmet|Ragnar God Armour}} can be skipped and use {{ItemIcon|Terran God Helmet|Terran God Armour}} for [[Melee]] combat for now, the slight damage increase from {{ItemIcon|Ragnar God Helmet|Ragnar God Armour}} is generally not worth of the Damage Reduction loss from not using {{ItemIcon|Terran God Helmet|Terran God Armour}}.
==Melee==
Even though this is technically possible, it will require a whole lot of farming. <br>
To be able to do it with [[Melee]] you will need {{SkillReq|Agility|50}}. <br>
It will also require {{ItemIcon|Earth Layered Shield}}.
This dungeon will take roughly 22.5 minutes to clear with [[Melee]] and use approximately {{ItemIcon|Lobster|qty=2175}} per clear.
In short, it is highly discouraged to use [[Melee]] to attempt {{ZoneIcon|Fire God Dungeon}}.
===Gear===
Prayers: {{PrayerIcon|Chivalry}} & {{PrayerIcon|Stone Skin}}
{{Equipment/Recommended
|style = Melee
|helm1 = Terran God Helmet
|body1 = Terran God Platebody
|legs1 = Terran God Platelegs
|boots1 = Terran God Boots
|gloves1 = Terran God Gloves
|cape1 = Fire Cape
|neck1 = Elite Amulet of Defence
|ring1 = Ring of Malice (m)
|gem1 = Accuracy Gem
|weapon1 = Sunset Rapier
|shield1 = Earth Layered Shield
|familiar11 = !{{Synergy|Centaur|yak}}
}}
===Agility===
{{AgilityCourseTable
|Cargo Net
|Rope Jump
|Pipe Climb
|Coal Stones
|Cliff Balance
|Rocky Waters
|showtotals = false
|showcosts = false
|showrequirements = false
}}
===[[Combat Simulator]] Export===
[https://pastebin.com/nZi2Gt0v Combat Simulator Export]
==Ranged==
The estimated time for a clear is 12.5 minutes with a {{ItemIcon|Dragon Crossbow}}.
Would also take roughly {{ItemIcon|Lobster|qty=350}}.
===Gear===
{{ItemIcon|Ancient Crossbow}} is roughly 1.5 minute faster than {{ItemIcon|Dragon Crossbow}}. <br>
This would also lower the {{ItemIcon|Lobster}} use to 290 per clear.
Prayers: {{PrayerIcon|Eagle Eye}} & {{PrayerIcon|Sharp Vision}}
{{Equipment/Recommended
|style = Ranged
|helm1 = Aeris God Helmet
|body1 = Aeris God Platebody
|legs1 = Aeris God Platelegs
|boots1 = Aeris God Boots
|gloves1 = Aeris God Gloves
|cape1 = Fire Cape
|neck1 = Elite Amulet of Ranged
|ring1 = Ring of Malice (m)
|gem1 = Accuracy Gem
|weapon1 = Ancient Crossbow
|shield1 = (G) Rune Shield
|ammo1 = Emerald Bolts
|familiar11 = Centaur
|familiar21 = Yak
}}
===[[Combat Simulator]] Export===
[https://pastebin.com/RNrqjkPb Combat Simulator Export]
==Magic==
===Gear===
Estimated clear time for the provided setup is 5.5 minutes. You'll use roughly {{ItemIcon|Lobster|qty=230}} per clear.
Without a {{ItemIcon|Cloudburst Staff}} you can alternatively use a {{ItemIcon|Magic Wand (Powerful)}} with a {{ItemIcon|(G) Rune Shield}}, this is however more than double the clear time (13 minutes for a clear).
You can also use {{Icon|Water Surge|type=spell}} for a 30 second faster clear. Or {{Icon|Water Blast|type=spell}} for a 40 second slower clear. <br>
Spell: {{Icon|Water Wave|type=spell}}
Curse: {{Icon|Anguish III|type=curse}}
Aurora: {{Icon|Surge II|type=aurora}} ('''Optional''')
Prayers: {{PrayerIcon|Mystic Might}} & {{PrayerIcon|Mystic Mastery}}
{{Equipment/Recommended
|style = Magic
|helm1 = Glacia God Helmet
|body1 = Glacia God Platebody
|legs1 = Glacia God Platelegs
|boots1 = Glacia God Boots
|gloves1 = Glacia God Gloves
|cape1 = Fire Cape
|neck1 = Elite Amulet of Magic
|ring1 = Ring of Malice (m)
|gem1 = Accuracy Gem
|weapon1 = Cloudburst Staff
|familiar11 = !{{Synergy|Centaur|Yak}}
}}
===[[Combat Simulator]] Export===
[https://pastebin.com/Y0qhvMT1 Combat Simulator Export]





Revision as of 12:26, 6 June 2024

Template:DungeonGuide

This page was last updated for (v1.2.2).

Why Clear Water God Dungeon?

There are a lot of reasons to clear this dungeon:

Standard Guides

Manual Build

You might want to manually go through the

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Fire God Dungeon

if you want to get the

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Art of Control

as soon as possible.

The idea is to idle everything but the Cataclysm attack of Ragnar. Use Can I Idle to check if you can do it. You want to be able to tank everything else to reduce the chance of death.

The spell of choice is either 20k-accuracy

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Slicing Winds

or

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Gust

if you unlocked it. With them, you don't have to worry about the long fights because these spells won't miss if they're fired at accuracy of 20k or higher.

The Scaled Shield is used to increase your DPS. If you don't have enough HP, Dragonfire Shield might be a good option.

You can use Magic Wand (Powerful) if you don't have its Elite version.

Idle Build

It's recommended to beat the Fire God Dungeon with Ranged, since enemies here are all melee and magic, due to the Combat Triangle.

Potion: Diamond Luck Potion

Point of Interest: Bandit Hideout

Requirements

Ranged Ranged Magic Magic
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1,000
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HP
71% 64% 70% 66%
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1,100
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HP
66% 56% 67% 62%
1,000
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HP
56% 53% 70% 66%
1,100
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HP
54% 50% 67% 62%

Extra DR

  • Both
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    Leo
    and
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    Erran
    give +1% DR.
  • Error creating thumbnail: File missing
    Safeguard
    prayer provides +1% DR
  • Error creating thumbnail: File missing
    Stone Skin
    prayer provides +3% DR
  • Error creating thumbnail: File missing
    Yak
    summons gives +1% DR
  • Error creating thumbnail: File missing
    Yak
    and
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    Witch
    or
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    Yak
    and
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    Centaur
    grants +2% DR (for a total of +3%) vs Ignis or Ragnar, the monster that is closest to killing you as Ranged and Magic respectively.
  • Error creating thumbnail: File missing
    Agility
    can give a large amount of extra HP and DR%

Just follow this table along with how far you can build the obstacles.


Maximized Farming

The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume the Standard Mode Combat Triangle, 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using Diamond Luck Potions

Ranged

This build runs a fine line between alive and dead, tradeoffs may be necessary for your setup to survive.

Cape of Prat is marginally faster than Maximum Skillcape, but as it more than doubles your ammo expenditure, it is not recommended.

This clocks in around 19 to 20 scrolls per hour, depending slightly on your

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Astrology

bonuses

Consumables:

Alternatively, to use a bit less food at no cost to scroll and chest acquisition, you can swap Wasteful Ring for Guardian Ring, Aeris God Helmet for Slayer Cowl (Master), and Deadeye Amulet for FEZ.

Magic

This build uses

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Fire Surge

,

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Anguish III

, and

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Surge II

.

To use this method, you need to have 1040 HP and 68 DR. This is achieved by using Damage Reduction Potion IV instead of Diamond Luck Potions.

This clocks in around 21 to 22 scrolls per hour, depending on your access to Shield of Magic Power, and depending slightly on your

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Astrology

bonuses

Consumables:

Ancient Relics Guides

On top of no Pets,

Error creating thumbnail: File missing
Astrology

or Potions this guide will also assume no Relics.

Much like any other dungeon up to now, Manual Eating will be required.

At this stage of the game you should have Level 85 combat caps. It is highly recommended you obtain a full set of Aeris God Armour, Glacia God Armour and Terran God Armour at this point.

In Ancient Relics you won't replace these until you get to Level 110 combat caps at

Error creating thumbnail: File missing
Lair of the Spider Queen

.

As long as you have 1 Platebody you can substitute this for the other sets as those are quite rare, this is only recommended if you don't want to spend the time to farm the rest.

Cloudburst Staff from

Error creating thumbnail: File missing
Water God Dungeon

is also highly recommended, it will make a lot of farms and clears easier/faster.
Earth Layered Shield from

Error creating thumbnail: File missing
Earth God Dungeon

would also be recommended as it's a very nice high Damage Reduction Shield. You can start at any of the 3 Dungeons,

Error creating thumbnail: File missing
Air God Dungeon

generally has the easiest entry requirements and thus is suggested you start there, if you have better clear speeds at 1 of the other 2 dungeons, feel free to start there and work your way around. You'd use Terran God Armour for

Error creating thumbnail: File missing
Air God Dungeon

then. It is suggested you farm all the God Armour Equipment before you continue to

Error creating thumbnail: File missing
Fire God Dungeon

.

At this point Ragnar God Armour can be skipped and use Terran God Armour for Melee combat for now, the slight damage increase from Ragnar God Armour is generally not worth of the Damage Reduction loss from not using Terran God Armour.


Melee

Even though this is technically possible, it will require a whole lot of farming.

To be able to do it with Melee you will need

Error creating thumbnail: File missing
Level 50

.

It will also require Earth Layered Shield.

This dungeon will take roughly 22.5 minutes to clear with Melee and use approximately 2,175 Lobster per clear.

In short, it is highly discouraged to use Melee to attempt

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Fire God Dungeon

.


Gear

Prayers:

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Chivalry

&

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Stone Skin

Agility


Combat Simulator Export

Combat Simulator Export


Ranged

The estimated time for a clear is 12.5 minutes with a Dragon Crossbow. Would also take roughly 350 Lobster.

Gear

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Ancient Crossbow

is roughly 1.5 minute faster than Dragon Crossbow.

This would also lower the Lobster use to 290 per clear.


Prayers:

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Eagle Eye

&

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Sharp Vision


Combat Simulator Export

Combat Simulator Export

Magic

Gear

Estimated clear time for the provided setup is 5.5 minutes. You'll use roughly 230 Lobster per clear.

Without a Cloudburst Staff you can alternatively use a Magic Wand (Powerful) with a (G) Rune Shield, this is however more than double the clear time (13 minutes for a clear).

You can also use

Error creating thumbnail: File missing
Water Surge

for a 30 second faster clear. Or

Error creating thumbnail: File missing
Water Blast

for a 40 second slower clear.


Spell:

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Water Wave

Curse:

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Anguish III

Aurora:

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Surge II

(Optional) Prayers:

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Mystic Might

&

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Mystic Mastery


Combat Simulator Export

Combat Simulator Export