Lair of the Spider Queen/Guide: Difference between revisions

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=[[Ancient Relics]] Guide=
=Ancient Relics Guide=


This is the first {{TotH}}[[Throne of the Herald Expansion]] dungeon where an idle setup for the first clear is near '''impossible'''. Stats will be capped at 108 and you'll need 110 for the next big upgrades. Seeing as focusing on skilling should be avoided as much as possible, dungeon/dropped gear is as good as it gets.
This is the first {{TotH}}[[Throne of the Herald Expansion]] dungeon where an idle setup for the first clear is near '''impossible'''. Stats will be capped at 108 and you'll need 110 for the next big upgrades. Seeing as focusing on skilling should be avoided as much as possible, dungeon/dropped gear is as good as it gets.

Revision as of 11:14, 8 June 2024

Template:DungeonGuide

This page was last updated for (v1.2.2).

Why Idle This?

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    Lair of the Spider Queen
    is mainly cleared for the Royal Toxins Spear as it provides very generous damage boosts, and also provides an additional damage boost for when the enemy is poisoned.
  • The only other drop you can get from the dungeon is Spider Queen Eggs used for making the Spider Summoning Tablets.
  • The pet from the dungeon, Webbie also reduces your attack speed by 0.1s, which is incredibly useful in many ways.

Dungeon Mechanics

Like most dungeons,

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Lair of the Spider Queen

has many weaker enemies before sending the strongest enemy at you, which in this case is Spider Queen. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't. The Spider Queen has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are randomised in a way which again, makes the combat styles random. This part isn't very important since the heavy hitter in the dungeon is the last enemy. Since the random combat style gimmick is the only reason this dungeon is difficult to many, it is actually rather simple to manually clear.

Minimum Recommended Levels

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    Level 100
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    Level 110
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    Level 110
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    Level 110
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    Level 114
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    Level 80
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    Level 80
    - Mastered all the combat Constellations.
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    Level 90
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    Level 35
    Would be advised for The Shimmering Oasis.
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    Level 90
    To visit (31,17) The Sand-Covered Treasure for 1,000 Damage Reduction Potion IV which you can turn in for 5,000 Damage Reduction Potion IV with
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    Township
    Hard Task 15.
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    Level 90
    To craft Damage Reduction Potion IV - alternative to
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    Level 90
    .
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    Centaur
    Mark Level 4
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    Dragon
    Mark Level 3

Things that greatly impact KPH

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    Level 120
    - Will allow for less skill levels in
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    Hitpoints
    and switch the Point of Interest to Bandit Hideout - Increases KPH by about 2.
    • If
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      Level 118
      &
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      Level 117
      are also obtained on top of
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      Agility
      - Swap Bandit Hideout back to The Shimmering Oasis and change
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      Holy Aegis
      to
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      Battleborn
      - Increases KPH by about 1.5.
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    Level 120
    - Max out Ashtar - Increases KPH by about 1.3.
  • Collecting all base-game Pets - Increases KPH by about 0,5.
  • Eradicating Gloves (m) - Direct upgrade to Glacia God Gloves - Increases KPH by about 1.
  • Power Crystals - Direct Upgrade to Fervor Scroll - Increases KPH by anout 1.
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    Level 118
    ,
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    Level 112
    ,
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    Level 115
    ,
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    Level 115
    - for Meteorite Crossbow and Meteorite Bolts - Increases KPH by about 3.
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    Level 112
    ,
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    Level 115
    ,
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    Level 119
    ,
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    Level 110
    - for Divine Crossbow and Meteorite Bolts - Increases KPH by about 4.


All these changes add up to about 12-13 KPH.

Recommended Buffs

Astrology

As many combat bonuses from

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Astrology

constellations are recommended. In total, Astrology serves as a massive buff to combat and will make the fight easier. The main bonuses are:

  • +5 Hidden Levels for
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    Melee
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    Ranged
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    Magic
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      Iridan
      ,
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      Terra
      ,
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      Syllia
      , and
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      Arachi
      . The +5 hidden
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      Defence
      levels in
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      Tellus
      are redundant.
  • 5% reduced Attack Interval and Enemy Damage Reduction decreased by 5%, from
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    Ashtar

Agility

Idle Gear

This particular build only works in standard mode. This exact setup is not completely safe in hardcore or adventure mode due to the harder Combat Triangle

Always make sure to double-check your setup in the Combat Simulator.

Disclaimer: Gem slot is not required but recommended.

Ancient Relics Guide

This is the first Throne of the Herald Expansion dungeon where an idle setup for the first clear is near impossible. Stats will be capped at 108 and you'll need 110 for the next big upgrades. Seeing as focusing on skilling should be avoided as much as possible, dungeon/dropped gear is as good as it gets.

You will need to Manually Eat this dungeon and the suggested setup does assume this.

Tested with Relics:

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    - 1,2,3,4,5,Master
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    - 1,2,3,4,5,Master
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    - 1,2,3,4,5,Master
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    - 1,2,3,4,5,Master
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    - 3
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    - 1,2,3,4,5,Master


Skills

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    Level 99
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    Level 99
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    Level 99
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    Level 99
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    Level 99
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    Level 99

Gear

Engulfing Vortex Longbow/ Ancient Arrows is suggested as a swap to the

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Shockwave

/ Shield of Ranged Power. Prayers:

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Stone Skin

and

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Battleheart

Potion: Damage Reduction Potion IV

Point of Interest: Bandit Hideout


Agility