Stronghold of the Gods/Guide: Difference between revisions

From Melvor Idle
(Created Standard Guide)
(No difference)

Revision as of 23:07, 12 June 2024

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This page was last updated for (v1.3).
All the Item and Monster Links will be broken for now, they will be updated and working as soon as the Wiki is updated with the relevant pages. This should happen on the 13th of June.

This Dungeon contains 47 waves of Monsters that need to be fought. All Monsters in this area deal Pure Damage.

This Dungeon requires File:Into The Mist (combatArea).png Into The Mist to be cleared 5 times to access. This Dungeon also requires

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Slayer

Level 95.


The Standard version of this Strongholds drops Gods Enhancement Scroll that contains one of the following Enhancements, these need to be equipped to do the (Augmented) version of the Strongholds:

The (Augmented) version of this Strongholds drops Gods Enhancement Scroll (Augmented) that contains one of the following Enhancements, these need to be equipped to do the (Superior) version of the Strongholds:


  • All Data was gathered from the Combat Simulator. For more accurate numbers you will have to plug in your own Data on top of the setups.
    • No Pets or Potions were included in these calculations.
    • Contrary to all other Strongholds Guides, this one assumes
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      Agility
      Level 99 and
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      Astrology
      Level 99 with all Constellations maxed.


  • The clear per hour numbers are slightly lower on the (Augmented) and (Superior) versions of this Strongholds.

Standard Guides

Pre-God Dungeons Comment

Although it is technically possible to clear these Strongholds with pre-God Dungeon gear, the clears per hour are so abysmal that it highly discouraged.

God Gear Idle

  • Because of the Affliction Debuff that gets applied during this fight, your max
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    HP
    goes down and thus your Auto-Eat threshold goes down. This makes it a tricky/risky fight at this stage of the game, fight at your own risk.
    • All calculations were done at 10k trials in the Combat Simulator and showed no death chance if not mentioned.

Agility

Magic



  • Spell:
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    Water Surge
  • Curse:
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    Anguish III
  • Aurora:
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    Surge II
    (Optional) Gives 0.10 extra clears for 15k Runes per hour.
  • Prayers:
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    Augury
    &
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    Battleheart

Melee



  • Prayers:
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    Piety
    &
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    Battleheart


Ranged



  • Prayers:
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    Rigour
    &
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    Battleheart

Post Throne of the Herald Idle

Includes AoD.pngAtlas of Discovery Expansion Items.

Pets,

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Agility

and

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Astrology

are included in this section.

Agility

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Agility

is the same for both setups.

Magic

  • This setup gets 43 clears per hour.
  • Uses no Food.
  • Uses 218k Runes per hour.



Melee

  • This setup gets 26.10 clears per hour.
  • Uses no Food.
  • It is less clears per hour at no Rune or Divine Javelin cost.


Ranged