Stronghold of the Gods/Guide: Difference between revisions

From Melvor Idle
(Created Standard Guide)
 
m (Added sims & link to them)
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== God Gear Idle ==
== God Gear Idle ==
Requires {{SkillReq|Hitpoints|99}} & {{SkillReq|Astrology|99}} with all accuracy [[Constellations]] maxed.


* Because of the Affliction Debuff that gets applied during this fight, your max {{Skill|Hitpoints|HP}} goes down and thus your Auto-Eat threshold goes down. This makes it a tricky/risky fight at this stage of the game, fight at your own risk.
* Because of the Affliction Debuff that gets applied during this fight, your max {{Skill|Hitpoints|HP}} goes down and thus your Auto-Eat threshold goes down. This makes it a tricky/risky fight at this stage of the game, fight at your own risk.
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|Boulder Trap
|Boulder Trap
|Raft Building
|Raft Building
|Water Jump
|Lava Jump
|Ocean Rafting
|Dragon Fight
|showtotals = false
|showtotals = false
|showcosts = false
|showcosts = false
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|familiar11 = !{{Synergy|Witch|Dragon}}
|familiar11 = !{{Synergy|Witch|Dragon}}
}}
}}
==== [[Combat Simulator]] Export====
[[Stronghold_of_the_Gods/Guide/Sims|Please follow the link and Expand #1]]


==== Melee ====
==== Melee ====


* {{ItemIcon|Sunset Rapier}} gets 15% death chance.
* {{ItemIcon|Sunset Rapier}} - Not viable
* {{ItemIcon|Ancient Claw}} gets 5% death chance.
* {{ItemIcon|Ancient Claw}} - Not viable
* {{ItemIcon|Infernal Claw}} gets 1.70 clears per hour. Using roughly {{ItemIcon|Lobster|qty=680}}.
* {{ItemIcon|Infernal Claw}} - Not viable
* {{ItemIcon|Tidal Edge}} gets 2.20 clears per hour. Using roughly {{ItemIcon|Lobster|qty=680}}.
* {{ItemIcon|Tidal Edge}} gets 2.20 clears per hour. Using roughly {{ItemIcon|Lobster|qty=680}}.
* {{ItemIcon|Ultima Godsword}} gets 3.45 clears per hour. Using roughly {{ItemIcon|Lobster|qty=395}}.
* {{ItemIcon|Ultima Godsword}} gets 3.45 clears per hour. Using roughly {{ItemIcon|Lobster|qty=395}}.
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|neck1 = Elite Amulet of Glory
|neck1 = Elite Amulet of Glory
|ring1 = Fighter Ring
|ring1 = Fighter Ring
|weapon1 = Infernal Claw
|weapon1 = Tidal Edge
|shield1 = Knight's Defender
|shield1 = Knight's Defender
|passive1 = Elder Crown
|passive1 = Elder Crown
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}}
}}


==== [[Combat Simulator]] Export====
[[Stronghold_of_the_Gods/Guide/Sims|Please follow the link and Expand #2]]


==== Ranged ====
==== Ranged ====
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{{Equipment/Recommended
{{Equipment/Recommended
|style = Ranged
|style = Ranged
|helm1 = Aeris God Helmet
|helm1 = Prats Hat
|body1 = Aeris God Platebody
|body1 = Aeris God Platebody
|legs1 = Aeris God Platelegs
|legs1 = Aeris God Platelegs
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|familiar11 = !{{Synergy|Centaur|Dragon}}
|familiar11 = !{{Synergy|Centaur|Dragon}}
}}
}}
==== [[Combat Simulator]] Export====
[[Stronghold_of_the_Gods/Guide/Sims|Please follow the link and Expand #3]]


=== Post Throne of the Herald Idle ===
=== Post Throne of the Herald Idle ===
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|familiar11 = !{{Synergy|Witch|Spectre}}
|familiar11 = !{{Synergy|Witch|Spectre}}
}}
}}
==== [[Combat Simulator]] Export====
[[Stronghold_of_the_Gods/Guide/Sims|Please follow the link and Expand #4]]




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|familiar11 = !{{Synergy|Minotaur|Spectre}}
|familiar11 = !{{Synergy|Minotaur|Spectre}}
}}
}}
==== [[Combat Simulator]] Export====
[[Stronghold_of_the_Gods/Guide/Sims|Please follow the link and Expand #5]]


==== Ranged ====
==== Ranged ====
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|familiar11 = !{{Synergy|Centaur|Spectre}}
|familiar11 = !{{Synergy|Centaur|Spectre}}
}}
}}
==== [[Combat Simulator]] Export====
[[Stronghold_of_the_Gods/Guide/Sims|Please follow the link and Expand #6]]


<br> <br>
<br> <br>
{{CombatNav|Dungeon}}
{{CombatNav|Dungeon}}
{{Menu}}
{{Menu}}

Revision as of 14:06, 15 June 2024

Template:DungeonGuide

This page is up to date (v1.3).
All the Item and Monster Links will be broken for now, they will be updated and working as soon as the Wiki is updated with the relevant pages. This should happen on the 13th of June.

This Dungeon contains 47 waves of Monsters that need to be fought. All Monsters in this area deal Pure Damage.

This Dungeon requires File:Into The Mist (combatArea).svg Into The Mist to be cleared 5 times to access. This Dungeon also requires Slayer Level 95.


The Standard version of this Strongholds drops Gods Enhancement Scroll that contains one of the following Enhancements, these need to be equipped to do the (Augmented) version of the Strongholds:

The (Augmented) version of this Strongholds drops Gods Enhancement Scroll (Augmented) that contains one of the following Enhancements, these need to be equipped to do the (Superior) version of the Strongholds:



  • The clear per hour numbers are slightly lower on the (Augmented) and (Superior) versions of this Strongholds.

Standard Guides

Pre-God Dungeons Comment

Although it is technically possible to clear these Strongholds with pre-God Dungeon gear, the clears per hour are so abysmal that it highly discouraged.

God Gear Idle

Requires Hitpoints (skill).svg Level 99 & Astrology (skill).svg Level 99 with all accuracy Constellations maxed.


  • Because of the Affliction Debuff that gets applied during this fight, your max HP goes down and thus your Auto-Eat threshold goes down. This makes it a tricky/risky fight at this stage of the game, fight at your own risk.
    • All calculations were done at 10k trials in the Combat Simulator and showed no death chance if not mentioned.

Agility

Magic



Combat Simulator Export

Please follow the link and Expand #1

Melee



Combat Simulator Export

Please follow the link and Expand #2

Ranged



Combat Simulator Export

Please follow the link and Expand #3

Post Throne of the Herald Idle

Includes AoD.pngAtlas of Discovery Expansion Items.

Pets, Agility and Astrology are included in this section.

Agility

Agility is the same for both setups.

Magic

  • This setup gets 43 clears per hour.
  • Uses no Food.
  • Uses 218k Runes per hour.


Combat Simulator Export

Please follow the link and Expand #4


Melee

  • This setup gets 26.10 clears per hour.
  • Uses no Food.
  • It is less clears per hour at no Rune or Divine Javelin cost.


Combat Simulator Export

Please follow the link and Expand #5

Ranged


Combat Simulator Export

Please follow the link and Expand #6