Throne of the Herald/Guide: Difference between revisions

From Melvor Idle
m (removed note about researching better method, I give up, You win Malcs!)
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* Aurora: {{SpellIcon|Surge II}}
* Aurora: {{SpellIcon|Surge II}}
* Curse: {{SpellIcon|Despair}}
* Curse: {{SpellIcon|Despair}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Potion: {{ItemIcon|Deadly Toxins Potion}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}


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|familiar11 = !{{Synergy|Yak|Dragon}}
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=Ancient Relics=
=Ancient Relics=

Revision as of 18:25, 16 June 2024

This page is up to date (v1.3).

Due to the nerfs to Poison and Despair in Patch 1.3, the requirements and length of the fight has gone up quite drastically.

Dungeon Mechanics

Similar to

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Into the Mist

and

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Impending Darkness Event

, this Dungeon consists of 3 boss phases, each tailored to a specific Combat Style. There will be a paused screen as soon as you enter the dungeon, and before each phase of the boss, where the player can read the boss's abilities and damage values. Unlike those dungeons, there are significantly less mechanics that dynamically change the amount of damage the boss can do, outside of the returning Affliction. Due to this it is generally easier to determine the circumstances in which the player can survive without manually eating. The third phase has a mechanic that instantly kills the player (by dealing about a million damage) if they fall below 90%

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HP

.

Intimidation

Just like every other monster in the TotH.svg, The Herald has a passive effect that reduces the player's Damage Reduction. When in combat with The Herald, the player's base damage reduction is reduced by 44%, before any modifiers from the combat triangle.

Deja-Vu

This ability is found on all three phases of the boss, and is reminiscent of the passive immunities of Bane and Ahrenia. When the boss uses this ability, he becomes immune to all damage from combat styles different than his own for a few turns. This ability is designed to encourage the player to swap equipment sets actively to be able to deal damage, however, the boss generally does too much damage to not take advantage of the Combat Triangle increase to Damage Reduction, and this mechanic can be ignored if you can deal enough damage in between Deja-Vu effects.

Immunities

Each phase of The Herald is immune to stuns and freeze effects as has a 50% chance to avoid Burn, Bleed, Slow and Frostburn.

Each boss also heals 4% of its max

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HP

every 2 turns.

Growing Madness

Every time the boss attacks, it gets faster and can deal more damage, with up to 50% reduced attack interval, and 50% increased Max Hit.

Rewards

Harold - This pet has a ludicrous amount of bonuses for every aspect of the game.

Standard Guides

Agility for all 3 phases

Phase 1

Here, you will fight The Herald Phase 1. This phase uses

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Melee

, so to make best use of the Combat Triangle,

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Magic

will be the best bet.

This will require the following Skill Levels:

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    Level 99
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    Level 110
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    Level 118
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    Level 118
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    Level 120
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    Level 90
    or
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    Level 120
    - Will need atleast
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    Level 90
    for Damage Reduction Potion IV,
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    Waterfall Crossing
    is not required but cuts clear time in half.
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    Level 120
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    Level 120

It will require a bunch of Pets too, if almost no Pets are obtained it is still possible to Idle this boss if

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Leonardo

,

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Erran

and Finn, the Cat are owned. To shorten the fight time the clear time goes down from roughly 2 hours to 15 minutes if the following Pets are owned:

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Bouncing Bob

,

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Peri

,

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Otto

,

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Ren

,

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Cindar

,

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Maxwell

, Azuzu, Harry and Webbie.

This Phase can be fully Idled, it should take roughly 3-5 minutes.


The following Enhancements:

  • Undead Enhancement (Superior)
  • Magic Enhancement (Superior)
  • Gods Enhancement (Superior)


Phase 2

Here, you will fight The Herald Phase 2. This phase uses

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Ranged

so using

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Melee

will be the best bet due to the Combat Triangle bonuses against Ranged. The Phase can be fully Idled, it should take roughly 30 minutes ( 10 minutes if

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Astrology

has been reached.).

The Palladium Onyx Ring should be equipped in the Passive Slot, this way you don't get the negative -1% DR when it's equipped in the Ring Slot.

This will require the following Skill Levels on top of the Phase 1 requirements:

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    Level 120
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    Level 120


The following Enhancements:

  • Undead Enhancement (Superior)
  • Magic Enhancement (Superior)
  • Gods Enhancement (Superior)


Phase 3

Here, you will fight The Herald. This phase uses

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Magic

, so to make best use of the combat triangle, Ranged would be ideal. However, since this fight is impossible to idle no matter what, the guide will default to a skill that does not have its damage reduced when manually eating,

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Magic

!


This fight is different from the others. The Herald has a special unavoidable attack Sealed Fate which instantly kills the player if they are below 90% health when it activates. This means this phase cannot be idled, and the player must pay attention to the fight in order to heal themselves to full

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HP

when the boss is using the attack and keep themselves alive for all other attacks. Remember that the boss will be attacking very quickly due to Reign over Time.

The Herald does not apply stacks of Affliction, which does make things easier.

The Phase should last roughly 30 minutes, 5 minutes if

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Ashtar

is fully maxed. The

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Yak
SynergyIcon.png
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Dragon

will prevent Burn from doing any damage, saving you a lot of Manual Eating or risk of Death.


The following Enhancements:

  • Undead Enhancement (Superior)
  • Magic Enhancement (Superior)
  • Gods Enhancement (Superior)

Ancient Relics

Due to the nature of Ancient Relics, this mode is a lot more powerful than it's standard counterpart.

The Standard Method here works just fine for this mode, however it can be done with much less gear and Levels in Ancient Relics Mode

This method will require the following Relics numbers to be obtained:

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    Attack
    - 1,2,3,4,5 - Master Relic
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    Strength
    - 1,2,3,4,5 - Master Relic
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    Defence
    - 1,2,3,4,5 - Master Relic
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    Hitpoints
    - 2
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    Agility
    - 3,5
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    Magic
    - 5 (Relics 1,2,4 speed up the kill time quite a bit but aren't required)
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    Astrology
    - 1,2,3,4,5 - Master Relic

Much like the previous Cheese Method, there are 2 ways of Eating, Reaction Manual Eating - Eating whenever Damage is taken, or just holding "Enter" on the Eat button (only possible on PC). You need to double click the word "Food" in-game, then press tab, this will allow you to hold "Enter" for the entire fight. Do notice that the popup for Harold at the final Kill of Phase 3 will not Show up this way.

This will require the following Skill Levels:

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    Level 90
    or
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    Level 90
    for Damage Reduction Potion IV
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    Level 99
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    Level 99
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    Level 108
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    Level 112
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    Level 112
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    Level 112
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    Level 115
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    Level 115
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    Level 115
    • With Spectre Mark Level 2. - You don't actually have to obtain Ectoplasm for this, you can use the reward from the
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      Township Task
      that rewards 100k Spectre, you do need to be
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      Summoning
      Level 115 to obtain the Marks.
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    Level 118
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    Level 118


Agility for all 3 Phases


Phase 1 & 2

There is no need to swap equipment between Phase 1 and Phase 2, Swapping Minotaur to Centaur is highly suggested for slightly faster kills.

Optional If Bleed Burner Cape is obtained, equip this instead of Ancient Infernal Cape for less healing interruptions and thus faster kills.

The following Enhancements:

  • Undead Enhancement (Superior)
  • Dragon Enhancement (Superior)
  • Gods Enhancement (Superior)


Phase 3

There is a 3-5% death chance on this fight, this is why

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Protect Item

is used.


The following Enhancements:

  • Undead Enhancement (Superior)
  • Dragon Enhancement (Superior)
  • Gods Enhancement (Superior)