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{{StrategyGuide}}
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===Why farm Deep Sea Ship?===
=Deep Sea Ship (Level 30)=
The [[Deep Sea Ship]] dungeon is usually farmed for the {{ItemIcon|Sunset Rapier}}, which is an upgrade after the {{ItemIcon|Dragon Sword}}.


The dungeon has two other notable uses.
This guide is written around the restrictions of the {{AoD}} {{Icon|Ancient Relics}} game mode, but intended to serve for players playing in {{Icon|Combat|notext=true}} Standard Mode.  


The first one is farming {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} if you don't want to wait until you're able to farm {{MonsterIcon|Fierce Devil}}.
The {{Icon|Ancient Relics}} game mode restricts the players maximum Levels for {{Icon|Combat|notext=true}} Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of '''30''', and the guide will assume all non-combat skills are of a similar level.


The second one is getting the {{ItemIcon|Ancient Sword}} if you want to save on food. Due to its low drop chance, it's usually done only if you really need it, for instance if you play [[HCCO]].
If you're playing {{Icon|Ancient Relics}} you will need to manual eat this dungeon just like almost every other dungeon.
The idle requirements are technically possible but very impractical.


===Gear===
==Equipment==
With combat skills still being very low, the player's options haven't changed too much from the previous dungeon, but they do have a little more room to improve their equipment with accessories from additional monsters. Once again, its not necessary to hunt down every scrap of beneficial equipment since so much will be replaced quickly, but the following is an approximation of the best available equipment at this stage of the game.


Although you can beat the dungeon with any combat style, it is advised to use {{Skill|Magic}} because the final boss {{MonsterIcon|The Kraken|Kraken}} has high evasion against {{Skill|Attack}} and {{Skill|Ranged}}.  
* {{ItemIcon|Golbin Thief}}, and {{ItemIcon|Wolf}}, and the appropriate one of {{ItemIcon|Minotaur}}, {{ItemIcon|Centaur}}, or {{ItemIcon|Witch}} made in {{Skill|Summoning}} are large boosts to damage for any combat style, which can help with taking down the dungeon's boss.


For instance, your {{Skill|Hitpoints|HP}} expenditure per hour with {{Skill|Attack}} can be a quarter of what {{Skill|Magic}} spends, but the number of clears with {{Skill|Attack}} would be half of {{Skill|Magic}}. Usually, the difference in food is negligible in terms of time needed to produce it, so Magic is recommended.


Check your build with [https://silberdrachi.github.io/CanIIdle/ Can I Idle] to see if you can idle the dungeon.
===Magic===


As an example for [[Hardcore]], you need 680 HP with {{UpgradeIcon|Auto Eat - Tier II}} to idle this dungeon without any Damage Resistance.
{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.


===Clear Statistics===
* {{SpellIcon|Wind Blast}} or {{SpellIcon|Fire Bolt}}
This section will give you the approximate numbers when clearing the dungeon the following build:
* Prayers: {{PrayerIcon|Mystic Will}}  & {{PrayerIcon|Mystic Lore}} (Optional)
{| class="wikitable"
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Blast|notext=true}}{{SpellIcon|Water Blast|notext=true}}{{SpellIcon|Earth Blast|notext=true}}{{SpellIcon|Fire Blast|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
|-
* {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Air Acolyte Wizard Robes|notext=true}}{{ItemIcon|Air Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Air Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Air Battlestaff}} are all made in {{Skill|Runecrafting}}.
! Item
* {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Silver Sapphire Necklace}} are made in {{Skill|Crafting}}
! Slot
! DR%
|-
| {{ItemIcon|Fire Expert Wizard Hat}}
| Head
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Robes}}
| Body
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Bottoms}}
| Leggings
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Boots}}
| Boots
| 5%
|-
| {{ItemIcon|Paladin Gloves}}
| Hands
| 4%
|-
! scope="row" colspan="2" | Subtotal
| 24%
|-
| {{ItemIcon|Amulet of Magic}}
| Neck
| 0%
|-
| {{ItemIcon|Aorpheat's Signet Ring}}
| Ring
| 0%
|-
| {{ItemIcon|Miolite Shield}}
| Off-hand
| 2%
|-
! scope="row" colspan="2" | Total
| 26%
|}


The following simulation was done for the {{Icon|Hardcore}}/{{Icon|Adventure}} mode with 77 in all relevant stats. Fire Surge was used as a spell of choice.
{{Equipment/Recommended
|style=Magic
|showDR=false
|helm1=Air Acolyte Wizard Hat
|body1=Air Acolyte Wizard Robes
|legs1=Air Acolyte Wizard Bottoms
|boots1=Air Acolyte Wizard Boots
|gloves1=
|shield1=
|weapon1=Air Battlestaff
|neck1=Silver Sapphire Necklace
|ring1=Gold Sapphire Ring
}}


{| class="wikitable"
===Melee===
|-
! Stat
! Per Hour
|-
| Runes
| 20.1k
|-
| {{ItemIcon|Crab|Crabs}}
| 191
|-
| Clears
| 23.5
|-
| GP
| 123k
|-
| {{ItemIcon|Sunset Rapier}}
| 0.1931
|}


The same simulation, but for the Standard game mode.
* {{ItemIcon|(G) Adamant Helmet|(G) Adamant Armor}} is created with the items obtained from {{MonsterIcon|Adamant Knight}} and {{ItemIcon|Silver Bar|Silver}} and {{ItemIcon|Gold Bar|Gold}} found with either {{MonsterIcon|Statue|Statues}} or {{Skill|Smithing}}.
** ''{{MonsterIcon|Adamant Knight}}, unlilke its predecessor the {{MonsterIcon|Mithril Knight}}, is not as difficult, and is MUCH more generous with handing out the required equipment.''
** {{ItemIcon|Adamant Scimitar}} can also be acquired from {{Skill|Township}}.
* {{ItemIcon|Silver Ruby Necklace}} and {{ItemIcon|Silver Ruby Ring}} from {{Skill|Crafting}}.


{| class="wikitable"
{{Equipment/Recommended
|-
|style=Melee
! Stat
|showDR=false
! Per Hour
|helm1=(G) Adamant Helmet
|-
|body1=(G) Adamant Platebody
| Runes
|legs1=(G) Adamant Platelegs
| 20.1k
|boots1=(G) Adamant Boots
|-
|gloves1=
| {{ItemIcon|Crab|Crabs}}
|shield1=(G) Adamant Shield
| 172
|weapon1=Adamant Scimitar
|-
|neck1=Silver Ruby Necklace
| Clears
|ring1=Silver Topaz Ring
| 23.5
}}
|-
| GP
| 123k
|-
| {{ItemIcon|Sunset Rapier}}
| 0.1931
|}


With the clear speed of 23.5 dungeons per hour, you will need around 4 hours to have a 50% chance of getting {{ItemIcon|Sunset Rapier}}.
<br> <br>
 
{{CombatNav|Dungeon}}
To have a 95% chance, you will need <math>( log_{1-5/641}0.05 ) / 23.5</math> or 16.2 hours.
{{Menu}}
 
[[Category:Guides]]

Revision as of 08:37, 21 June 2024

Deep Sea Ship (Level 30)

This guide is written around the restrictions of the Ancient Relics game mode, but intended to serve for players playing in

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Standard Mode. The Ancient Relics game mode restricts the players maximum Levels for

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Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of 30, and the guide will assume all non-combat skills are of a similar level.

If you're playing Ancient Relics you will need to manual eat this dungeon just like almost every other dungeon. The idle requirements are technically possible but very impractical.

Equipment

With combat skills still being very low, the player's options haven't changed too much from the previous dungeon, but they do have a little more room to improve their equipment with accessories from additional monsters. Once again, its not necessary to hunt down every scrap of beneficial equipment since so much will be replaced quickly, but the following is an approximation of the best available equipment at this stage of the game.

  • Error creating thumbnail: File missing
    Golbin Thief
    , and
    Error creating thumbnail: File missing
    Wolf
    , and the appropriate one of
    Error creating thumbnail: File missing
    Minotaur
    ,
    Error creating thumbnail: File missing
    Centaur
    , or
    Error creating thumbnail: File missing
    Witch
    made in
    Error creating thumbnail: File missing
    Summoning
    are large boosts to damage for any combat style, which can help with taking down the dungeon's boss.


Magic

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Magic

is suggested for this dungeon due to Combat Triangle advantage.

  • Error creating thumbnail: File missing
    Wind Blast
    or
    Error creating thumbnail: File missing
    Fire Bolt
  • Prayers:
    Error creating thumbnail: File missing
    Mystic Will
    &
    Error creating thumbnail: File missing
    Mystic Lore
    (Optional)
    • alternatively, the highest level combination of matching
      Error creating thumbnail: File missing
      Spell
      (
      Error creating thumbnail: File missing
      Error creating thumbnail: File missing
      Error creating thumbnail: File missing
      Error creating thumbnail: File missing
      ) and Wizard Robes available to you
  • Acolyte Wizard Robes and Air Battlestaff are all made in
    Error creating thumbnail: File missing
    Runecrafting
    .
  • Gold Sapphire Ring and Silver Sapphire Necklace are made in
    Error creating thumbnail: File missing
    Crafting

Melee