Underground Lava Lake/Guide: Difference between revisions

From Melvor Idle
(→‎Summoning: Elaborate further on benefits of Yak/Dragon synergy)
mNo edit summary
 
(20 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{V|1.1.1}}
{{RequiresTotH}}
{{StrategyGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. Information on equipment, mechanics and strategies are on this page.}}
{{UserContentVersion|1.3}}


==Dungeon Mechanics==
* If you wish to tweak the [[Combat Simulator]] Exports yourself, they can be found [[/Sims|here]].
 
=Dungeon Mechanics=
Similar to the last dungeon, the {{ZoneIcon|Underground Lava Lake}} harkens back to base game combat, it is a relatively simple dungeon that can is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated {{Skill|Slayer}} Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers.
Similar to the last dungeon, the {{ZoneIcon|Underground Lava Lake}} harkens back to base game combat, it is a relatively simple dungeon that can is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated {{Skill|Slayer}} Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers.
   
   
===Intimidation===
'''Intimidation''' <br>
Just like every other monster in the {{TotH|Throne of the Herald Expansion}}, each enemy in the {{ZoneIcon|Underground Lava Lake}} has a passive effect that reduces the player's Damage Reduction. When in combat with {{MonsterIcon|Trogark}}, the player's '''base''' damage reduction is reduced by 20%, before any modifiers from the [[Combat Triangle]].
Just like every other monster in the {{TotH|Throne of the Herald Expansion}}, each enemy in the {{ZoneIcon|Underground Lava Lake}} has a passive effect that reduces the player's Damage Reduction. When in combat with {{MonsterIcon|Trogark}}, the player's '''base''' damage reduction is reduced by 20%, before any modifiers from the [[Combat Triangle]].


===Manual Clear===
=Manual Clear=
Manually clearing the {{ZoneIcon|Underground Lava Lake}} is a good way to get to the next dungeon, {{ZoneIcon|Lightning Region}}, as soon as possible.
Manually clearing the {{ZoneIcon|Underground Lava Lake}} is a good way to get to the next dungeon, {{ZoneIcon|Lightning Region}}, as soon as possible.


Changing equipment sets to be able to fight each monster with Combat Triangle advantage can lower the required levels, especially {{Skill|Hitpoints}} required to clear the dungeon efficiently. The player should already have setups available from clearing each monster in the {{ZoneIcon|Lava Lake}}, but they will look similar to the following {{Skill|Magic}} build.


==Rewards==
Completing this dungeon unlocks the {{ZoneIcon|Lightning Region}} dungeon.


==Stats and Buffs==
=Standard Guide=
===Prayer===
 
* {{PrayerIcon|Battleborn}} > {{PrayerIcon|Battleheart}}
This guide was written up to make the dungeon easily clearable fresh into {{TotH}}[[Throne of the Herald Expansion]].
* {{PrayerIcon|Divination}} > {{PrayerIcon|Augury}}
It is idleable with the stats and gear provided. <br>
You'll need at least {{Skill|Hitpoints|HP|qty=1110}} and 67% [[Damage Reduction]] to safely idle this dungeon.
 


===Potions===
==Stats==
If the {{Skill|Agility|Waterfall Crossing}} obstacle is active use {{ItemIcon|Damage Reduction Potion IV}} or {{ItemIcon|Magic Damage Potion IV}}, otherwise use {{ItemIcon|Diamond Luck Potion IV}}.
Used for this guide:
* {{SkillReq|Magic|100}}
* {{SkillReq|Defence|100}}
* {{SkillReq|Hitpoints|100}}
* {{SkillReq|Prayer|100}}
* {{SkillReq|Agility|80}} (higher makes the clears somewhat faster)


===Summoning===
* {{ItemIcon|Yak}} and {{ItemIcon|Dragon}} - Avoids damage from burns inflicted by enemies, particularly useful for {{MonsterIcon|Trogark}} as it nullifies their burn lifesteal passive effect and reduces the maximum damage possible from the Unleashed Power special attack.
* {{ItemIcon|Witch}} and {{ItemIcon|Lightning Spirit}}
* {{ItemIcon|Witch}} and {{ItemIcon|Siren}}


===Spells===
There are three Archaic Spells unlocked by completing {{ZoneIcon|Ancient Sanctuary}}, for the purposes of completing these dungeons, they are all extremely close in power level. Any one of these can be used in place of the other
* {{SpellIcon|Poison Pods}}
* {{SpellIcon|Giant Fireball}}
* {{SpellIcon|Thunder Strike}}


Remember to wear the correct {{ItemIcon|Poison Mythical Wizard Hat|notext=true}}{{ItemIcon|Infernal Mythical Wizard Hat|notext=true}}{{ItemIcon|Lightning Mythical Wizard Hat|notext=true}} Robes for the spell being used to get a fantastic boost to Accuracy Rating.
* Weapon & Spell: {{ItemIcon|Cloudburst Staff}} with {{SpellIcon|Water Surge}} '''or''' {{ItemIcon|Ocean Song}}  with {{SpellIcon|Poison Pods}} or {{SpellIcon|Fire Surge}}
* Curse: {{SpellIcon|Anguish III}}
* Aurora: {{SpellIcon|Surge II}}
* Prayer: {{ItemIcon|Cloudburst Staff}}: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Stone Skin}} '''or''' {{ItemIcon|Ocean Song}}/{{ItemIcon|Shield of Magic Power}}: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Augury}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Point of Interest: {{POIIcon|The Academia Arcanum}}


Using curses and auroras, unsurprisingly, increases your damage done:
* {{SpellIcon|Anguish III}} or {{SpellIcon|Decay}}
* {{SpellIcon|Surge II}}


==Equipment==
==Equipment==
{| class="wikitable"
'''Disclaimer:''' Gem slot is not required but recommended.
|-
{{Equipment/Recommended
! Slot
|style = Magic
!colspan="6"|Better to Worse
|helm1 = Glacia God Helmet
|-
|body1 = Glacia God Platebody
! Head
|legs1 = Glacia God Platelegs
| {{ItemIcon|Blazing Helmet}}
|boots1 = Glacia God Boots
| colspan=2| {{ItemIcon|Poison Mythical Wizard Hat|notext=true}}{{ItemIcon|Infernal Mythical Wizard Hat|notext=true}}{{ItemIcon|Lightning Mythical Wizard Hat|Mythical Wizard Hat}}
|gloves1 = Glacia God Gloves
|-
|cape1 = Skull Cape
! Body
|neck1 = Fury of the Elemental Zodiacs
| {{ItemIcon|Freezing Touch Body}}
|ring1 = Ring of Power
| colspan=2| {{ItemIcon|Poison Mythical Wizard Robes|notext=true}}{{ItemIcon|Infernal Mythical Wizard Robes|notext=true}}{{ItemIcon|Lightning Mythical Wizard Robes|Mythical Wizard Robes}}
|gem1 = Agile Gem
|-
|weapon1 = Ocean Song
! Leggings
|shield1 = Shield of Magic Power
| colspan=3| {{ItemIcon|Poison Mythical Wizard Bottoms|notext=true}}{{ItemIcon|Infernal Mythical Wizard Bottoms|notext=true}}{{ItemIcon|Lightning Mythical Wizard Bottoms|Mythical Wizard Bottoms}}
|passive1 = Elder Crown
|-
|consumable1 = Fervor Scroll
! Boots
|familiar11 = !{{Synergy|Yak|Dragon}}
| {{ItemIcon|Lightning Boots}}
}}
| colspan=2| {{ItemIcon|Poison Mythical Wizard Boots|notext=true}}{{ItemIcon|Infernal Mythical Wizard Boots|notext=true}}{{ItemIcon|Lightning Mythical Wizard Boots|Mythical Wizard Boots}}
 
|-
==Agility==
! Hands
{{AgilityCourseTable
| {{ItemIcon|Burning Madness Gloves}}
|Cargo Net
| colspan=2| {{ItemIcon|Glacia God Gloves}}
|Monkey Bars
|-
|Pipe Climb
! Cape
|Coal Stones
| {{ItemIcon|Skull Cape}}
|Cliff Balance
| colspan=2| {{ItemIcon|Maximum Skillcape}}
|Rocky Waters
|-
|Boulder Trap
! Neck
|Raft Building
| {{ItemIcon|Fury of the Elemental Zodiacs}}
|Ice Jump
| {{ItemIcon|Allure Amulet}}
|Ocean Rafting
| {{ItemIcon|Guardian Amulet}}
|Pillar of Combat
|-
|showtotals = false
! Ring
|gpCostReduction = 0
| {{ItemIcon|Burning Madness Ring}}
|scCostReduction = 0
| {{ItemIcon|Ring of Power}}
|showcosts = false
| {{ItemIcon|Palladium Cerulean Ring}}
|showrequirements = false
|-
|itemCostReduction = 0
! Passive
}}
| {{ItemIcon|Chapeau Noir}}
 
| {{ItemIcon|Elder Crown}}
=Ancient Relics Guide=
| {{ItemIcon|Meteorite Spellcaster Ring}}
 
|-
With swapping the Passive Slot to {{ItemIcon|Wasteful Ring}} there is no death chance using the [[Underground_Lava_Lake/Guide#Standard_Guide|Standard Guide]] setup. Fully idle-able.
! Weapon
| {{ItemIcon|Archaic Wand}}
| {{ItemIcon|Despair Wand}}
| rowspan=2| {{ItemIcon|Meteorite Staff}}
|-
! Offhand
| {{ItemIcon|Shield of Magic Power}}
| {{ItemIcon|(P) Divine Shield}}
|-
|}


{{ItemIcon|Meteorite Staff}}/{{SpellIcon|Meteor Shower}} when used with the {{ItemIcon|Meteorite Warrior Ring}} will typically clear slower than other Archaic Magicks, and has less damage reduction, it is mentioned here mostly in case it receives a buff, and because its cool.


<br> <br>
{{CombatNav|Dungeon}}
{{Menu}}
{{Menu}}
[[Category:Guides]]

Latest revision as of 20:22, 26 June 2024

Dungeon Mechanics

Similar to the last dungeon, the Underground Lava Lake harkens back to base game combat, it is a relatively simple dungeon that can is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated Slayer Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers.

Intimidation
Just like every other monster in the TotH.svg, each enemy in the Underground Lava Lake has a passive effect that reduces the player's Damage Reduction. When in combat with Trogark, the player's base damage reduction is reduced by 20%, before any modifiers from the Combat Triangle.

Manual Clear

Manually clearing the Underground Lava Lake is a good way to get to the next dungeon, Lightning Region, as soon as possible.


Standard Guide

This guide was written up to make the dungeon easily clearable fresh into TotH.svgThrone of the Herald Expansion. It is idleable with the stats and gear provided.
You'll need at least 1,110 HP and 67% Damage Reduction to safely idle this dungeon.


Stats

Used for this guide:

  • Magic (skill).svg Level 100
  • Defence (skill).svg Level 100
  • Hitpoints (skill).svg Level 100
  • Prayer (skill).svg Level 100
  • Agility (skill).svg Level 80 (higher makes the clears somewhat faster)



Equipment

Disclaimer: Gem slot is not required but recommended.

Agility

Ancient Relics Guide

With swapping the Passive Slot to Wasteful Ring there is no death chance using the Standard Guide setup. Fully idle-able.