Cursed Forest/Guide: Difference between revisions
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{{ | {{RequiresTotH}} | ||
{{ | {{StrategyGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. Information on equipment, mechanics and strategies are on this page.}} | ||
{{UserContentVersion|1.3}} | |||
* If you wish to tweak the [[Combat Simulator]] Exports yourself, they can be found [[/Sims|here]]. | |||
=Why Idle This?= | =Why Idle This?= | ||
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===Gear=== | ===Gear=== | ||
Point of Interest: {{POIIcon|The Academia Arcanum}} | * Spell: {{Icon|Fire Surge|type=spell}} | ||
* Aurora: {{Icon|Surge II|type=aurora}} | |||
* Prayer: {{Icon|Augury|type=prayer}} and {{Icon|Battleheart|type=prayer}} | |||
* Potion: {{ItemIcon|Diamond Luck Potion}} | |||
* Point of Interest: {{POIIcon|The Academia Arcanum}} | |||
{{Equipment/Recommended | {{Equipment/Recommended | ||
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}} | }} | ||
== Idle Low Stats '''WITHOUT AoD''' 115 Runecrafting== | |||
== Idle Low Stats '''WITHOUT AoD''' 115 | |||
* Estimated clears per hour: 5 / 5.5 {{ItemIcon|Cursed Chest}} | * Estimated clears per hour: 5 / 5.5 {{ItemIcon|Cursed Chest}} | ||
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===Gear=== | ===Gear=== | ||
Curse: {{Icon|Anguish III|type=curse}} | * Spell: {{Icon|Natures Bloom|type=spell}} | ||
* Curse: {{Icon|Anguish III|type=curse}} | |||
Aurora: {{Icon|Fury II|type=aurora}} | * Aurora: {{Icon|Fury II|type=aurora}} | ||
* Prayer: {{Icon|Divination|type=prayer}} and {{Icon|Holy Aegis|type=prayer}} | |||
Prayer: {{Icon|Divination|type=prayer}} and {{Icon|Holy Aegis|type=prayer}} | * Potion: {{ItemIcon|Damage Reduction Potion IV}} | ||
Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
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==Idle Low Stats '''WITH AoD''' 112 Runecrafting== | |||
==Idle Low Stats '''WITH AoD''' 112 | |||
* Estimated clears per hour: 9.5 / 10.5 {{ItemIcon|Cursed Chest}} | * Estimated clears per hour: 9.5 / 10.5 {{ItemIcon|Cursed Chest}} | ||
Line 229: | Line 214: | ||
===Gear=== | ===Gear=== | ||
Aurora: {{Icon|Surge II|type=aurora}} | * Spell: {{Icon|Thunder Strike|type=spell}} | ||
* Aurora: {{Icon|Surge II|type=aurora}} | |||
Prayer: {{Icon|Divination|type=prayer}} and {{Icon|Battleborn|type=prayer}} | * Prayer: {{Icon|Divination|type=prayer}} and {{Icon|Battleborn|type=prayer}} | ||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
Potion: {{ItemIcon|Damage Reduction Potion IV}} | * Point of Interest: {{POIIcon|The Academia Arcanum}} | ||
Point of Interest: {{POIIcon|The Academia Arcanum}} | |||
{{Equipment/Recommended | {{Equipment/Recommended | ||
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}} | }} | ||
==Idle High Level Method (Nearly all 120s) with Vorloran '''WITHOUT AoD'''== | ==Idle High Level Method (Nearly all 120s) with Vorloran '''WITHOUT AoD'''== | ||
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===Gear=== | ===Gear=== | ||
Prayer: {{Icon|Divination|type=prayer}} and {{Icon|Battleborn|type=prayer}} | * Spell: {{Icon|Slicing Maelstrom|type=spell}} | ||
* Aurora: {{Icon|Surge II|type=aurora}} | |||
Potion: {{ItemIcon|Critical Strike Potion IV}} | * Prayer: {{Icon|Divination|type=prayer}} and {{Icon|Battleborn|type=prayer}} | ||
* Potion: {{ItemIcon|Critical Strike Potion IV}} | |||
{{Equipment/Recommended | {{Equipment/Recommended | ||
Line 363: | Line 338: | ||
}} | }} | ||
==Idle High Level Method (Nearly all 120s) with Vorloran '''WITH AoD'''== | ==Idle High Level Method (Nearly all 120s) with Vorloran '''WITH AoD'''== | ||
Line 390: | Line 362: | ||
===Gear=== | ===Gear=== | ||
Aurora: {{Icon|Surge II|type=aurora}} | * Spell: {{Icon|Slicing Maelstrom|type=spell}} | ||
* Aurora: {{Icon|Surge II|type=aurora}} | |||
Prayer: {{Icon|Divination|type=prayer}} and {{Icon|Battleborn|type=prayer}} | * Prayer: {{Icon|Divination|type=prayer}} and {{Icon|Battleborn|type=prayer}} | ||
* Potion: {{ItemIcon|Critical Strike Potion IV}} | |||
Potion: {{ItemIcon|Critical Strike Potion IV}} | * Point of Interest: {{POIIcon|The Academia Arcanum}} | ||
Point of Interest: {{POIIcon|The Academia Arcanum}} | |||
{{Equipment/Recommended | {{Equipment/Recommended | ||
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=Ancient Relics Guides= | =Ancient Relics Guides= | ||
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Switching to {{ItemIcon|Water Pulse Staff}} and putting {{ItemIcon|Shield of Magic Power}} in the passive slot will increase this to around 17 clears per hour. | Switching to {{ItemIcon|Water Pulse Staff}} and putting {{ItemIcon|Shield of Magic Power}} in the passive slot will increase this to around 17 clears per hour. | ||
This is aimed at a first clear right out of killing {{ZoneIcon|Impending Darkness Event}}. | This is aimed at a first clear right out of killing {{ZoneIcon|Impending Darkness Event}}. | ||
If you don't have {{ItemIcon|Ocean Song}} or {{ItemIcon|Water Pulse Staff}} you can use {{ItemIcon|Magic Wand (Elite)}} but you'll have to use {{Icon|Incinerate|type=spell}} for about 6 clears per hour. | |||
Tested with [[Relics]]: | Tested with [[Relics]]: | ||
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===Gear=== | ===Gear=== | ||
Potion: {{ItemIcon|Damage Reduction Potion IV}} | * Spell: {{Icon|Fire Surge|type=spell}} | ||
* Aurora: {{Icon|Surge II|type=aurora}} | |||
Point of Interest: {{POIIcon| | * Prayer: {{Icon|Stone Skin|type=prayer}} and {{Icon|Battleheart|type=prayer}} | ||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Point of Interest: {{POIIcon|Dark Waters}} | |||
{{Equipment/Recommended | {{Equipment/Recommended | ||
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}} | }} | ||
==Idle Low Level (110 Stats) Method== | ==Idle Low Level (110 Stats) Method== | ||
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Switching to {{ItemIcon|Water Pulse Staff}} and putting {{ItemIcon|Shield of Magic Power}} in the passive slot will increase this to around 16 clears per hour. | Switching to {{ItemIcon|Water Pulse Staff}} and putting {{ItemIcon|Shield of Magic Power}} in the passive slot will increase this to around 16 clears per hour. | ||
This is aimed at a clearing this Dungeon 100 times to unlock {{Icon|Despair|type=curse}}. | This is aimed at a clearing this Dungeon 100 times to unlock {{Icon|Despair|type=curse}}. | ||
If you don't have {{ItemIcon|Ocean Song}} or {{ItemIcon|Water Pulse Staff}} you can use {{ItemIcon|Magic Wand (Elite)}} but you'll have to use {{Icon|Incinerate|type=spell}}for about 7 clears per hour. | |||
Tested with [[Relics]]: | Tested with [[Relics]]: | ||
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* {{SkillReq|Agility|99}} | * {{SkillReq|Agility|99}} | ||
* {{SkillReq|Astrology|99}} | * {{SkillReq|Astrology|99}} | ||
* {{SkillReq|Hitpoints| | * {{SkillReq|Hitpoints|110}} | ||
* {{SkillReq|Magic| | * {{SkillReq|Magic|110}} | ||
* {{SkillReq|Ranged|110}} | |||
===Gear=== | ===Gear=== | ||
Prayer: {{Icon|Stone Skin|type=prayer}} and {{Icon|Battleheart|type=prayer}} | * Spell: {{Icon|Fire Surge|type=spell}} | ||
* Aurora: {{Icon|Surge II|type=aurora}} | |||
Potion: {{ItemIcon|Damage Reduction Potion IV}} | * Prayer: {{Icon|Stone Skin|type=prayer}} and {{Icon|Battleheart|type=prayer}} | ||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
Point of Interest: {{POIIcon| | * Point of Interest: {{POIIcon|Dark Waters}} | ||
{{Equipment/Recommended | {{Equipment/Recommended | ||
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|showrequirements = false | |showrequirements = false | ||
}} | }} | ||
<br> <br> | <br> <br> | ||
{{CombatNav|Dungeon}} | {{CombatNav|Dungeon}} | ||
{{Menu}} | {{Menu}} |
Latest revision as of 23:43, 3 July 2024
- If you wish to tweak the Combat Simulator Exports yourself, they can be found here.
Why Idle This?
Cursed Forest is mainly cleared for the
Curse Masks. These have 1% dr over the previous BIS gear and apply a curse when the enemy spawns.
Voodoo Trinket is obtained during this dungeon and is required for a smooth
Throne of the Herald fight.
- Once cleared 100 times, the
Despair Curse is unlocked and will be used against enemies with high health, as it does percentage based damage.
Dungeon Mechanics
- This dungeon's gimmick is that all enemies are immune to curses and attack styles other than magic. As such, you will need to use the
Magic to clear this dungeon
Cursed Forests's final enemy,
Lady Darkheart has a passive effect which gives them +500% curse lifesteal. Additionally, they have 3 attacks which will apply curses to you, and another attack which deals double damage if you are cursed. The lifesteal by iteself already makes this boss incredibly annoying, and the double damage requires you to balance survivability and damage output.
Introduction
There are several options for this boss in this Guide. All the portions will have their Skill requirements and estimated clears per hour listed. Please choose the option from the Table of Contents that best suits you, or make your own!
A Manual Eating clear with God Gear and without the Atlas of Discovery Expansion is technically possible, but a clear would take around 2 hours so isn't included.
Standard Guides
Manual Eating With God Gear & 99 Stats WITH AoD
- Estimated clears per hour: 11 / 12
Cursed Chest
Required Skill Levels
Level 60
Level 60
Level 70
Level 85
Level 85
Level 90
Level 90
Level 95
Level 99
Level 99
Level 99
Level 99
Level 118
Gear
- Spell:
Fire Surge
- Aurora:
Surge II
- Prayer:
Augury and
Battleheart
- Potion:
Diamond Luck Potion
- Point of Interest:
The Academia Arcanum
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +3% Global Mastery XP +8% Magic Max Hit +8% Ranged Max Hit +8% Melee Max Hit | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Idle Low Stats WITHOUT AoD 115 Runecrafting
- Estimated clears per hour: 5 / 5.5
Cursed Chest
- Estimated clears per hour with
Level 120: 12.5 / 13
Cursed Chest
- Will require
(U) Elderwood Vambraces if Obstacle 15 has full
. Will require
(U) Carrion Vambraces if not.
- Will require
- Estimated clears per hour with
Level 120: 7 / 9
Cursed Chest
- Estimated clears per hour with
Level 120 and
Level 120: 14 / 18
Cursed Chest
Required Skill Levels
Level 60
Level 60
Level 70
Level 99
Level 99
Level 90
Level 100
Level 105
Level 110
Level 110
Level 111
Level 115
Recommended Skill Levels
Gear
- Spell:
Natures Bloom
- Curse:
Anguish III
- Aurora:
Fury II
- Prayer:
Divination and
Holy Aegis
- Potion:
Damage Reduction Potion IV
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +50 Maximum Hitpoints | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
11 | +1% Damage Reduction -0.1s Monster Respawn Timer -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses | |
14 | +30% Accuracy Rating +30% Global Evasion -150% GP from Combat -6% Chance To Double Loot in Combat +15% Damage to Monsters in Dungeons | |
15 | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Idle Low Stats WITH AoD 112 Runecrafting
- Estimated clears per hour: 9.5 / 10.5
Cursed Chest
- Estimated clears per hour with
Level 120: 17.5 / 20
Cursed Chest
- Estimated clears per hour with
Level 120: 13 / 16.5
Cursed Chest
- Estimated clears per hour with
Level 120 and
Level 120: 28.3 / 31
Cursed Chest
Level 114 Increases clears per hour by 1
Required Skill Levels
Level 60
Level 60
Level 70
Level 90
Level 90 - If not obtaining
Damage Reduction Potion IV from
Cartography
Level 99
Level 99
Level 100
Level 105
Level 110
Level 110
Level 110
Level 112
Level 118
Recommended Skill Levels
Gear
- Spell:
Thunder Strike
- Aurora:
Surge II
- Prayer:
Divination and
Battleborn
- Potion:
Damage Reduction Potion IV
- Point of Interest:
The Academia Arcanum
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +50 Maximum Hitpoints | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
11 | +1% Damage Reduction -0.1s Monster Respawn Timer -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses | |
14 | +30% Accuracy Rating +30% Global Evasion -150% GP from Combat -6% Chance To Double Loot in Combat +15% Damage to Monsters in Dungeons | |
15 | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Idle High Level Method (Nearly all 120s) with Vorloran WITHOUT AoD
There is an expected death rate of 0.0015 deaths per hour. This is negligible but still present. If you wish to negate this completely, make sure you have Agility
Waterfall Crossing at max
.
- Estimated clears per hour: 39.25 / 41
Cursed Chest
Required Skill Levels
Level 60
Level 60
Level 70
Level 105
Level 110
Level 110
Level 115
Level 118
Level 120
Level 120
Level 120
Level 120
Level 120
Gear
- Spell:
Slicing Maelstrom
- Aurora:
Surge II
- Prayer:
Divination and
Battleborn
- Potion:
Critical Strike Potion IV
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +3% Global Mastery XP +8% Magic Max Hit +8% Ranged Max Hit +8% Melee Max Hit | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
11 | +5% Damage to Monsters in Dungeons -20% Chance To Double Loot in Combat | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses | |
14 | +30% Accuracy Rating +30% Global Evasion -150% GP from Combat -6% Chance To Double Loot in Combat +15% Damage to Monsters in Dungeons | |
15 | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Idle High Level Method (Nearly all 120s) with Vorloran WITH AoD
- Estimated clears per hour: 52.5 / 55
Cursed Chest
Required Skill Levels
Level 60
Level 60
Level 70
Level 105
Level 110
Level 110
Level 110
Level 115
Level 118
Level 120
Level 120
Level 120
Level 120
Level 120
Level 120
Gear
- Spell:
Slicing Maelstrom
- Aurora:
Surge II
- Prayer:
Divination and
Battleborn
- Potion:
Critical Strike Potion IV
- Point of Interest:
The Academia Arcanum
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +3% Global Mastery XP +8% Magic Max Hit +8% Ranged Max Hit +8% Melee Max Hit | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
11 | +5% Damage to Monsters in Dungeons -20% Chance To Double Loot in Combat | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses | |
14 | +30% Accuracy Rating +30% Global Evasion -150% GP from Combat -6% Chance To Double Loot in Combat +15% Damage to Monsters in Dungeons | |
15 | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Ancient Relics Guides
Manual Eat (God Gear) Low Level Method
- Estimated clears per hour: 8 or 17
You'll get around 8 clears per hour with the provided setup.
Switching to Water Pulse Staff and putting
Shield of Magic Power in the passive slot will increase this to around 17 clears per hour.
This is aimed at a first clear right out of killing
Impending Darkness Event.
If you don't have Ocean Song or
Water Pulse Staff you can use
Magic Wand (Elite) but you'll have to use
Incinerate for about 6 clears per hour.
Tested with Relics:
Required Skill Levels
Gear
- Spell:
Fire Surge
- Aurora:
Surge II
- Prayer:
Stone Skin and
Battleheart
- Potion:
Damage Reduction Potion IV
- Point of Interest:
Dark Waters
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Idle Low Level (110 Stats) Method
- Estimated clears per hour: 8 or 16
There is no expected Death Rate with either option.
You'll get around 8 clears per hour with the provided setup.
Switching to Water Pulse Staff and putting
Shield of Magic Power in the passive slot will increase this to around 16 clears per hour.
This is aimed at a clearing this Dungeon 100 times to unlock
Despair.
If you don't have Ocean Song or
Water Pulse Staff you can use
Magic Wand (Elite) but you'll have to use
Incineratefor about 7 clears per hour.
Tested with Relics:
Required Skill Levels
Gear
- Spell:
Fire Surge
- Aurora:
Surge II
- Prayer:
Stone Skin and
Battleheart
- Potion:
Damage Reduction Potion IV
- Point of Interest:
Dark Waters
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |