Infernal Stronghold/Guide: Difference between revisions
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=Why Clear Infernal Stronghold?= | =Why Clear Infernal Stronghold?= | ||
There three main reasons for completing the {{ZoneIcon|Infernal Stronghold}}: | There three main reasons for completing the {{ZoneIcon|Infernal Stronghold}}: | ||
* Clear it once after 100 {{ZoneIcon|Volcanic Cave|Volcanic Caves}} to get the {{ItemIcon|Infernal Cape}} that has 4% DR. | * Clear it once after 100 {{ZoneIcon|Volcanic Cave|Volcanic Caves}} to get the {{ItemIcon|Infernal Cape}} that has 4% DR. | ||
* Clear it 10 times to get {{ItemIcon|Infernal Core|Infernal Cores|qty=10}} to complete a township task, and to merge {{ItemIcon|Dragon Claw}} and {{ItemIcon|Ancient Claw}} into {{ItemIcon|Infernal Claw}}. | * Clear it 10 times to get {{ItemIcon|Infernal Core|Infernal Cores|qty=10}} to complete a township task, and to merge {{ItemIcon|Dragon Claw}} and {{ItemIcon|Ancient Claw}} into {{ItemIcon|Infernal Claw}}. | ||
* Clear it 100+ times to complete more township tasks, or earn a lot of {{GP}}. | * Clear it 100+ times to complete more township tasks, or earn a lot of {{GP}}. | ||
* Clear it 100 times to unlock the [[Stronghold of Dragons]] | |||
=Standard Guides= | =Standard Guides= |
Latest revision as of 02:07, 4 July 2024
- If you wish to tweak the Combat Simulator Exports yourself, they can be found here.
Why Clear Infernal Stronghold?
There three main reasons for completing the- Clear it once after 100 Error creating thumbnail: File missingVolcanic Caves to get the
Infernal Cape that has 4% DR.
- Clear it 10 times to get 10
Infernal Cores to complete a township task, and to merge
Dragon Claw and
Ancient Claw into
Infernal Claw.
- Clear it 100+ times to complete more township tasks, or earn a lot of
.
- Clear it 100 times to unlock the Stronghold of Dragons
Standard Guides
Pre-Ancient Build
The guide provides a build that does not use any ancient armour and will require manual eating to survive. This build should be able to get you though the dungeon one time, but you will need to time your eating carefully, especially when you are stunned.
This build can achieve that with as low as- Error creating thumbnail: File missingLevel 80Error creating thumbnail: File missingLevel 80Error creating thumbnail: File missingLevel 80
- Error creating thumbnail: File missingLevel 80
- Error creating thumbnail: File missingLevel 80
- Error creating thumbnail: File missingLevel 75
- Error creating thumbnail: File missingAuto Eat - Tier III
- Use Error creating thumbnail: File missingStone Skin andError creating thumbnail: File missingChivalry (or better) for 3% DR and accuracy.
- Equip
Damage Reduction Potion III (or higher) for improved DR.
Slot | Item | DR% |
---|---|---|
![]() | ![]() | 5% |
![]() | ![]() | 5% |
![]() | ![]() | 5% |
![]() | ![]() | 5% |
![]() | ![]() | 4% |
![]() | ![]() | 2% |
![]() | ![]() | 2% |
![]() | ![]() | 1% |
![]() | ![]() | 0% |
![]() | ![]() | 5% |
![]() | Error creating thumbnail: File missing Witch ![]() Error creating thumbnail: File missing Yak | 0% |
Total | 34% |
Ancient Build
This build is designed to make it easier to obtain the 10 Infernal Core and allows you to complete the dungeon without manual eating. However, this build is not recommended for idling as it will use a lot of resources. This build increases DR so that auto-eat makes the dungeon survivable, but also has a reasonable attack level.
- Error creating thumbnail: File missingLevel 90
- Error creating thumbnail: File missingLevel 90
- Error creating thumbnail: File missingLevel 90
- Error creating thumbnail: File missingLevel 90
- Error creating thumbnail: File missingLevel 75
- Error creating thumbnail: File missingHP 940 ORError creating thumbnail: File missingHP 920 ifError creating thumbnail: File missingLeonardo has been obtained.
- Use Error creating thumbnail: File missingStone Skin andError creating thumbnail: File missingChivalry for 3% DR and an increase in accuracy.
- Equip
Damage Reduction Potion IV for 10% DR.
Slot | Item | DR% |
---|---|---|
![]() | ![]() | 7% |
![]() | ![]() | 7% |
![]() | ![]() | 7% |
![]() | ![]() | 5% |
![]() | ![]() | 4% |
![]() | ![]() | 2% |
![]() | ![]() | 2% |
![]() | ![]() | 1% |
![]() | ![]() | 0% |
![]() | ![]() | 7% |
![]() | Error creating thumbnail: File missing Witch ![]() Error creating thumbnail: File missing Yak | 0% |
Total | 42% |
Gear Options
There are many options with this build:
- Equip the
Infernal Cape after the first clear to further increase DR, and will make it easier to get the 10
Infernal Core needed to get the
Infernal Claw.
- Use
Ancient Claw over the
Sunset Rapier. If you do not have the
Ancient Claw then check out the Ancient Claw Guide.
- Use
Sandstorm Ring to increase your dungeon clear time if you DR is sufficient.
- Use
Dragonfire Shield over the
Ancient Shield for better defence.
- Once you can survive, use stronger prayers to increase your accuracy at the expense of DR.
- Use
Diamond Luck Potion (any level) to give an attack advantage, but only if you can survive the dungeon easily - you will lose up to 10% DR.
Malcs Special Moves
When eating, pay special attention to the following special moves from Malcs:
- Sealing + Penetrating Claws: do not underestimate this combo. The Spam Eating kicks in with a delay after you push a keyboard button, so it is important that you start before the Penetrating Claws hit you. This special move has two instances of damage separated by a short gap, so a good idea to use Spam Eating. The damage from Penetrating Claws is calculated as [math]\displaystyle{ 640 \times (1-\text{DR}) \times 1.3 \times 2 }[/math].
- Sealing + Tail Whip: Heal to full HP before this hits, and if you have time, look what the max damage of the Tail Whip is when you are stunned. You may find that you can delay manual eating depending on whether your HP allows. The damage from this move can be calculated as [math]\displaystyle{ 690 \times (1-\text{DR}) \times 1.3 }[/math].
- Sealing + Usual Attack: Occurs when
Malcs uses two Sealing attacks in row. The approach given in Tail Whip works well here.
- Sealing + Inferno: Not as strong as the other attacks, and one that you can normally rely on Error creating thumbnail: File missingAuto Eat to survive.
Idling Build
This build relies on high DR and a high HP and the top tier of- Error creating thumbnail: File missingHP 1030
- Error creating thumbnail: File missingLevel 80
- Error creating thumbnail: File missingLevel 90 withError creating thumbnail: File missingLevel 50 Damage Reduction Potion
- Error creating thumbnail: File missingLevel 65 with
Witch level 4 and
Yak level 3.
- Error creating thumbnail: File missingAuto Eat - Tier III
Slot | Item | DR% |
---|---|---|
![]() | ![]() | 7% |
![]() | ![]() | 7% |
![]() | ![]() | 7% |
![]() | ![]() | 5% |
![]() | ![]() | 6% |
![]() | ![]() | 4% |
![]() | ![]() | 2% |
![]() | ![]() | 1% |
![]() | ![]() | 0% |
![]() | ![]() | 8% |
![]() | Error creating thumbnail: File missing Yak ![]() Error creating thumbnail: File missing Witch | 0% |
Total | 47% |
The Prayer Scroll or
Alchemist's Bag can be used to reduce prayer costs and the number of potions needed to idle the Infernal Stronghold.
![](/images/thumb/1/15/Aeris_God_Gloves_%28item%29.png/23px-Aeris_God_Gloves_%28item%29.png)
![](/images/thumb/4/4f/Aeris_God_Boots_%28item%29.png/23px-Aeris_God_Boots_%28item%29.png)
![](/images/thumb/1/13/Infernal_Cape_%28item%29.png/23px-Infernal_Cape_%28item%29.png)
![](/images/thumb/a/a7/Fire_Cape_%28item%29.png/23px-Fire_Cape_%28item%29.png)
Once you have sufficient DR to idle comfortable, you can also consider wearing the Chapeau Noir for a 10% chance of doubling the items received, which can reduce the number of dungeons needed.
Late-game idling
After completing theSlot | Item | DR% |
---|---|---|
![]() | ![]() | 0% |
![]() | ![]() | 8% |
![]() | ![]() | 8% |
![]() | ![]() | 8% |
![]() | ![]() | 8% |
![]() | ![]() | 3% |
![]() | ![]() | 2% |
![]() | ![]() | 0% |
![]() | ![]() | 0% |
![]() | ![]() | 8% |
Total | 45% |
Prayers:
There is flexibility on this build. For example, Aorpheat's Signet Ring can be used instead of
Ring of Wealth to get an additional 100,000
+ per clear, but this reduces chance of doubling
Infernal Cores e.g. from 10% down to 5% chance.
Ancient Relics Guides
Pre God Dungeons Clears
Melee
The clear speed of Adamant Armour and
Rune Armour is about the same.
Adamant Armour uses roughly 790
Lobster for a single clear.
Rune Armour uses roughly 690
Lobster for a single clear.
Both have an average 14 minute clear time.
The clear speed of Sunset Rapier and
Ancient Claw is roughly the same.
- The Error creating thumbnail: File missingOccultistError creating thumbnail: File missingMinotaur Synergy almost doubles the clear speed.
- Prayers: Error creating thumbnail: File missingIncredible Reflexes &Error creating thumbnail: File missingChivalry
Slot | Item |
---|---|
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | Error creating thumbnail: File missing Occultist ![]() Error creating thumbnail: File missing Minotaur |
Magic
This is an opportune time to use the newly obtained Ancient Magick as it almost doubles the clear speed over Normal Spells, even without getting the benefit from the guaranteed hits from
Air Adept Wizard Gear uses roughly 690
Lobster for a single clear. Taking roughly 11 minutes.
Air Expert Wizard Gear uses roughly 520
Lobster for a single clear. Taking roughly 9 minutes.
- Spell: Error creating thumbnail: File missingSlicing Winds
- Aurora: Error creating thumbnail: File missingSurge II (Optional)
- Prayers: Error creating thumbnail: File missingMystic Lore &Error creating thumbnail: File missingMystic Might
Slot | Item |
---|---|
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | Error creating thumbnail: File missing Occultist ![]() Error creating thumbnail: File missing Witch |
Post God Dungeons Guide
Melee
This setup will still require Manual Eating unless Damage Reduction Potion IV is used, which enables fully Idling this Dungeon.
Sunset Rapier uses roughly 310
Lobster for a single clear. Taking roughly 9 minutes.
Ancient Claw uses roughly 290
Lobster for a single clear. Taking roughly 8 minutes.
- Prayers: Error creating thumbnail: File missingChivalry &Error creating thumbnail: File missingPiety
Slot | Item |
---|---|
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | Error creating thumbnail: File missing Occultist ![]() Error creating thumbnail: File missing Minotaur |
Magic
This style makes this dungeon Fully Idle at this stage. This can be done by having the following:
- The the posted recommended setup of
Magic Wand (Powerful)/
(G) Rune Shield
Cloudburst Staff with one of the following:
- Defence Relic #5
- Error creating thumbnail: File missingLevel 50 and eitherError creating thumbnail: File missingLeonardo,Error creating thumbnail: File missingErran or
Fury of the Elemental Zodiacs
Gear
Magic Wand (Powerful)/
(G) Rune Shield using
Error creating thumbnail: File missingFrostbite uses roughly 49Lobster for a single clear. Taking roughly 3.6 minutes.
Cloudburst Staff using
Error creating thumbnail: File missingWater Surge uses roughly 56Lobster for a single clear. Taking roughly 2.8 minutes.
- Spell: Error creating thumbnail: File missingFrostbite orError creating thumbnail: File missingGust for roughly 30 second slower kills.
- Aurora: Error creating thumbnail: File missingSurge II (Optional)
- Prayers: Error creating thumbnail: File missingMystic Might &Error creating thumbnail: File missingMystic Mastery
Slot | Item |
---|---|
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | Error creating thumbnail: File missing Occultist ![]() Error creating thumbnail: File missing Witch |
Agility
- Only required for
Cloudburst Staff if Defence Relic #5 is not owned.
- Will also require either Error creating thumbnail: File missingLeonardo,Error creating thumbnail: File missingErran or
Fury of the Elemental Zodiacs
Slot | Obstacle | Bonuses |
---|---|---|
1 | Error creating thumbnail: File missing Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Error creating thumbnail: File missing Rope Jump | +3% Smithing Mastery XP |
3 | Error creating thumbnail: File missing Pipe Climb | +5% Melee Evasion +5% Melee Max Hit |
4 | Error creating thumbnail: File missing Coal Stones | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills |
5 | Error creating thumbnail: File missing Cliff Balance | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating |
6 | Error creating thumbnail: File missing Rocky Waters | +50 Maximum Hitpoints |
Monsters & Combat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |