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{{V|1.2.2}}
{{StrategyGuide}}
{{Otheruses|the suggested way to complete Miolite Caves|the dungeon itself|Miolite Caves}}
{{UserContentVersion|1.3}}


=Miolite Caves (Level 45)=
=Miolite Caves (Level 45)=
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{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.
{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.
* {{SpellIcon|Earth Blast}} or {{SpellIcon|Wind Wave}}
* Prayers: {{PrayerIcon|Mystic Will}}  & {{PrayerIcon|Mystic Lore}}  (Optional)
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Blast|notext=true}}{{SpellIcon|Water Blast|notext=true}}{{SpellIcon|Earth Blast|notext=true}}{{SpellIcon|Fire Blast|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
* {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Air Acolyte Wizard Robes|notext=true}}{{ItemIcon|Air Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Air Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Air Battlestaff}} are all made in {{Skill|Runecrafting}}.
* {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Silver Sapphire Necklace}} are made in {{Skill|Crafting}}
* {{ItemIcon|Knight's_Cape}} gives 1% DR and a small defence bonus from {{Skill|Cartography}}{{AoD}} (required level 20) after surveying {{POIIcon|Castle of Kings}} at {{Hex|21|16}}.


{{Equipment/Recommended
{{Equipment/Recommended
|style = Magic
|style = Magic
|helm1 = Earth Expert Wizard Hat
|showDR=true
|helm1 = Earth Adept Wizard Hat
|body1 = Earth Adept Wizard Robes
|body1 = Earth Adept Wizard Robes
|legs1 = Earth Adept Wizard Bottoms
|legs1 = Earth Adept Wizard Bottoms
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|neck1=Silver Sapphire Necklace
|neck1=Silver Sapphire Necklace
|ring1=Gold Sapphire Ring
|ring1=Gold Sapphire Ring
|cape1=Knight's Cape
|familiar11 = Golbin Thief
|familiar11 = Golbin Thief
|familiar21 = Occultist
|familiar21 = Occultist
}}
}}
* {{SpellIcon|Earth Blast}} or {{SpellIcon|Wind Wave}}
* Prayers: {{PrayerIcon|Mystic Will}}  & {{PrayerIcon|Mystic Lore}}  (Optional)
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Blast|notext=true}}{{SpellIcon|Water Blast|notext=true}}{{SpellIcon|Earth Blast|notext=true}}{{SpellIcon|Fire Blast|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
* {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Air Acolyte Wizard Robes|notext=true}}{{ItemIcon|Air Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Air Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Air Battlestaff}} are all made in {{Skill|Runecrafting}}.
* {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Silver Sapphire Necklace}} are made in {{Skill|Crafting}}


===Melee===
===Melee===


This fight with take longer with [[Melee]] than [[Magic]] as you're fighting against the [[Combat Triangle]] for half the fight.
This fight with take longer with [[Melee]] than [[Magic]] as you're fighting against the [[Combat Triangle]] for half the fight.
* {{ItemIcon|(G) Adamant Helmet|(G) Adamant Armor}} is created with the items obtained from {{MonsterIcon|Adamant Knight}} and {{ItemIcon|Silver Bar|Silver}} and {{ItemIcon|Gold Bar|Gold}} found with either {{MonsterIcon|Statue|Statues}} or {{Skill|Smithing}}.
** ''{{MonsterIcon|Adamant Knight}}, unlike its predecessor the {{MonsterIcon|Mithril Knight}}, is not as difficult, and is MUCH more generous with handing out the required equipment.''
** {{ItemIcon|Adamant Scimitar}} can also be acquired from {{Skill|Township}}.
* {{ItemIcon|Silver Ruby Necklace}} and {{ItemIcon|Silver Ruby Ring}} from {{Skill|Crafting}}.
* {{ItemIcon|Knight's_Cape}} gives 1% DR and a small defence bonus from {{Skill|Cartography}}{{AoD}} (required level 20) after surveying {{POIIcon|Castle of Kings}} at {{Hex|21|16}}.


{{Equipment/Recommended
{{Equipment/Recommended
|style=Melee
|style=Melee
|showDR=false
|showDR=true
|helm1=(G) Adamant Helmet
|helm1=(G) Adamant Helmet
|body1=(G) Adamant Platebody
|body1=(G) Adamant Platebody
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|neck1=Silver Ruby Necklace
|neck1=Silver Ruby Necklace
|ring1=Silver Topaz Ring
|ring1=Silver Topaz Ring
|cape1=Knight's Cape
|familiar11 = Golbin Thief
|familiar21 = Occultist
}}
}}


* {{ItemIcon|(G) Adamant Helmet|(G) Adamant Armor}} is created with the items obtained from {{MonsterIcon|Adamant Knight}} and {{ItemIcon|Silver Bar|Silver}} and {{ItemIcon|Gold Bar|Gold}} found with either {{MonsterIcon|Statue|Statues}} or {{Skill|Smithing}}.
===Ranged===
** ''{{MonsterIcon|Adamant Knight}}, unlilke its predecessor the {{MonsterIcon|Mithril Knight}}, is not as difficult, and is MUCH more generous with handing out the required equipment.''
** {{ItemIcon|Adamant Scimitar}} can also be acquired from {{Skill|Township}}.
* {{ItemIcon|Silver Ruby Necklace}} and {{ItemIcon|Silver Ruby Ring}} from {{Skill|Crafting}}.


 
* Green D-Hide can be obtained from {{ItemIcon|Spider Chest}} dropped from {{ZoneIcon|Spider Forest}} and will take quite some time to obtain.
===Ranged===
* {{ItemIcon|Yew Longbow}} can be obtained from {{MonsterIcon|Holy Archer}}
** {{ItemIcon|Mithril Arrows}} or {{ItemIcon|Adamant Arrows}} from [[Slayer Resupplies]], {{Icon|Marauder|type=thieving}} or {{MonsterIcon|Bandit}}
* {{ItemIcon|Knight's_Cape}} gives 1% DR and a small defence bonus from {{Skill|Cartography}}{{AoD}} (required level 20) after surveying {{POIIcon|Castle of Kings}} at {{Hex|21|16}}.


{{Equipment/Recommended
{{Equipment/Recommended
|style = Ranged
|style = Ranged
|showDR=true
|helm1 = Hard Leather Cowl
|helm1 = Hard Leather Cowl
|body1 = (U) Green D-hide Body
|body1 = (U) Green D-hide Body
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|boots1 = Hard Leather Boots
|boots1 = Hard Leather Boots
|gloves1 = (U) Green D-hide Vambraces
|gloves1 = (U) Green D-hide Vambraces
|cape1=Knight's Cape
|weapon1 = Yew Longbow
|weapon1 = Yew Longbow
|shield1 = Yew Longbow
|shield1 = Yew Longbow
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|familiar21 = Occultist
|familiar21 = Occultist
}}
}}
* Green D-Hide can be obtained from {{ItemIcon|Spider Chest}} dropped from {{ZoneIcon|Spider Forest}} and will take quite some time to obtain.
* {{ItemIcon|Yew Longbow}} can be obtained from {{MonsterIcon|Holy Archer}}
** {{ItemIcon|Mithril Arrows}} or {{ItemIcon|Adamant Arrows}} from [[Slayer Resupplies]], {{Icon|Marauder|type=thieving}} or {{MonsterIcon|Bandit}}




{{CombatNav|Guide}}
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{{Menu}}[[Category:Guides]]
{{CombatNav|Dungeon}}
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Latest revision as of 05:13, 6 August 2024

Miolite Caves (Level 45)

This guide is written around the restrictions of the AoD.png Ancient Relics game mode, but intended to serve for players playing in
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Standard Mode. The Ancient Relics game mode restricts the players maximum Levels for
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Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of 45, and the guide will assume all non-combat skills are of a similar level.

If you're playing Ancient Relics you will need to manual eat this dungeon just like almost every other dungeon. The idle requirements are technically possible but very impractical.


Equipment

Magic

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Magic
is suggested for this dungeon due to Combat Triangle advantage.
  • Error creating thumbnail: File missing
    Earth Blast
    or
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    Wind Wave
  • Prayers:
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    Mystic Will
    &
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    Mystic Lore
    (Optional)
    • alternatively, the highest level combination of matching
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      Spell
      (
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      Error creating thumbnail: File missing
      Error creating thumbnail: File missing
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      ) and Wizard Robes available to you
  • Acolyte Wizard Robes and Air Battlestaff are all made in
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    Runecrafting
    .
  • Gold Sapphire Ring and Silver Sapphire Necklace are made in
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    Crafting
  • Knight's_Cape gives 1% DR and a small defence bonus from
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    Cartography
    AoD.png (required level 20) after surveying Castle of Kings at (21, 16).

Melee

This fight with take longer with Melee than Magic as you're fighting against the Combat Triangle for half the fight.

Ranged