The Final Depth/Guide: Difference between revisions

From Melvor Idle
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== Phase 3 ==
== Phase 3 ==


Pure idling results in a ~2% death chance. With manual eating this drops to a 1.5-2% chance of getting killed in 1 hit.  
Pure idling results in a ~15% death chance. With manual eating this drops to a ~10% chance of getting killed in 1 hit.  


{{PrayerIcon|Siphon}} can be swapped for {{PrayerIcon|Elusion}} to negate any chance of losing items. This however increases the death chance to 6%.
{{PrayerIcon|Annihilation}} can be swapped for {{PrayerIcon|Elusion}} to negate any chance of losing items. This however increases the death chance to 25%.


* Food: {{ItemIcon|Eldraberry Pie (Perfect)}}
* Food: {{ItemIcon|Eldraberry Pie (Perfect)}}
* Prayers: {{PrayerIcon|Evisceration}} & {{PrayerIcon|Siphon}}
* Prayers: {{PrayerIcon|Evisceration}} & {{PrayerIcon|Annihilation}}
* Potion: {{ItemIcon|Shadeveil Potion IV}}
* Potion: {{ItemIcon|Shadeveil Potion IV}}
* Point of Interest: {{POIIcon|Dark Waters}}
* Point of Interest: {{POIIcon|Bandit Hideout}}
{{Equipment/Recommended
{{Equipment/Recommended
|helm1 = Voidium Entity Helmet
|helm1 = Voidium Entity Helmet
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|neck1 = Exalted Ornament of Destruction, Illusion, Umbra & Sorcery
|neck1 = Exalted Ornament of Destruction, Illusion, Umbra & Sorcery
|ring1 = Obzurian Melee Breaker Ring
|ring1 = Obzurian Melee Breaker Ring
|gem1 = Agile Gem
|gem1 = Lurker Gem
|weapon1 = Void Vortex Whip
|weapon1 = Void Vortex Whip
|shield1 = Voidborne Shield
|shield1 = Voidborne Shield
|passive1 = Freezing Touch Body
|passive1 = Obzurian Rampant Power Amulet
|consumable1 = Fear Consumable III
|consumable1 = Fear Consumable III
|familiar11 = Abyssal Minotaur
|familiar11 = Abyssal Minotaur
|familiar21 = Eldritch Eyeball
|familiar21 = Eldritch Eyeball
|enhC1 = Blighted Enhancement (Superior)
|enhC1 = Undead Enhancement (Superior)
|enhT1 = Gods Enhancement (Superior)
|enhT1 = Gods Enhancement (Superior)
|enhS1 = Overlords Enhancement (Superior)
|enhS1 = Overlords Enhancement (Superior)
}}
}}





Revision as of 12:58, 15 August 2024

This is the eigth and final Dungeon Alternative for the
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Into the Abyss Expansion.
Clearing this Dungeon will unlock reward you with
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Zon
.


Standard Guide

Skill Requirements:

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    Level 120
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    Level 120
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    Level 60
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    Level 60
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    Level 60
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    Level 60
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    Level 60
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    Level 60
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    Level 60
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    Level 51
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    Level 48
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    Level 40
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    Level 56

Agility

This Agility setup is for all 3 phases


Phase 1

There is a negligible death chance of around 0.05% idling this phase.


Phase 2

There is a roughly 8% death chance when pure idling. Manual eating drops this to 0%.

Phase 3

Pure idling results in a ~15% death chance. With manual eating this drops to a ~10% chance of getting killed in 1 hit.

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Annihilation
can be swapped for
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Elusion
to negate any chance of losing items. This however increases the death chance to 25%.