Frozen Cove/Guide: Difference between revisions

From Melvor Idle
(moved magic above melee for combat triangle)
No edit summary
 
(19 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{V|1.2.2}}
{{StrategyGuide}}
{{Otheruses|the suggested way to complete Frozen Cove|the dungeon itself|Frozen Cove}}
{{UserContentVersion|1.3.1}}


=Frozen Cove (Level 25)=
= Standard =


This guide is written around the restrictions of the {{AoD}} {{Icon|Ancient Relics}} game mode, but intended to serve for players playing in {{Icon|Combat|notext=true}} Standard Mode.  
This guide assumes {{UpgradeIcon|Auto Eat - Tier III}} has been unlocked.


The {{Icon|Ancient Relics}} game mode restricts the players maximum Levels for {{Icon|Combat|notext=true}} Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of '''25''', and the guide will assume all non-combat skills are of a similar level.
== Magic ==
Magic is recommended for this dungeon due to the [[Combat Triangle]] Bonus.
 
This setup will need 350 {{Skill|Hitpoints|Hitpoints}} and 16% [[Damage Reduction]]. And can expect roughly 18 clears per hour.
 
* Spell: {{SpellIcon|Wind Blast}}
* Prayers: {{PrayerIcon|Mystic Lore}} & {{PrayerIcon|Mystic Will}}
{{Equipment/Recommended
|style = Magic
|showDR = true
|helm1 = Air Adept Wizard Hat
|body1 = Air Adept Wizard Robes
|legs1 = Air Adept Wizard Bottoms
|boots1 = Air Adept Wizard Boots
|cape1 = Obsidian Cape
|neck1 = Amulet of Magic
|weapon1 = Magic Wand (Powerful)
|shield1 = Book of Eli
}}
 
== Ranged ==
 
This setup will need 400 {{Skill|Hitpoints|Hitpoints}} and 7% [[Damage Reduction]]. And can expect roughly 7 clears per hour.
 
* Prayers: {{PrayerIcon|Hawk Eye}} & {{PrayerIcon|Sharp Eye}}
{{Equipment/Recommended
|style = Ranged
|showDR = true
|helm1 = Hard Leather Cowl
|body1 = (U) Green D-hide Body
|legs1 = (U) Green D-hide Chaps
|boots1 = Hard Leather Boots
|gloves1 = (U) Green D-hide Vambraces
|cape1 = Obsidian Cape
|neck1 = Amulet of Ranged
|ring1 = Silver Diamond Ring
|weapon1 = Yew Shortbow
|ammo1 = Rune Arrows
}}
 
== Melee ==
 
This setup will need 340 {{Skill|Hitpoints|Hitpoints}} and 21% [[Damage Reduction]]. And can expect roughly 5 clears per hour.
 
* Prayers: {{PrayerIcon|Improved Reflexes}} & {{PrayerIcon|Superhuman Strength}}
{{Equipment/Recommended
|style = Melee
|showDR = true
|helm1 = (G) Adamant Helmet
|body1 = (G) Adamant Platebody
|legs1 = (G) Adamant Platelegs
|boots1 = (G) Adamant Boots
|cape1 = Obsidian Cape
|neck1 = Amulet of Glory
|ring1 = Silver Diamond Ring
|weapon1 = Adamant Scimitar
|shield1 = (G) Adamant Shield
}}
 
= Ancient Relics =
 
The {{Icon|Ancient Relics}} game mode restricts the players maximum levels for combat skills to to 10 plus 5 times the number of dungeons completed. For this dungeon, the players combat skills will be capped at a maximum of '''25''', and the guide will assume all non-combat skills are of a similar level.


If you're playing {{Icon|Ancient Relics}} you will need to manual eat this dungeon just like almost every other dungeon.
If you're playing {{Icon|Ancient Relics}} you will need to manual eat this dungeon just like almost every other dungeon.
The idle requirements are technically possible but very impractical.
The idle requirements are technically possible but very impractical.


==Equipment==
== Equipment ==


With combat skills still being very low, the player's options haven't changed too much from the previous dungeon, but they do have a little more room to improve their equipment with accessories from additional monsters. Once again, its not necessary to hunt down every scrap of beneficial equipment since so much will be replaced quickly, but the following is an approximation of the best available equipment at this stage of the game.
With combat skills still being very low, the player's options haven't changed too much from the previous dungeon, but they do have a little more room to improve their equipment with accessories from additional monsters. Once again, its not necessary to hunt down every scrap of beneficial equipment since so much will be replaced quickly, but the following is an approximation of the best available equipment at this stage of the game.
Line 17: Line 78:
* {{ItemIcon|Golbin Thief}}, and {{ItemIcon|Wolf}}, and the appropriate one of {{ItemIcon|Minotaur}}, {{ItemIcon|Centaur}}, or {{ItemIcon|Witch}} made in {{Skill|Summoning}} are large boosts to damage for any combat style, which can help with taking down the dungeon's boss.
* {{ItemIcon|Golbin Thief}}, and {{ItemIcon|Wolf}}, and the appropriate one of {{ItemIcon|Minotaur}}, {{ItemIcon|Centaur}}, or {{ItemIcon|Witch}} made in {{Skill|Summoning}} are large boosts to damage for any combat style, which can help with taking down the dungeon's boss.


=== Magic ===


===Magic===
{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.
 
* {{SpellIcon|Fire Bolt}} or {{SpellIcon|Fire Strike}}
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
* {{ItemIcon|Fire Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Robes|notext=true}}{{ItemIcon|Fire Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Fire Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Fire}} are all made in {{Skill|Runecrafting}}
* Prayers: {{PrayerIcon|Mystic Will}}  & {{PrayerIcon|Mystic Lore}}  (Optional)
* {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Silver Sapphire Necklace}} are made in {{Skill|Crafting}} at level 20
** {{ItemIcon|Amulet of Defence}} is an alternative to provide at least some bonus (+7 melee defence) if you do not have the crafting level. It is not trivial to obtain as it's a 1.14% drop rate from {{MonsterIcon|Wet Monster}} which can kill you if you do not have enough food/health/auto eat level
 
{{Equipment/Recommended
|style = Magic
|showDR = true
|helm1 = Fire Acolyte Wizard Hat
|body1 = Fire Acolyte Wizard Robes
|legs1 = Fire Acolyte Wizard Bottoms
|boots1 = Fire Acolyte Wizard Boots
|weapon1 = Staff of Fire
|neck1 = Silver Sapphire Necklace
|ring1 = Gold Sapphire Ring
}}
 
=== Melee ===


{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.
* {{ItemIcon|(G) Mithril Platebody}} and {{ItemIcon|(G) Mithril Shield}} from a {{Skill|Township}} '''[[Township/Tasks|Task]]''' completed with the items obtained from {{MonsterIcon|Mithril Knight}}
* [[Mithril Equipment]] from {{MonsterIcon|Mithril Knight}}
** ''{{MonsterIcon|Mithril Knight}} is a difficult enemy, and the player needs to kill an average of 536 of them to obtain the required {{ItemIcon|Mithril Platebody}} to complete the {{Skill|Township}} task''
* {{ItemIcon|Silver Ruby Necklace}} and {{ItemIcon|Silver Topaz Ring}} from {{Skill|Crafting}}
** {{ItemIcon|Amulet of Strength}} is an alternative which provides +10 strength bonus if you do not have the crafting level. It is a 9.43% chance from {{MonsterIcon|Mummy}} which can still kill you, though they shouldn't be too hard
** {{ItemIcon|Amulet of Defence}} is an alternative to provide at least some bonus (+7 melee defence) if you do not have the crafting level. It is not trivial to obtain as it's a 1.14% drop rate from {{MonsterIcon|Wet Monster}} which can easily kill you (though you might have enough hitpoints/auto-eat level to survive their attacks with food)


{{Equipment/Recommended
{{Equipment/Recommended
|style=Magic
|style = Melee
|showDR=false
|showDR = true
|helm1=Fire Acolyte Wizard Hat
|helm1 = (G) Mithril Helmet
|body1=Fire Acolyte Wizard Robes
|body1 = (G) Mithril Platebody
|legs1=Fire Acolyte Wizard Bottoms
|legs1 = (G) Mithril Platelegs
|boots1=Fire Acolyte Wizard Boots
|boots1 = (G) Mithril Boots
|weapon1=Staff of Fire
|shield1 = (G) Mithril Shield
|neck1=Silver Sapphire Necklace
|weapon1 = Mithril Scimitar
|ring1=Gold Sapphire Ring
|neck1 = Silver Ruby Necklace
|ring1 = Silver Topaz Ring
}}
}}


* {{SpellIcon|Fire Bolt}} or {{SpellIcon|Earth Bolt}}
= Idle for Ancient Relics, Hardcore & Adventure =
* Prayers: {{PrayerIcon|Mystic Will}}  & {{PrayerIcon|Mystic Lore}}  (Optional)
 
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Bolt|notext=true}}{{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
This guide assumes {{UpgradeIcon|Auto Eat - Tier III}} has been unlocked.
* {{ItemIcon|Fire Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Robes|notext=true}}{{ItemIcon|Fire Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Fire Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Fire}} are all made in {{Skill|Runecrafting}}.
* {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Silver Sapphire Necklace}} are made in {{Skill|Crafting}}


== Magic ==


===Melee===
This setup will require 320 {{Skill|Hitpoints|Health}} & 21% [[Damage Reduction]] and can expect roughly 15 clears per hour.


* Spell: {{SpellIcon|Wind Blast}}
* Prayers: {{PrayerIcon|Mystic Will}} & {{PrayerIcon|Mystic Lore}}
{{Equipment/Recommended
{{Equipment/Recommended
|style=Melee
|helm1 = Air Adept Wizard Hat
|showDR=false
|body1 = Air Adept Wizard Robes
|helm1=Mithril Helmet
|legs1 = Air Adept Wizard Bottoms
|body1=(G) Mithril Platebody
|boots1 = Air Adept Wizard Boots
|legs1=Mithril Platelegs
|ring1 = Silver Diamond Ring
|boots1=Mithril Boots
|weapon1 = Magic Wand (Powerful)
|gloves1=
|shield1 = (G) Adamant Shield
|shield1=(G) Mithril Shield
|weapon1=Mithril Scimitar
|neck1=Silver Ruby Necklace
|ring1=Silver Topaz Ring
}}
}}


* {{ItemIcon|(G) Mithril Platebody}} and {{ItemIcon|(G) Mithril Shield}} from a {{Skill|Township}} '''[[Township/Tasks|Task]]''' completed with the items obtained from {{MonsterIcon|Mithril Knight}}.
** ''{{MonsterIcon|Mithril Knight}} is a difficult enemy, and the player needs to kill an average of 536 of them to obtain the required {{ItemIcon|Mithril Platebody}} to complete the {{Skill|Township}} task''
* {{ItemIcon|Mithril Scimitar}} from {{MonsterIcon|Mithril Knight}}.
* {{ItemIcon|Silver Ruby Necklace}} and {{ItemIcon|Silver Ruby Ring}} from {{Skill|Crafting}}.


== Melee ==
This setup will require 340 {{Skill|Hitpoints|Health}} & 21% [[Damage Reduction]] and can expect roughly 4 clears per hour.


* Prayers: {{PrayerIcon|Improved Reflexes}} & {{PrayerIcon|Superhuman Strength}}
{{Equipment/Recommended
|helm1 = (G) Adamant Helmet
|body1 = (G) Adamant Platebody
|legs1 = (G) Adamant Platelegs
|boots1 = (G) Adamant Boots
|gloves1 = Adamant Gloves
|ring1 = Silver Diamond Ring
|weapon1 = Adamant Scimitar
|shield1 = (G) Adamant Shield
}}


{{CombatNav|Guide}}
{{CombatNav|Guide}}
{{Menu}}[[Category:Guides]]
{{Menu}}

Latest revision as of 20:12, 26 February 2025

Standard

This guide assumes
Error creating thumbnail: File missing
Auto Eat - Tier III
has been unlocked.

Magic

Magic is recommended for this dungeon due to the Combat Triangle Bonus.

This setup will need 350
Error creating thumbnail: File missing
Hitpoints
and 16% Damage Reduction. And can expect roughly 18 clears per hour.
  • Spell:
    Error creating thumbnail: File missing
    Wind Blast
  • Prayers:
    Error creating thumbnail: File missing
    Mystic Lore
    &
    Error creating thumbnail: File missing
    Mystic Will

Ranged

This setup will need 400
Error creating thumbnail: File missing
Hitpoints
and 7% Damage Reduction. And can expect roughly 7 clears per hour.
  • Prayers:
    Error creating thumbnail: File missing
    Hawk Eye
    &
    Error creating thumbnail: File missing
    Sharp Eye

Melee

This setup will need 340
Error creating thumbnail: File missing
Hitpoints
and 21% Damage Reduction. And can expect roughly 5 clears per hour.

Ancient Relics

The Ancient Relics game mode restricts the players maximum levels for combat skills to to 10 plus 5 times the number of dungeons completed. For this dungeon, the players combat skills will be capped at a maximum of 25, and the guide will assume all non-combat skills are of a similar level.

If you're playing Ancient Relics you will need to manual eat this dungeon just like almost every other dungeon. The idle requirements are technically possible but very impractical.

Equipment

With combat skills still being very low, the player's options haven't changed too much from the previous dungeon, but they do have a little more room to improve their equipment with accessories from additional monsters. Once again, its not necessary to hunt down every scrap of beneficial equipment since so much will be replaced quickly, but the following is an approximation of the best available equipment at this stage of the game.

  • Error creating thumbnail: File missing
    Golbin Thief
    , and
    Error creating thumbnail: File missing
    Wolf
    , and the appropriate one of
    Error creating thumbnail: File missing
    Minotaur
    ,
    Error creating thumbnail: File missing
    Centaur
    , or
    Error creating thumbnail: File missing
    Witch
    made in
    Error creating thumbnail: File missing
    Summoning
    are large boosts to damage for any combat style, which can help with taking down the dungeon's boss.

Magic

Error creating thumbnail: File missing
Magic
is suggested for this dungeon due to Combat Triangle advantage.
  • Error creating thumbnail: File missing
    Fire Bolt
    or
    Error creating thumbnail: File missing
    Fire Strike
    • alternatively, the highest level combination of matching
      Error creating thumbnail: File missing
      Spell
      (
      Error creating thumbnail: File missing
      Error creating thumbnail: File missing
      Error creating thumbnail: File missing
      ) and Wizard Robes available to you
  • Acolyte Wizard Robes and Staff of Fire are all made in
    Error creating thumbnail: File missing
    Runecrafting
  • Prayers:
    Error creating thumbnail: File missing
    Mystic Will
    &
    Error creating thumbnail: File missing
    Mystic Lore
    (Optional)
  • Gold Sapphire Ring and Silver Sapphire Necklace are made in
    Error creating thumbnail: File missing
    Crafting
    at level 20
    • Amulet of Defence is an alternative to provide at least some bonus (+7 melee defence) if you do not have the crafting level. It is not trivial to obtain as it's a 1.14% drop rate from Wet Monster which can kill you if you do not have enough food/health/auto eat level

Melee

Idle for Ancient Relics, Hardcore & Adventure

This guide assumes
Error creating thumbnail: File missing
Auto Eat - Tier III
has been unlocked.

Magic

This setup will require 320
Error creating thumbnail: File missing
Health
& 21% Damage Reduction and can expect roughly 15 clears per hour.
  • Spell:
    Error creating thumbnail: File missing
    Wind Blast
  • Prayers:
    Error creating thumbnail: File missing
    Mystic Will
    &
    Error creating thumbnail: File missing
    Mystic Lore


Melee

This setup will require 340
Error creating thumbnail: File missing
Health
& 21% Damage Reduction and can expect roughly 4 clears per hour.