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{{V|1.2.2}}
{{StrategyGuide}}
{{Otheruses|the suggested way to complete Miolite Caves|the dungeon itself|Miolite Caves}}
{{UserContentVersion|1.3.1}}


=Miolite Caves (Level 45)=
= Standard =  


This guide is written around the restrictions of the {{AoD}} {{Icon|Ancient Relics}} game mode, but intended to serve for players playing in {{Icon|Combat|notext=true}} Standard Mode.
== Ranged ==


The {{Icon|Ancient Relics}} game mode restricts the players maximum Levels for {{Icon|Combat|notext=true}} Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of '''45''', and the guide will assume all non-combat skills are of a similar level.
Ranged is recommended for this dungeon due to the [[Combat Triangle]] Bonus.
 
The {{Synergy|Occultist|Centaur}} Synergy almost doubles the clears per hour from 12 to roughly 21.
 
This setup will need 410 {{Skill|Hitpoints|Hitpoints}} and 15% [[Damage Reduction]].
 
{{ItemIcon|Yew Shortbow}} can be used as an alternative for slightly lower clears per hour.
 
* Prayers: {{PrayerIcon|Hawk Eye}} & {{PrayerIcon|Safeguard}}
{{Equipment/Recommended
|style = Ranged
|showDR = true
|helm1 = Ice Helmet
|body1 = (U) Green D-hide Body
|legs1 = (U) Green D-hide Chaps
|boots1 = Ice Boots
|gloves1 = (U) Green D-hide Vambraces
|cape1 = Obsidian Cape
|neck1 = Elite Amulet of Ranged
|ring1 = Silver Diamond Ring
|weapon1 = Ice Shortbow
|ammo1 = Rune Arrows
}}
 
== Magic ==
 
Adding the 2 highest summons you can will increase your overall clears per hour. Expected clears per hour without summons is roughly 10 per hour.
 
This setup will need 410 {{Skill|Hitpoints|Hitpoints}} and 19% [[Damage Reduction]].
 
* Spell: {{SpellIcon|Water Blast}}
* Aurora: {{SpellIcon|Surge II}}
* Prayers: {{PrayerIcon|Mystic Lore}} & {{PrayerIcon|Mystic Will}}
{{Equipment/Recommended
|showDR = true
|helm1 = Water Adept Wizard Hat
|body1 = Water Adept Wizard Robes
|legs1 = Water Adept Wizard Bottoms
|boots1 = Water Adept Wizard Boots
|gloves1 = Paladin Gloves
|cape1 = Obsidian Cape
|neck1 = Elite Amulet of Magic
|ring1 = Silver Diamond Ring
|weapon1 = Magic Wand (Powerful)
|shield1 = Book of Eli
}}
 
== Melee ==
 
Melee is discouraged for this dungeon due to the [[Combat Triangle]] disadvantage.
 
The {{Synergy|Occultist|Minotaur}} Synergy will more than double the clears per hour from 4.5 to roughly 10.5.
 
This setup will need 420 {{Skill|Hitpoints|Hitpoints}} and 32% [[Damage Reduction]].
 
* Prayers: {{PrayerIcon|Ultimate Strength}} & {{PrayerIcon|Improved Reflexes}}
{{Equipment/Recommended
|showDR = true
|helm1 = (G) Rune Helmet
|body1 = (G) Rune Platebody
|legs1 = (G) Rune Platelegs
|boots1 = (G) Rune Boots
|gloves1 = Paladin Gloves
|cape1 = Obsidian Cape
|neck1 = Elite Amulet of Defence
|ring1 = Silver Diamond Ring
|weapon1 = Rune Scimitar
|shield1 = (G) Rune Shield
}}
 
= Ancient Relics =
 
The {{Icon|Ancient Relics}} game mode restricts the players maximum levels for combat skills to to 10 plus 5 times the number of dungeons completed. For this dungeon, the players combat skills will be capped at a maximum of '''45''', and the guide will assume all non-combat skills are of a similar level.


If you're playing {{Icon|Ancient Relics}} you will need to manual eat this dungeon just like almost every other dungeon.
If you're playing {{Icon|Ancient Relics}} you will need to manual eat this dungeon just like almost every other dungeon.
The idle requirements are technically possible but very impractical.
The idle requirements are technically possible but very impractical.


If the {{SkillReq|Slayer|40}} Skill Cap has not been unlocked, skip to {{ZoneIcon|Dragons Den}} or {{ZoneIcon|Golem Territory}} instead and come back later when you unlock it.


==Equipment==
== Equipment ==


===Magic===
=== Magic ===


{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.
{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.
* Spell: {{SpellIcon|Earth Blast}} or {{SpellIcon|Fire Blast}} or {{SpellIcon|Fire Strike}}
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Water Blast|notext=true}}{{SpellIcon|Earth Blast|notext=true}}{{SpellIcon|Fire Blast|notext=true}}) and {{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
* Prayers: {{PrayerIcon|Mystic Will}} & {{PrayerIcon|Mystic Lore}} (Optional)
* {{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Robes|notext=true}}{{ItemIcon|Earth Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Earth Acolyte Wizard Boots|notext=true}} Adept Wizard Robes and {{ItemIcon|Earth Battlestaff}} are all made in {{Skill|Runecrafting}}
* {{ItemIcon|Gold Sapphire Ring}} is made in {{Skill|Crafting}}


{{Equipment/Recommended
{{Equipment/Recommended
|style = Magic
|style = Magic
|helm1 = Earth Expert Wizard Hat
|helm1 = Earth Adept Wizard Hat
|helm2 = Fire Acolyte Wizard Hat
|body1 = Earth Adept Wizard Robes
|body1 = Earth Adept Wizard Robes
|body2 = Fire Acolyte Wizard Robes
|legs1 = Earth Adept Wizard Bottoms
|legs1 = Earth Adept Wizard Bottoms
|legs2 = Fire Acolyte Wizard Bottoms
|boots1 = Earth Adept Wizard Boots
|boots1 = Earth Adept Wizard Boots
|boots2 = Fire Acolyte Wizard Boots
|neck1 = Amulet of Magic
|ring1 = Gold Sapphire Ring
|weapon1 = Earth Battlestaff
|weapon1 = Earth Battlestaff
|neck1=Silver Sapphire Necklace
|weapon2 = Fire Battlestaff
|ring1=Gold Sapphire Ring
|familiar11 = !{{Synergy|Golbin Thief|Occultist}}
|familiar11 = Golbin Thief
|familiar21 = Occultist
}}
}}


* {{SpellIcon|Earth Blast}} or {{SpellIcon|Wind Wave}}
=== Melee ===
* Prayers: {{PrayerIcon|Mystic Will}}  & {{PrayerIcon|Mystic Lore}}  (Optional)
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Blast|notext=true}}{{SpellIcon|Water Blast|notext=true}}{{SpellIcon|Earth Blast|notext=true}}{{SpellIcon|Fire Blast|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
* {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Air Acolyte Wizard Robes|notext=true}}{{ItemIcon|Air Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Air Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Air Battlestaff}} are all made in {{Skill|Runecrafting}}.
* {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Silver Sapphire Necklace}} are made in {{Skill|Crafting}}


This fight with take longer with [[Melee]] than [[Magic]] as you're fighting against the [[Combat Triangle]] for half the fight.


===Melee===
* {{ItemIcon|(G) Adamant Helmet|(G) Adamant Armor}} is created with the items obtained from {{MonsterIcon|Adamant Knight}} and {{ItemIcon|Silver Bar|Silver}} and {{ItemIcon|Gold Bar|Gold}} found with either {{MonsterIcon|Statue|Statues}} or {{Skill|Smithing}}
 
** ''{{MonsterIcon|Adamant Knight}}, unlike its predecessor the {{MonsterIcon|Mithril Knight}}, is not as difficult, and is MUCH more generous with handing out the required equipment''
This fight with take longer with [[Melee]] than [[Magic]] as you're fighting against the [[Combat Triangle]] for half the fight.
** {{ItemIcon|Adamant Scimitar}} can also be acquired from {{Skill|Township}}
* {{ItemIcon|Silver Ruby Necklace}} and {{ItemIcon|Silver Topaz Ring}} from {{Skill|Crafting}}
* The {{ItemIcon|(G) Rune Shield}} can be obtained through a Township Task that requires 1 {{ItemIcon|(G) Adamant Shield}} and gives 1 {{ItemIcon|(G) Rune Shield}}


{{Equipment/Recommended
{{Equipment/Recommended
|style=Melee
|style = Melee
|showDR=false
|showDR = true
|helm1=(G) Adamant Helmet
|helm1 = (G) Adamant Helmet
|body1=(G) Adamant Platebody
|body1 = (G) Adamant Platebody
|legs1=(G) Adamant Platelegs
|legs1 = (G) Adamant Platelegs
|boots1=(G) Adamant Boots
|boots1 = (G) Adamant Boots
|gloves1=
|shield1 = (G) Rune Shield
|shield1=(G) Adamant Shield
|weapon1 = Adamant Scimitar
|weapon1=Adamant Scimitar
|neck1 = Silver Ruby Necklace
|neck1=Silver Ruby Necklace
|ring1 = Silver Topaz Ring
|ring1=Silver Topaz Ring
|familiar11 = !{{Synergy|Golbin Thief|Occultist}}
}}
}}


* {{ItemIcon|(G) Adamant Helmet|(G) Adamant Armor}} is created with the items obtained from {{MonsterIcon|Adamant Knight}} and {{ItemIcon|Silver Bar|Silver}} and {{ItemIcon|Gold Bar|Gold}} found with either {{MonsterIcon|Statue|Statues}} or {{Skill|Smithing}}.
=== Ranged ===
** ''{{MonsterIcon|Adamant Knight}}, unlilke its predecessor the {{MonsterIcon|Mithril Knight}}, is not as difficult, and is MUCH more generous with handing out the required equipment.''
** {{ItemIcon|Adamant Scimitar}} can also be acquired from {{Skill|Township}}.
* {{ItemIcon|Silver Ruby Necklace}} and {{ItemIcon|Silver Ruby Ring}} from {{Skill|Crafting}}.


 
* Green D-Hide can be obtained from {{ItemIcon|Spider Chest}} dropped from {{ZoneIcon|Spider Forest}} and will take quite some time to obtain
===Ranged===
* {{ItemIcon|Yew Longbow}} can be obtained from {{MonsterIcon|Holy Archer}}
** {{ItemIcon|Mithril Arrows}} or {{ItemIcon|Adamant Arrows}} from [[Slayer Resupplies]], {{Icon|Marauder|type=thieving}} or {{MonsterIcon|Bandit}}


{{Equipment/Recommended
{{Equipment/Recommended
|style = Ranged
|style = Ranged
|showDR = true
|helm1 = Hard Leather Cowl
|helm1 = Hard Leather Cowl
|body1 = (U) Green D-hide Body
|body1 = (U) Green D-hide Body
Line 72: Line 153:
|gloves1 = (U) Green D-hide Vambraces
|gloves1 = (U) Green D-hide Vambraces
|weapon1 = Yew Longbow
|weapon1 = Yew Longbow
|shield1 = Yew Longbow
|ammo1 = Mithril Arrows
|ammo1 = Mithril Arrows
|familiar11 = Golbin Thief
|familiar11 = !{{Synergy|Golbin Thief|Occultist}}
|familiar21 = Occultist
}}
 
= Idle for Ancient Relics, Hardcore & Adventure =
 
This guide assumes {{UpgradeIcon|Auto Eat - Tier III}} has been unlocked.
 
== Magic ==
 
This setup will require 370 {{Skill|Hitpoints|Health}} & 26% [[Damage Reduction]] and can expect roughly 7.5 clears per hour.
 
* Spell: {{SpellIcon|Wind Wave}}
* Prayers: {{PrayerIcon|Mystic Lore}} & {{PrayerIcon|Mystic Will}}
{{Equipment/Recommended
|helm1 = Air Adept Wizard Hat
|body1 = Air Adept Wizard Robes
|legs1 = Air Adept Wizard Bottoms
|boots1 = Air Adept Wizard Boots
|gloves1 = Paladin Gloves
|ring1 = Silver Diamond Ring
|weapon1 = Magic Wand (Powerful)
|shield1 = (G) Rune Shield
}}
 
 
== Melee ==
 
This setup will require 430 {{Skill|Hitpoints|Health}} & 30% [[Damage Reduction]] and can expect roughly 5 clears per hour.
 
* Prayers: {{PrayerIcon|Ultimate Strength}} & {{PrayerIcon|Improved Reflexes}}
{{Equipment/Recommended
|helm1 = (G) Rune Helmet
|body1 = (G) Rune Platebody
|legs1 = (G) Rune Platelegs
|boots1 = (G) Rune Boots
|gloves1 = Paladin Gloves
|ring1 = Silver Diamond Ring
|weapon1 = Rune Scimitar
|shield1 = (G) Rune Shield
}}
}}


* Green D-Hide can be obtained from {{ItemIcon|Spider Chest}} dropped from {{ZoneIcon|Spider Forest}} and will take quite some time to obtain.
 
* {{ItemIcon|Yew Longbow}} can be obtained from {{MonsterIcon|Holy Archer}}
 
** {{ItemIcon|Mithril Arrows}} or {{ItemIcon|Adamant Arrows}} from [[Slayer Resupplies]], {{Icon|Marauder|type=thieving}} or {{MonsterIcon|Bandit}}




{{CombatNav|Guide}}
{{CombatNav|Guide}}
{{Menu}}[[Category:Guides]]
{{Menu}}

Latest revision as of 21:00, 26 February 2025

Standard

Ranged

Ranged is recommended for this dungeon due to the Combat Triangle Bonus.

The
Error creating thumbnail: File missing
Occultist
SynergyIcon.png
Error creating thumbnail: File missing
Centaur
Synergy almost doubles the clears per hour from 12 to roughly 21. This setup will need 410
Error creating thumbnail: File missing
Hitpoints
and 15% Damage Reduction.

Yew Shortbow can be used as an alternative for slightly lower clears per hour.

  • Prayers:
    Error creating thumbnail: File missing
    Hawk Eye
    &
    Error creating thumbnail: File missing
    Safeguard

Magic

Adding the 2 highest summons you can will increase your overall clears per hour. Expected clears per hour without summons is roughly 10 per hour.

This setup will need 410
Error creating thumbnail: File missing
Hitpoints
and 19% Damage Reduction.
  • Spell:
    Error creating thumbnail: File missing
    Water Blast
  • Aurora:
    Error creating thumbnail: File missing
    Surge II
  • Prayers:
    Error creating thumbnail: File missing
    Mystic Lore
    &
    Error creating thumbnail: File missing
    Mystic Will

Melee

Melee is discouraged for this dungeon due to the Combat Triangle disadvantage.

The
Error creating thumbnail: File missing
Occultist
SynergyIcon.png
Error creating thumbnail: File missing
Minotaur
Synergy will more than double the clears per hour from 4.5 to roughly 10.5. This setup will need 420
Error creating thumbnail: File missing
Hitpoints
and 32% Damage Reduction.

Ancient Relics

The Ancient Relics game mode restricts the players maximum levels for combat skills to to 10 plus 5 times the number of dungeons completed. For this dungeon, the players combat skills will be capped at a maximum of 45, and the guide will assume all non-combat skills are of a similar level.

If you're playing Ancient Relics you will need to manual eat this dungeon just like almost every other dungeon. The idle requirements are technically possible but very impractical.

If the
Error creating thumbnail: File missing
Level 40
Skill Cap has not been unlocked, skip to
Error creating thumbnail: File missing
Dragons Den
or Golem Territory instead and come back later when you unlock it.

Equipment

Magic

Error creating thumbnail: File missing
Magic
is suggested for this dungeon due to Combat Triangle advantage.
  • Spell:
    Error creating thumbnail: File missing
    Earth Blast
    or
    Error creating thumbnail: File missing
    Fire Blast
    or
    Error creating thumbnail: File missing
    Fire Strike
    • alternatively, the highest level combination of matching
      Error creating thumbnail: File missing
      Spell
      (
      Error creating thumbnail: File missing
      Error creating thumbnail: File missing
      Error creating thumbnail: File missing
      ) and Wizard Robes available to you
  • Prayers:
    Error creating thumbnail: File missing
    Mystic Will
    &
    Error creating thumbnail: File missing
    Mystic Lore
    (Optional)
  • Adept Wizard Robes and Earth Battlestaff are all made in
    Error creating thumbnail: File missing
    Runecrafting
  • Gold Sapphire Ring is made in
    Error creating thumbnail: File missing
    Crafting

Melee

This fight with take longer with Melee than Magic as you're fighting against the Combat Triangle for half the fight.

Ranged

Idle for Ancient Relics, Hardcore & Adventure

This guide assumes
Error creating thumbnail: File missing
Auto Eat - Tier III
has been unlocked.

Magic

This setup will require 370
Error creating thumbnail: File missing
Health
& 26% Damage Reduction and can expect roughly 7.5 clears per hour.
  • Spell:
    Error creating thumbnail: File missing
    Wind Wave
  • Prayers:
    Error creating thumbnail: File missing
    Mystic Lore
    &
    Error creating thumbnail: File missing
    Mystic Will


Melee

This setup will require 430
Error creating thumbnail: File missing
Health
& 30% Damage Reduction and can expect roughly 5 clears per hour.