Turkul General: Difference between revisions
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{{ | {{V}}{{MonsterBox}} | ||
==Combat== | ==Combat== | ||
{{MonsterStats}} | {{MonsterStats}} | ||
==Drops== | ==Drops== | ||
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}} | {{MonsterDrops}} | ||
{{TownshipMonsterTasks}}[[Category:Monsters]]{{CombatNav}}{{Menu}} |
Latest revision as of 19:32, 22 November 2022
This page is up to date (v1.3). |
Turkul General |
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Monster ID: melvorF:TurkulGeneral |
Zones:
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Monster Types: Slayer Area |
Combat
Attacks
- 70%
Normal Attack
- 1 - 202 Ranged Damage
- 30%
Lesser Sandstorm
- An unavoidable attack that deals up to 100% of the enemy's normal damage and 1%-5% of the enemy's current hitpoints.
Drops
Always Drops:
Item | Qty |
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1 |
Loot:
In addition to loot, the monster will also drop 80 - 320.
Item | Qty | Price | Chance | |
---|---|---|---|---|
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1 | 555 |
45/113 | 39.82% |
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1 - 10 | 10 - 100 |
63/226 | 27.88% |
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1 - 10 | 30 - 300 |
45/226 | 19.91% |
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1 - 14 | 45 - 630 |
23/226 | 10.18% |
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1 - 10 | 45 - 450 |
2/113 | 1.77% |
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1 | 3,240 |
1/226 | 0.44% |
Total: | 100.00% |
The loot dropped by the average kill is worth 322.27 if sold.
Including GP and bones, the average kill is worth 527.27.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |