Air God Dungeon/Guide: Difference between revisions
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{{ | {{StrategyGuide}} | ||
{{ | {{UserContentVersion|1.3}} | ||
* If you wish to tweak the [[Combat Simulator]] Exports yourself, they can be found [[/Sims|here]]. | |||
=Why Clear Air God Dungeon?= | =Why Clear Air God Dungeon?= | ||
* Unlocks {{UpgradeIcon|Perpetual Haste}} upgrade in the {{Icon|Shop}} to massively speed up {{Skill|Crafting}} and {{Skill|Fletching}}. | * Unlocks {{UpgradeIcon|Perpetual Haste}} upgrade in the {{Icon|Shop}} to massively speed up {{Skill|Crafting}} and {{Skill|Fletching}}. | ||
* {{:Aeris God Armour}} — Major Ranged upgrade. Necessary to idle the {{ZoneIcon|Water God Dungeon}}. {{ItemIcon|Aeris God Gloves|qty=10}} are used to upgrade into {{ItemIcon|Poison Virulence Gloves}}. | * {{:Aeris God Armour}} — Major Ranged upgrade. Necessary to idle the {{ZoneIcon|Water God Dungeon}}. {{ItemIcon|Aeris God Gloves|qty=10}} are used to upgrade into {{ItemIcon|Poison Virulence Gloves}}. | ||
* {{ItemIcon|Deadeye Amulet}} — | * {{ItemIcon|Deadeye Amulet}} — Ranged upgrade. | ||
* {{ItemIcon|Aeris Godsword}} — Decent 2H alternative to {{ItemIcon|Infernal Claw}}. 5 are required for creating {{ItemIcon|Ultima Godsword}}. | * {{ItemIcon|Aeris Godsword}} — Decent 2H alternative to {{ItemIcon|Infernal Claw}}. 5 are required for creating {{ItemIcon|Ultima Godsword}}. | ||
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* If you want the full set and {{ItemIcon|Stormsnap}}, then it's 277 times for 75% and 576 times for 95%. | * If you want the full set and {{ItemIcon|Stormsnap}}, then it's 277 times for 75% and 576 times for 95%. | ||
=Suggestion for | =Suggestion for Atlas of Discovery Expansion= | ||
If {{AoD}}[[Atlas of Discovery Expansion]] is owned, it is highly recommended you get a {{ItemIcon|Ring of Malice}} at this point in the game.<br> | If {{AoD}}[[Atlas of Discovery Expansion]] is owned, it is highly recommended you get a {{ItemIcon|Ring of Malice (m)}} at this point in the game.<br> | ||
It is the best in slot [[Ring]] (occasionally shared with {{ItemIcon|Ring of Power}}) and will remain relevant till the very end of {{TotH}}[[Throne of the Herald Expansion]]. | It is the best in slot [[Ring]] (occasionally shared with {{ItemIcon|Ring of Power}}) and will remain relevant till the very end of {{TotH}}[[Throne of the Herald Expansion|Throne of the Herald]]. <br> | ||
The only times it is a bad choice for the [[Ring]] slot is in [[Barrier]] content. | The only times it is a bad choice for the [[Ring]] slot is in [[Barrier]] content. | ||
This [[Ring]] does not require you to active any Unholy Prayers to be good, the debuff it applies on it's own is very good. It also does not consume any [[Prayer Points]] to use. | |||
=Standard Guide= | =Standard Guide= | ||
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This will allow you to skip farming Ancient Armour and Dragon Armour. | This will allow you to skip farming Ancient Armour and Dragon Armour. | ||
A very good alternative (which is actually a lot better than {{ItemIcon|Infernal Claw}}) is {{ItemIcon|Pure Crystal 2H Axe}}. <br> | |||
This requires {{SkillReq|Smithing|99}}, {{SkillReq|Mining|95}}, {{SkillReq|Crafting|85}}, {{SkillReq|Cartography|80}}, {{SkillReq|Archaeology|90}}. | |||
* {{Icon|Chivalry|type=prayer}} and {{Icon|Incredible Reflexes|type=prayer}} | |||
'''Disclaimer:''' Gem slot is not required but recommended. | '''Disclaimer:''' Gem slot is not required but recommended. | ||
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|ring1=Sandstorm Ring | |ring1=Sandstorm Ring | ||
|gem1=Accuracy Gem | |gem1=Accuracy Gem | ||
|consumable1 = Melee Hinder Scroll | |||
|familiar11 = !{{Synergy|Occultist|Minotaur}} | |||
|weapon1=!{{ItemIcon|Infernal Claw}} or {{ItemIcon|Ancient Claw}} | |weapon1=!{{ItemIcon|Infernal Claw}} or {{ItemIcon|Ancient Claw}} | ||
}} | }} | ||
==Gear to Idle== | ==Gear to Idle== | ||
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The following build can idle the dungeon with {{SkillReq|Hitpoints|90}} (+30 HP from {{ItemIcon|Dragonfire Shield}} for 930 HP total), and is suitable for Standard, {{Icon|Hardcore}}, and {{Icon|Adventure}} [[Game Mode|Game Modes]]. Check your own setup with the [[Combat Simulator]] or [https://zxv975.github.io/CanIIdle/ Can I Idle] to be sure that you won't die. While {{MonsterIcon|Aeris}}' standard attack is higher than your [[Auto Eat]] threshold, it will never use a standard attack due to it having a 100% chance to use one of four special attacks. | The following build can idle the dungeon with {{SkillReq|Hitpoints|90}} (+30 HP from {{ItemIcon|Dragonfire Shield}} for 930 HP total), and is suitable for Standard, {{Icon|Hardcore}}, and {{Icon|Adventure}} [[Game Mode|Game Modes]]. Check your own setup with the [[Combat Simulator]] or [https://zxv975.github.io/CanIIdle/ Can I Idle] to be sure that you won't die. While {{MonsterIcon|Aeris}}' standard attack is higher than your [[Auto Eat]] threshold, it will never use a standard attack due to it having a 100% chance to use one of four special attacks. | ||
=== Gear=== | |||
'''Disclaimer:''' Gem slot is not required but recommended. | '''Disclaimer:''' Gem slot is not required but recommended. | ||
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|gloves1=(U) Ancient D-hide Vambraces | |gloves1=(U) Ancient D-hide Vambraces | ||
|boots1=(G) Dragon Boots | |boots1=(G) Dragon Boots | ||
|weapon1 = Infernal Claw | |||
|ring1=Sandstorm Ring | |ring1=Sandstorm Ring | ||
|gem1=Accuracy Gem | |gem1=Accuracy Gem | ||
|consumable1 = Melee Hinder Scroll | |||
|familiar11 = !{{Synergy|Occultist|Minotaur}} | |||
}} | }} | ||
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This clocks in roughly 32 scrolls per hour, depending on your {{Skill|Astrology}} bonuses. Since this build uses {{ItemIcon|Big ol Ron}} which grants +100% item doubling, there is no need for any additional doubling, so this build maximizes dps at no cost! | This clocks in roughly 32 scrolls per hour, depending on your {{Skill|Astrology}} bonuses. Since this build uses {{ItemIcon|Big ol Ron}} which grants +100% item doubling, there is no need for any additional doubling, so this build maximizes dps at no cost! | ||
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}} | * {{Icon|Diamond Luck Potion|Diamond Luck Potions}} | ||
* {{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}} | * {{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}} | ||
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|helm1=Ragnar God Helmet | |helm1=Ragnar God Helmet | ||
|neck1=Fury of the Elemental Zodiacs | |neck1=Fury of the Elemental Zodiacs | ||
|cape1=Maximum Skillcape | |cape1=Maximum Skillcape | ||
|cape2= | |cape2=Infernal Cape | ||
|body1=Ragnar God Platebody | |body1=Ragnar God Platebody | ||
|legs1=Ragnar God Platelegs | |legs1=Ragnar God Platelegs | ||
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|gem1=Agile Gem | |gem1=Agile Gem | ||
|passive1=Pirate Hook | |passive1=Pirate Hook | ||
|passive2= | |passive2=Elder Crown | ||
}} | }} | ||
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On top of no [[Pets]], {{Skill|Astrology}} or [[Potions]] this guide will also assume no [[Relics]]. | On top of no [[Pets]], {{Skill|Astrology}} or [[Potions]] this guide will also assume no [[Relics]], unless mentioned otherwise. | ||
Much like any other dungeon up to now, Manual Eating will be required. | Much like any other dungeon up to now, Manual Eating will be required. | ||
The goal is to clear this dungeon once for now, {{ZoneIcon|Earth God Dungeon}} needs to be cleared to be able to wear [[God Equipment]] if you followed the recommended Dungeon order. | |||
For this dungeon. Watch out for {{MonsterIcon|Aeris}} Cyclone attack, it hits 7 times for quite heavy damage, be sure to smash your [[Eat]] button. | |||
==Melee== | ==Melee== | ||
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It is highly suggested you obtain either a {{ItemIcon|Sunset Rapier}} or {{ItemIcon|Ancient Claw}} for this dungeon. | It is highly suggested you obtain either a {{ItemIcon|Sunset Rapier}} or {{ItemIcon|Ancient Claw}} for this dungeon. | ||
Prayers: {{PrayerIcon|Ultimate Strength}} & {{PrayerIcon|Incredible Reflexes}} | |||
* Prayers: {{PrayerIcon|Ultimate Strength}} & {{PrayerIcon|Incredible Reflexes}} | |||
{{Equipment/Recommended | {{Equipment/Recommended | ||
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}} | }} | ||
[ | |||
==Idle 2nd Stage Guide== | |||
Once {{ZoneIcon|Earth God Dungeon}} has been cleared it is generally recommended to go back to {{ZoneIcon|Air God Dungeon}} and collect a full set of [[Aeris God Armour]] to enable later idling of {{ZoneIcon|Water God Dungeon}} and {{ZoneIcon|Earth God Dungeon}} to obtain their respective [[God Equipment]]. | |||
Seeing as idling is suggested for this section, requirements for {{Skill|Agility}} have to be introduced to meet the {{Skill|Hitpoints|Health}} and [[Damage Reduction]] thresholds. <br> | |||
{{Skill|Cartography}} Point of Interests will also be introduced. <br> | |||
Some adjustments with and without certain [[Pets]] are introduced as well. | |||
===Gear=== | |||
{{SkillReq|Agility|50}} will be assumed for this and future [[Dungeons]]. If this Skill Cap Increase has not been obtained, idling this dungeon will not be possible without a pretty high Death Chance. | |||
3 different [[God Equipment|God Armour]] pieces will need to be obtained to safely idle this dungeon. Assuming 3 different pieces were not obtained from the first 3 God Dungeon clears, {{ZoneIcon|Air God Dungeon}} has to be cleared with Manual Eating until 3 different pieces are obtained. One of these pieces has to be a pair of [[Gloves]], the other pieces do not matter what they are. | |||
The other 2 Equipment slots may be filled with either [[Adamant Equipment#Armour|Adamant Armour]] or [[Rune Equipment#Armour|Rune Armour]]. | |||
* With [[Rune_Equipment#Armour|Rune Armour]] {{SkillReq|Agility|50}} will suffice. | |||
* With [[Adamant Equipment#Armour|Adamant Armour]] the [[Pets]] {{PetIcon|Finn}} and {{PetIcon|Leonardo}} will also be required. | |||
Both options have a negligible Death Chance of around 0.0012 per hour. This completely disappears with a 4th piece of [[God Equipment#Armour|God Armour]]. | |||
{{ItemIcon|Ancient Claw}} can be used instead of the {{ItemIcon|Sunset Rapier}} for a minor (0.3) clear per hour increase. | |||
This setup has an estimate clear rate of 4 [[Dungeons]] per hour. <br> | |||
It will also use roughly {{ItemIcon|Lobster|qty=1450}} per hour. | |||
Using {{Synergy|Minotaur|Dragon}} has an increase of 0.8 clears per hour. | |||
* Prayers: {{PrayerIcon|Incredible Reflexes}} & {{PrayerIcon|Chivalry}} | |||
* Point of Interest: {{POIIcon|Dark Waters}} | |||
{{Equipment/Recommended | |||
|style = Melee | |||
|helm1 = Glacia God Helmet | |||
|body1 = (G) Adamant Platebody | |||
|legs1 = (G) Adamant Platelegs | |||
|boots1 = Terran God Boots | |||
|gloves1 = Aeris God Gloves | |||
|cape1 = Fire Cape | |||
|neck1 = Elite Amulet of Defence | |||
|ring1 = Silver Diamond Ring | |||
|gem1 = Accuracy Gem | |||
|weapon1 = Sunset Rapier | |||
|shield1 = Scaled Shield | |||
|familiar11 = !{{Synergy|Occultist|Minotaur}} | |||
}} | |||
===Agility=== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Rope Jump | |||
|Pipe Climb | |||
|Gap Jump | |||
|Cliff Balance | |||
|Rocky Waters | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
Latest revision as of 20:06, 26 June 2024
- If you wish to tweak the Combat Simulator Exports yourself, they can be found here.
Why Clear Air God Dungeon?
- Unlocks
Perpetual Haste upgrade in the
Shop to massively speed up
Crafting and
Fletching.
- Aeris God Armour
— Major Ranged upgrade. Necessary to idle the
Water God Dungeon. 10
Aeris God Gloves are used to upgrade into
Poison Virulence Gloves.
Deadeye Amulet — Ranged upgrade.
Aeris Godsword — Decent 2H alternative to
Infernal Claw. 5 are required for creating
Ultima Godsword.
According to the simulator (1) and simulator (2):
- On average it will take 69 clears of the dungeon to get the full Aeris Armour set. (1)
- If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%. (2)
- If you want the full set and
Stormsnap, then it's 277 times for 75% and 576 times for 95%.
Suggestion for Atlas of Discovery Expansion
If Atlas of Discovery Expansion is owned, it is highly recommended you get a
Ring of Malice (m) at this point in the game.
It is the best in slot Ring (occasionally shared with Ring of Power) and will remain relevant till the very end of
Throne of the Herald.
The only times it is a bad choice for the Ring slot is in Barrier content.
This Ring does not require you to active any Unholy Prayers to be good, the debuff it applies on it's own is very good. It also does not consume any Prayer Points to use.
Standard Guide
Low Death Chance or Manual Eating
Grinding our Ancient Armour takes quite a while, so here is an alternative to grinding the set.
This setup is NOT risk free, there is a 6% death chance (resulting in 0.3 deaths per hour) using this setup.
You can negate this death chance by monitoring the kill and manually eating when your life falls too low..
When manual eating, the timing of when you eat is quite important. You have to pay attention to when the enemy will do it's next attack but also when your next attack is going to be. You want to eat before the enemy strikes right after you hit. This will result in the least amount of time lost, as eating will reset your attack gauge.
Alternatively you can get Damage Reduction Potion IV to make it 100% safe, this can be obtained through
Level 90,
Level 90 will also be required.
You can also get these potions from Cartography, this will require Level 90 and visiting (31.17)
The Sand-Covered Treasure on the map.
As soon as you obtain 2 Aeris God Armour pieces (That are not the gloves) equip those instead of the (G) Rune Armour, this will make the death chance negligible (less than 0.1%) and you should be able to idle the rest.
This will allow you to skip farming Ancient Armour and Dragon Armour.
A very good alternative (which is actually a lot better than Infernal Claw) is
Pure Crystal 2H Axe.
This requires Level 99,
Level 95,
Level 85,
Level 80,
Level 90.
Disclaimer: Gem slot is not required but recommended.
Slot | Item | DR% |
---|---|---|
![]() | ![]() | 5% |
![]() | ![]() | 5% |
![]() | ![]() | 5% |
![]() | ![]() | 5% |
![]() | ![]() | 6% |
![]() | ![]() | 4% |
![]() | ![]() | 2% |
![]() | ![]() | 0% |
![]() | ![]() | 0% |
![]() | ![]() ![]() | 0% |
![]() | ![]() | 5% |
![]() | ![]() | 0% |
![]() | ![]() | 0% |
Total | 37% |
Gear to Idle
There are 2 ways suggested for this Dungeon, first one is the Idle method listed here, the second is the Manual Alternative Option. The second option will require you to manual eat the dungeon a few times before you can idle it.
Due to the Combat Triangle, it's recommended to beat the Air God Dungeon with Melee because the enemies here are
Ranged and
Melee.
The following build can idle the dungeon with Level 90 (+30 HP from
Dragonfire Shield for 930 HP total), and is suitable for Standard,
Hardcore, and
Adventure Game Modes. Check your own setup with the Combat Simulator or Can I Idle to be sure that you won't die. While
Aeris' standard attack is higher than your Auto Eat threshold, it will never use a standard attack due to it having a 100% chance to use one of four special attacks.
Gear
Disclaimer: Gem slot is not required but recommended.
Slot | Item | DR% |
---|---|---|
![]() | ![]() | 7% |
![]() | ![]() | 7% |
![]() | ![]() | 7% |
![]() | ![]() | 6% |
![]() | ![]() | 6% |
![]() | ![]() | 4% |
![]() | ![]() | 2% |
![]() | ![]() | 0% |
![]() | ![]() | 0% |
![]() | ![]() | 0% |
![]() | ![]() | 8% |
![]() | ![]() | 0% |
![]() | ![]() | 0% |
Total | 47% |
With more HP, you can start trading DR for Chance to Double Items and plain DPS, for example, with the same build, at 1,090 HP, you could equip a
Chapeau Noir and an
Elite Amulet of Glory in their respective slots.
Also worth noting that it is possible to manually clear the dungeon at lower HP levels and equip the resulting
Boots and
Gloves to begin idling a bit earlier.
The Sandstorm Ring is very powerful and will certainly help clear speeds if you have no external buffs. However, be aware that with enough extra
Melee levels, better equipment, or buffs from
Agility,
Astrology,
Herblore,
Summoning, or
Prayer, the
Sandstorm Ring may actually become a detriment to how fast you clear the dungeon.
There are two alternative ring choices:
Aorpheat's Signet Ring or
Ring of Wealth:
Ring of Blade Echoes:
- Massively increase weapon DPS at the cost of increased consumable usage
Weapon Choice
This table plots some Combat Simulator results adjusted by the time it takes to produce all of the required consumables with some assumptions made about the exact bonuses available for each skill.
You can view the spreadsheet here. Make a copy to tailor the resource values to match your own, there is also a column on each table that allows you to input your own Sim results. (link)
Weapon | Adjusted ![]() |
% Increase compared to Previous Weapon. |
---|---|---|
![]() |
2.80 | 0% |
![]() |
2.84 | 1.6% |
![]() |
3.43 | 17.1% |
![]() |
3.70 | 7.4% |
![]() |
4.03 | 8.1% |
If you have the Atlas of Discovery Expansion, a very good alternative is
Pure Crystal 2H Axe which requires you to have pretty high non-combat levels.
It is slightly worse than Infernal Claw for this dungeon (0.3-0.4 chests per hour worse) and requires
Level 99,
Level 95,
Level 85,
Level 90 and
Level 80.
It however does not require you to grind any Ancient Claw Fragment which will save you a lot of time.
The usual food expenditure is 150,000 HP to 200,000
HP per hour.
Ideally, you want to get 10 Infernal Cores from the
Infernal Stronghold and farm the
Dragon Claw and
Ancient Claw to make the
Infernal Claw.
Check the Infernal Stronghold/Guide to farm it most efficiently. You should be able to idle everything inside except for
Malcs.
Maximized Farming
The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using Diamond Luck Potions
This clocks in roughly 32 scrolls per hour, depending on your Astrology bonuses. Since this build uses
Big ol Ron which grants +100% item doubling, there is no need for any additional doubling, so this build maximizes dps at no cost!
Diamond Luck Potions
Battleheart and
Piety
Minotaur and
Dragon or
Centaur
Whetstone or
Monster Hunter Scroll
Disclaimer: Gem slot is not required but recommended.
Ancient Relics Guide
On top of no Pets, Astrology or Potions this guide will also assume no Relics, unless mentioned otherwise.
Much like any other dungeon up to now, Manual Eating will be required.
The goal is to clear this dungeon once for now, Earth God Dungeon needs to be cleared to be able to wear God Equipment if you followed the recommended Dungeon order.
For this dungeon. Watch out for Aeris Cyclone attack, it hits 7 times for quite heavy damage, be sure to smash your Eat button.
Melee
This is a Ranged dungeon, Melee is highly recommended for this dungeon because of the Combat Triangle.
Magic will just get slaughtered in this dungeon.
The clear speed of Adamant Armour and
Rune Armour is about the same at about 20 minutes.
Adamant Armour uses roughly 1000
Lobster for a single clear.
Rune Armour uses roughly 345
Lobster for a single clear.
It is highly suggested you obtain either a Sunset Rapier or
Ancient Claw for this dungeon.
- Prayers:
Ultimate Strength &
Incredible Reflexes
Idle 2nd Stage Guide
Once Earth God Dungeon has been cleared it is generally recommended to go back to
Air God Dungeon and collect a full set of Aeris God Armour to enable later idling of
Water God Dungeon and
Earth God Dungeon to obtain their respective God Equipment.
Seeing as idling is suggested for this section, requirements for Agility have to be introduced to meet the
Health and Damage Reduction thresholds.
Cartography Point of Interests will also be introduced.
Some adjustments with and without certain Pets are introduced as well.
Gear
Level 50 will be assumed for this and future Dungeons. If this Skill Cap Increase has not been obtained, idling this dungeon will not be possible without a pretty high Death Chance.
3 different God Armour pieces will need to be obtained to safely idle this dungeon. Assuming 3 different pieces were not obtained from the first 3 God Dungeon clears, Air God Dungeon has to be cleared with Manual Eating until 3 different pieces are obtained. One of these pieces has to be a pair of Gloves, the other pieces do not matter what they are.
The other 2 Equipment slots may be filled with either Adamant Armour or Rune Armour.
- With Rune Armour
Level 50 will suffice.
- With Adamant Armour the Pets
Finn, the Cat and
Leonardo will also be required.
Both options have a negligible Death Chance of around 0.0012 per hour. This completely disappears with a 4th piece of God Armour.
Ancient Claw can be used instead of the
Sunset Rapier for a minor (0.3) clear per hour increase.
This setup has an estimate clear rate of 4 Dungeons per hour.
It will also use roughly 1,450 Lobster per hour.
Using Minotaur
Dragon has an increase of 0.8 clears per hour.
- Prayers:
Incredible Reflexes &
Chivalry
- Point of Interest:
Dark Waters
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | +3% Smithing Mastery XP | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | +3% Runecrafting Mastery XP | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +50 Maximum Hitpoints |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |