Bandit Leader: Difference between revisions

From Melvor Idle
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{{V0.16.2}}{{Monster|name=Bandit Leader|monsterID=77|combatLevel=115|hitpoints=1500|attackspeed=2.0|attacks=[[File:Ranged (skill).svg|25px|middle]] 1-174 Ranged Damage
{{V}}{{MonsterBox}}
|accuracyRating=19321|meleeEvasionRating=4416|rangedEvasionRating=4416|magicEvasionRating=3072|attackLevel=60|strengthLevel=60|defenceLevel=60|rangedLevel=130|magicLevel=30|zones=[[File:Bandit Base (dungeon).svg|25px|middle|link=Bandit Base]] [[Bandit Base]]|drops=}}None[[Category:Monsters]]{{CombatNav}}{{Menu}}
==Combat==
{{MonsterStats}}
==Drops==
{{MonsterDrops}}
{{TownshipMonsterTasks}}[[Category:Monsters]]{{CombatNav}}{{Menu}}

Latest revision as of 19:12, 22 November 2022

This page is up to date (v1.3.1).
Bandit Leader
Bandit Leader
Monster ID: melvorD:BanditLeader
Zones:
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Bandit Base
Monster Types: Boss, Dungeon
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Slayer
Tier:
N/A

Combat

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 115
Hitpoints:
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1,500
Attack Speed: 2s
Max Hit:
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174
Accuracy Rating: 19,321
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Damage Reduction
:
20%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
4,416 4,416 3,072
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
60 60 60 130 30

Attacks

  • 80%
    Error creating thumbnail: File missing
    Normal Attack
    • 1 - 174 Ranged Damage
  • 20%
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    Rapid Fire
    • An avoidable attack that deals 100% of the enemy's normal damage 2 times. On use, gives the enemy -10% Attack Interval for 3 of the enemy's turns.


Drops

None