Zombie: Difference between revisions

From Melvor Idle
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{{V0.17.0}}{{MonsterBox}}
{{V|1.3}}{{MonsterBox}}
==Combat==
==Combat==
{{MonsterStats}}
{{MonsterStats}}
==Drops==
==Drops==
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}
{{MonsterDrops}}
{{TownshipMonsterTasks}}[[Category:Monsters]]{{CombatNav}}{{Menu}}

Latest revision as of 16:59, 13 June 2024

This page was last updated for (v1.3).
Zombie
Zombie
Monster ID: melvorD:Zombie
Zones:
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Undead Graveyard

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Graveyard

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Stronghold of the Undead
Monster Types: Combat Area, Dungeon, Stronghold
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Slayer
Tier:
Easy

Combat

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 34
Hitpoints:
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300
Attack Speed: 3s
Max Hit:
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52
Accuracy Rating: 2,496
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Damage Reduction
:
0%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
2,496 2,496 1,152
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
30 30 30 1 1

Attacks

  • 1 - 52 Melee Damage


Drops

Always Drops:

Item Qty
Bones 1

Loot:

In addition to loot, the monster will also drop 20 - 80GP.

Item Qty Price Chance
Garum Seeds 1 - 3 3 - 9GP 1/5 20.00%
Iron Boots 1 13GP 1/5 20.00%
Iron Platebody 1 32GP 1/5 20.00%
Steel Boots 1 18GP 1/5 20.00%
Steel Platebody 1 48GP 1/5 20.00%
Total: 100.00%

The loot dropped by the average kill is worth 23.4GP if sold.
Including GP and bones, the average kill is worth 78.4GP.