Castle of Kings: Difference between revisions

From Melvor Idle
(Manual Review: No Changes. Updating Version.)
(→‎top: Updating Combat Area template to new lua-powered infobox, replaced: {{V0.16.3}} → {{V}})
 
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<noinclude>This template was autogenerated by MelvorWikiBot.
{{V}}
[[Category:Bot Templates]]
{{CombatAreaBox}}
[[Category:Item Sources]]
== Monsters ==
[[Category:v0.16.3]]</noinclude>
{{AreaMonsters}}
 
[[Category:Combat Areas]]
===Loot===
{{CombatNav}}{{Menu}}
{| class="wikitable sortable stickyHeader"
|- class="headerRow-0"
!Source
!Name
!Source Type
!Quantity
!Chance
|-
| style ="text-align: left;" |[[File:Farmer (thieving).svg|25px|middle|link=Farmer]]
| style ="text-align: left;" |[[Farmer]]
| style ="text-align: left;" |[[Thieving]]
| style ="text-align: right;" data-sort-value="2" |1
| style ="text-align: right;" |0.94%
|-
| style ="text-align: left;" |[[File:Bird Nest (item).svg|25px|middle|link=Bird Nest]]
| style ="text-align: left;" |[[Bird Nest]]
| style ="text-align: left;" |[[Chest]]
| style ="text-align: right;" data-sort-value="2" |1
| style ="text-align: right;" |0.89%
|}

Latest revision as of 18:03, 1 December 2020

This page is up to date (v1.3).
Castle of Kings
Castle of Kings
Combat Area ID: melvorD:Castle_of_Kings
Difficulty: Easy - Hard
Monsters:

Steel Knight
Black Knight
Mithril Knight
Adamant Knight
Rune Knight

Monsters

Name Combat Lvl HP Max Hit Style
Steel Knight 12 150 Normal Damage 32 Melee
Black Knight 23 200 Normal Damage 42 Melee
Mithril Knight 33 250 Normal Damage 52 Melee
Adamant Knight 69 600 Normal Damage 118 Melee
Rune Knight 101 800 Normal Damage 212 Melee