Air God Dungeon/Guide: Difference between revisions

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{{StrategyGuide}}
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===Why clear Air God Dungeon?===
* If you wish to tweak the [[Combat Simulator]] Exports yourself, they can be found [[/Sims|here]].
* {{UpgradeIcon|Perpetual Haste}} - massively speeds up {{Skill|Crafting}} and {{Skill|Fletching}}.
* {{:Aeris God Armour}} - ranged best-in-slot. This set is mandatory to idle the {{ZoneIcon|Water God Dungeon}}. You will also need {{ItemIcon|Aeris God Gloves|qty=10|gloves}} to later upgrade them into the {{ItemIcon|Poison Virulence Gloves}}.
* {{ItemIcon|Deadeye Amulet}} - ranged best-in-slot.
* {{ItemIcon|Deadeye Ring}} - you will need 10 of them to later upgrade into the {{ItemIcon|Poison Virulence Ring}}.
* {{ItemIcon|Stormsnap}} - Situationally useful and almost mandatory for farming the {{ItemIcon|Ocean Song}} later.


According to the [https://github.com/vbion/melvor-coupon-solver/ simulator]:
=Why Clear Air God Dungeon?=
* If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%.
* Unlocks {{UpgradeIcon|Perpetual Haste}} upgrade in the {{Icon|Shop}} to massively speed up {{Skill|Crafting}} and {{Skill|Fletching}}.
* {{:Aeris God Armour}} — Major Ranged upgrade. Necessary to idle the {{ZoneIcon|Water God Dungeon}}. {{ItemIcon|Aeris God Gloves|qty=10}} are used to upgrade into {{ItemIcon|Poison Virulence Gloves}}.
* {{ItemIcon|Deadeye Amulet}} — Ranged upgrade.
* {{ItemIcon|Aeris Godsword}} — Decent 2H alternative to {{ItemIcon|Infernal Claw}}. 5 are required for creating {{ItemIcon|Ultima Godsword}}.
 
According to the [https://github.com/hm0809/MelvorProbDist/blob/main/main.py simulator (1)] and [https://github.com/vbion/melvor-coupon-solver/ simulator (2)]:
* On average it will take 69 clears of the dungeon to get the full Aeris Armour set. (1)
* If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%. (2)
* If you want the full set and {{ItemIcon|Stormsnap}}, then it's 277 times for 75% and 576 times for 95%.
* If you want the full set and {{ItemIcon|Stormsnap}}, then it's 277 times for 75% and 576 times for 95%.


===Gear to idle===
=Suggestion for Atlas of Discovery Expansion=
 
If {{AoD}}[[Atlas of Discovery Expansion]] is owned, it is highly recommended you get a {{ItemIcon|Ring of Malice (m)}} at this point in the game.<br>
It is the best in slot [[Ring]] (occasionally shared with {{ItemIcon|Ring of Power}}) and will remain relevant till the very end of {{TotH}}[[Throne of the Herald Expansion|Throne of the Herald]]. <br>
The only times it is a bad choice for the [[Ring]] slot is in [[Barrier]] content.
 
This [[Ring]] does not require you to active any Unholy Prayers to be good, the debuff it applies on it's own is very good. It also does not consume any [[Prayer Points]] to use.
 
=Standard Guide=
 
==Low Death Chance or Manual Eating==
 
Grinding our Ancient Armour takes quite a while, so here is an alternative to grinding the set.
This setup is '''NOT''' risk free, there is a 6% death chance (resulting in 0.3 deaths per hour) using this setup.<br>
You can negate this death chance by monitoring the kill and manually eating when your life falls too low..<br>
 
When [[Manual Eating]], the timing of when you eat is quite important. Please visit the link for more information.
 
Alternatively you can get {{ItemIcon|Damage Reduction Potion IV}} to make it 100% safe, this can be obtained through {{SkillReq|Herblore|90}}, {{MasteryReq|Damage Reduction Potion IV|90}} will also be required. <br>
You can also get these potions from [[Cartography]], this will require {{SkillReq|Cartography|90}} and visiting (31.17){{POIIcon|The Sand-Covered Treasure}} on the map.
 
As soon as you obtain 2 [[Aeris God Armour]] pieces (That are not the gloves) equip those instead of the (G) Rune Armour, this will make the death chance negligible (less than 0.1%) and you should be able to idle the rest.
 
This will allow you to skip farming Ancient Armour and Dragon Armour.


Due to the [[Combat Triangle]], it's recommended to beat the [[Air God Dungeon]] with {{Icon|Melee}} because the enemies here are {{Skill|Ranged}} and {{Icon|Melee|notext=true}} Melee.


The following build can idle the dungeon with {{SkillReq|Hitpoints|90}}. Check your own setup with the [[Combat Simulator]] or [https://silberdrachi.github.io/CanIIdle Can I Idle] to be sure that you won't die.
A very good alternative (which is actually a lot better than {{ItemIcon|Infernal Claw}}) is {{ItemIcon|Pure Crystal 2H Axe}}. <br>
This requires {{SkillReq|Smithing|99}}, {{SkillReq|Mining|95}}, {{SkillReq|Crafting|85}}, {{SkillReq|Cartography|80}}, {{SkillReq|Archaeology|90}}.


{| class="wikitable"
* {{Icon|Chivalry|type=prayer}} and {{Icon|Incredible Reflexes|type=prayer}}
|- class="headerRow-0"
 
! Item
'''Disclaimer:''' Gem slot is not required but recommended.
! Slot
{{Equipment/Recommended
! DR%
|style=Melee
|-
|showDR=true
| {{ItemIcon|(G) Ancient Helmet}}
|helm1=(G) Rune Helmet
| Head
|neck1=Elite Amulet of Defence
| 7%
|cape1=Infernal Cape
|-
|body1=(G) Rune Platebody
| {{ItemIcon|(G) Ancient Platebody}}
|legs1=(G) Rune Platelegs
| Body
|shield1=(G) Rune Shield
| 7%
|gloves1=(U) Ancient D-hide Vambraces
|-
|boots1=(G) Rune Boots
| {{ItemIcon|(G) Ancient Platelegs}}
|ring1=Sandstorm Ring
| Leggings
|gem1=Accuracy Gem
| 7%
|consumable1 = Melee Hinder Scroll
|-
|familiar11 = !{{Synergy|Occultist|Minotaur}}
| {{ItemIcon|(G) Dragon Boots}}
|weapon1=!{{ItemIcon|Infernal Claw}} or {{ItemIcon|Ancient Claw}}
| Boots
}}
| 6%
 
|-
==Gear to Idle==
| {{ItemIcon|(U) Ancient D-hide Vambraces}}
There are 2 ways suggested for this Dungeon, first one is the Idle method listed here, the second is the [[Air_God_Dungeon/Guide#Low_Death_Chance_or_Manual_Eating|Manual Alternative Option]]. The second option will require you to manual eat the dungeon a few times before you can idle it.
| Hands
 
| 6%
Due to the [[Combat Triangle]], it's recommended to beat the [[Air God Dungeon]] with {{Icon|Melee}} because the enemies here are {{Skill|Ranged}} and {{Icon|Melee|nolink=true}}.
|-
 
| {{ItemIcon|Infernal Cape}}
The following build can idle the dungeon with {{SkillReq|Hitpoints|90}} (+30 HP from {{ItemIcon|Dragonfire Shield}} for 930 HP total), and is suitable for Standard, {{Icon|Hardcore}}, and {{Icon|Adventure}} [[Game Mode|Game Modes]]. Check your own setup with the [[Combat Simulator]] or [https://zxv975.github.io/CanIIdle/ Can I Idle] to be sure that you won't die. While {{MonsterIcon|Aeris}}' standard attack is higher than your [[Auto Eat]] threshold, it will never use a standard attack due to it having a 100% chance to use one of four special attacks.
| Cape
 
| 4%
=== Gear===
|-
 
| {{ItemIcon|Elite Amulet of Defence}}
'''Disclaimer:''' Gem slot is not required but recommended.
| Neck
{{Equipment/Recommended
| 2%
|style=Melee
|-
|showDR=true
| {{ItemIcon|Sandstorm Ring}}
|helm1=(G) Ancient Helmet
| Ring
|neck1=Elite Amulet of Defence
| 0%
|cape1=Infernal Cape
|-
|body1=(G) Ancient Platebody
| {{ItemIcon|Dragonfire Shield}}
|legs1=(G) Ancient Platelegs
| Off-hand
|shield1=Dragonfire Shield
| 8%
|gloves1=(U) Ancient D-hide Vambraces
|-
|boots1=(G) Dragon Boots
! scope="row" colspan="2" | Total
|weapon1 = Infernal Claw
| 47%
|ring1=Sandstorm Ring
|}  
|gem1=Accuracy Gem
|consumable1 = Melee Hinder Scroll
|familiar11 = !{{Synergy|Occultist|Minotaur}}
}}
 
With more HP, you can start trading DR for Chance to Double Items and plain DPS, for example, with the same build, at {{Icon|Hitpoints|qty=1090|type=skill|HP}}, you could equip a {{ItemIcon|Chapeau Noir}} and an {{ItemIcon|Elite Amulet of Glory}} in their respective slots.
 
Also worth noting that it is possible to manually clear the dungeon at lower {{Skill|Hitpoints|HP}} levels and equip the resulting {{ItemIcon|Aeris God Boots|Boots}} and {{ItemIcon|Aeris God Gloves|Gloves}} to begin idling a bit earlier.


It is heavily suggested to use the {{ItemIcon|Sandstorm Ring}} because it boosts your clear time by 20%. Other rings don't come even relatively close.
The {{ItemIcon|Sandstorm Ring}} is very powerful and will certainly help clear speeds if you have no external buffs. However, be aware that with enough extra {{Icon|Melee|nolink=true}} levels, better equipment, or buffs from {{Skill|Agility}}, {{Skill|Astrology}}, {{Skill|Herblore}}, {{Skill|Summoning}}, or {{Skill|Prayer}}, the {{ItemIcon|Sandstorm Ring}} may actually become a detriment to how fast you clear the dungeon.  


If you have {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} (3% DR) use it instead of the {{ItemIcon|Elite Amulet of Defence}} (2% DR). If you don't have any of them, use {{ItemIcon|Gold Sapphire Necklace}}, but you really want at least {{ItemIcon|Elite Amulet of Defence|Elite Defence}} to idle this dungeon.
There are two alternative ring choices:
* {{ItemIcon|Aorpheat's Signet Ring}} or {{ItemIcon|Ring of Wealth}}:
** Increase the amount of {{ItemIcon|Scroll of Aeris|Scrolls}} and {{ItemIcon|Air Chest|Chests}} you receive upon dungeon completion
* {{ItemIcon|Ring of Blade Echoes}}:
** Massively increase weapon DPS at the cost of increased consumable usage


===Weapon choice===
===Weapon Choice===


The simulation was done with the given build. All combat levels are equal to 85 aside from {{Skill|Hitpoints}}. No prayers, no potions, no any other buffs.
This table plots some [[Combat Simulator]] results adjusted by the time it takes to produce all of the required consumables with some assumptions made about the exact bonuses available for each skill.  


The intermediate steps can be checked with this spreadsheet. ([https://docs.google.com/spreadsheets/d/1JAuROH4I_dNph9VwBXx7ffoGnWcoHlbsW0doWMBIPU0/edit?usp=sharing link])
You can view the spreadsheet here. Make a copy to tailor the resource values to match your own, there is also a column on each table that allows you to input your own Sim results.
([https://docs.google.com/spreadsheets/d/1JAuROH4I_dNph9VwBXx7ffoGnWcoHlbsW0doWMBIPU0/edit?usp=sharing link])


{| class="wikitable"
{| class="wikitable"
|- class="headerRow-0"
! Weapon
! Weapon
! Adjusted clears per hour
! Adjusted {{ItemIcon|Scroll of Aeris|Scrolls|nolink=true}}/hr
! Buff compared to previous
! % Increase compared to Previous Weapon.
|-
|-
| {{ItemIcon|Dragon Sword}}
| {{ItemIcon|Dragon Sword}} || 2.80 || 0%
| 0.91
| 0%
|-
|-
| {{ItemIcon|Dragon Claw}}
| {{ItemIcon|Dragon Claw}} || 2.84 || 1.6%
| 0.99
| 8%
|-
|-
| {{ItemIcon|Sunset Rapier}}
| {{ItemIcon|Sunset Rapier}} || 3.43 || 17.1%
| 1.1
| 9.5%
|-
|-
| {{ItemIcon|Ancient Claw}}
| {{ItemIcon|Ancient Claw}} || 3.70 || 7.4%
| 1.13
| 2.6%
|-
|-
| {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Infernal Claw}} || 4.03 || 8.1%
| 1.19
| 5.1%
|}
|}
The usual food expenditure is {{ItemIcon|Whale (Perfect)|qty=384}} per hour.


You want to get at least the {{ItemIcon|Ancient Claw}} because it is a good time to farm it after unlocking Ancient Magicks.  
If you have the {{AoD}}[[Atlas of Discovery Expansion]], a very good alternative is {{ItemIcon|Pure Crystal 2H Axe}} which requires you to have pretty high non-combat levels.<br>
It is slightly worse than {{ItemIcon|Infernal Claw}} for this dungeon (0.3-0.4 chests per hour worse) and requires {{SkillReq|Smithing|99}}, {{SkillReq|Mining|95}}, {{SkillReq|Crafting|85}}, {{SkillReq|Archaeology|90}} and {{SkillReq|Cartography|80}}. <br>
It however does not require you to grind any {{ItemIcon|Ancient Claw Fragment}} which will save you a lot of time.
 
The usual food expenditure is {{Icon|Hitpoints|qty=150000|type=skill|HP}} to {{Icon|Hitpoints|qty=200000|type=skill|HP}} per hour.
 
Ideally, you want to get {{ItemIcon|Infernal Core|qty=10|Infernal Cores}} from the {{ZoneIcon|Infernal Stronghold}} and farm the {{ItemIcon|Dragon Claw}} and {{ItemIcon|Ancient Claw}} to make the {{ItemIcon|Infernal Claw}}.<br>
Check the {{Icon|type=dungeon|Infernal Stronghold/Guide}} to farm it most efficiently. You should be able to idle everything inside except for {{MonsterIcon|Malcs, the Leader of Dragons|type=monster|Malcs}}.
 
==Maximized Farming==
 
The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
 
This clocks in roughly 32 scrolls per hour, depending on your {{Skill|Astrology}} bonuses. Since this build uses {{ItemIcon|Big ol Ron}} which grants +100% item doubling, there is no need for any additional doubling, so this build maximizes dps at no cost!
 
 
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}}
* {{ItemIcon|Minotaur}} and {{ItemIcon|Dragon}} or {{ItemIcon|Centaur}}
* {{ItemIcon|Whetstone}} or {{ItemIcon|Monster Hunter Scroll}}
 
'''Disclaimer:''' Gem slot is not required but recommended.
{{Equipment/Recommended
|style=Melee
|showDR=false
|helm1=Ragnar God Helmet
|neck1=Fury of the Elemental Zodiacs
|cape1=Maximum Skillcape
|cape2=Infernal Cape
|body1=Ragnar God Platebody
|legs1=Ragnar God Platelegs
|weapon1=Big ol Ron
|consumable1=Whetstone
|consumable2=Monster Hunter Scroll
|gloves1=Relentless Fury Gloves
|gloves2=Ragnar God Gloves
|boots1=Ragnar God Boots
|ring1=Ring of Blade Echoes
|gem1=Agile Gem
|passive1=Pirate Hook
|passive2=Elder Crown
}}
 
 
=Ancient Relics Guide=
 
 
On top of no [[Pets]], {{Skill|Astrology}} or [[Potions]] this guide will also assume no [[Relics]], unless mentioned otherwise.
 
Much like any other dungeon up to now, Manual Eating will be required.
 
The goal is to clear this dungeon once for now, {{ZoneIcon|Earth God Dungeon}} needs to be cleared to be able to wear [[God Equipment]] if you followed the recommended Dungeon order.
 
For this dungeon. Watch out for {{MonsterIcon|Aeris}} Cyclone attack, it hits 7 times for quite heavy damage, be sure to smash your [[Eat]] button.
 
==Melee==
 
This is a {{Skill|Ranged}} dungeon, [[Melee]] is highly recommended for this dungeon because of the [[Combat Triangle]]. {{Skill|Magic}} will just get slaughtered in this dungeon.
 
The clear speed of {{ItemIcon|(G) Adamant Helmet|notext=true}}[[Adamant_Equipment#Armour|Adamant Armour]] and {{ItemIcon|(G) Rune Helmet|notext=true}}[[Rune_Equipment#Armour|Rune Armour]] is about the same at about 20 minutes. <br>
{{ItemIcon|(G) Adamant Helmet|Adamant Armour}} uses roughly 1000 {{ItemIcon|Lobster}} for a single clear. <br>
{{ItemIcon|(G) Rune Helmet|Rune Armour}} uses roughly 345 {{ItemIcon|Lobster}} for a single clear.
 
It is highly suggested you obtain either a {{ItemIcon|Sunset Rapier}} or {{ItemIcon|Ancient Claw}} for this dungeon.
 
 
* Prayers: {{PrayerIcon|Ultimate Strength}} & {{PrayerIcon|Incredible Reflexes}}
 
{{Equipment/Recommended
|style = Melee
|helm1 = (G) Adamant Helmet
|body1 = (G) Adamant Platebody
|legs1 = (G) Adamant Platelegs
|boots1 = (G) Adamant Boots
|gloves1 = Paladin Gloves
|cape1 = Fire Cape
|neck1 = Elite Amulet of Defence
|ring1 = Ring of Malice (m)
|weapon1 = Ancient Claw
|shield1 = (G) Adamant Shield
|familiar11 = !{{Synergy|Occultist|Minotaur}}
}}
 
 
 
==Idle 2nd Stage Guide==
 
Once {{ZoneIcon|Earth God Dungeon}} has been cleared it is generally recommended to go back to {{ZoneIcon|Air God Dungeon}} and collect a full set of [[Aeris God Armour]] to enable later idling of {{ZoneIcon|Water God Dungeon}} and {{ZoneIcon|Earth God Dungeon}} to obtain their respective [[God Equipment]].
 
Seeing as idling is suggested for this section, requirements for {{Skill|Agility}} have to be introduced to meet the {{Skill|Hitpoints|Health}} and [[Damage Reduction]] thresholds. <br>
{{Skill|Cartography}} Point of Interests will also be introduced. <br>
Some adjustments with and without certain [[Pets]] are introduced as well.
 
===Gear===
 
{{SkillReq|Agility|50}} will be assumed for this and future [[Dungeons]]. If this Skill Cap Increase has not been obtained, idling this dungeon will not be possible without a pretty high Death Chance.
 
3 different [[God Equipment|God Armour]] pieces will need to be obtained to safely idle this dungeon. Assuming 3 different pieces were not obtained from the first 3 God Dungeon clears, {{ZoneIcon|Air God Dungeon}} has to be cleared with Manual Eating until 3 different pieces are obtained. One of these pieces has to be a pair of [[Gloves]], the other pieces do not matter what they are.
 
The other 2 Equipment slots may be filled with either [[Adamant Equipment#Armour|Adamant Armour]] or [[Rune Equipment#Armour|Rune Armour]].
* With [[Rune_Equipment#Armour|Rune Armour]] {{SkillReq|Agility|50}} will suffice.
* With [[Adamant Equipment#Armour|Adamant Armour]] the [[Pets]] {{PetIcon|Finn}} and {{PetIcon|Leonardo}} will also be required.
 
Both options have a negligible Death Chance of around 0.0012 per hour. This completely disappears with a 4th piece of [[God Equipment#Armour|God Armour]].
 
{{ItemIcon|Ancient Claw}} can be used instead of the {{ItemIcon|Sunset Rapier}} for a minor (0.3) clear per hour increase.
 
This setup has an estimate clear rate of 4 [[Dungeons]] per hour. <br>
It will also use roughly {{ItemIcon|Lobster|qty=1450}} per hour.
 
Using {{Synergy|Minotaur|Dragon}} has an increase of 0.8 clears per hour.
 
 
* Prayers: {{PrayerIcon|Incredible Reflexes}} & {{PrayerIcon|Chivalry}}
* Point of Interest: {{POIIcon|Dark Waters}}
 
{{Equipment/Recommended
|style = Melee
|helm1 = Glacia God Helmet
|body1 = (G) Adamant Platebody
|legs1 = (G) Adamant Platelegs
|boots1 = Terran God Boots
|gloves1 = Aeris God Gloves
|cape1 = Fire Cape
|neck1 = Elite Amulet of Defence
|ring1 = Silver Diamond Ring
|gem1 = Accuracy Gem
|weapon1 = Sunset Rapier
|shield1 = Scaled Shield
|familiar11 = !{{Synergy|Occultist|Minotaur}}
}}
 
 
===Agility===
 
{{AgilityCourseTable
|Cargo Net
|Rope Jump
|Pipe Climb
|Gap Jump
|Cliff Balance
|Rocky Waters
|showtotals = false
|showcosts = false
|showrequirements = false
}}
 


Ideally, you want to get {{ItemIcon|Infernal Core|qty=10|Infernal Cores}} from the {{ZoneIcon|Infernal Stronghold}} and farm the {{ItemIcon|Dragon Claw}} to make the {{ItemIcon|Infernal Claw}}.<br>
Check the {{Icon|type=dungeon|Infernal Stronghold/Guide}} to farm it most efficiently. You should be able to idle everything aside from {{Icon|Malcs, the Leader of Dragons|type=monster|Malcs's}}.


<br> <br>
{{CombatNav|Dungeon}}
{{Menu}}
{{Menu}}
[[Category:Guides]]

Latest revision as of 21:53, 18 November 2024

Why Clear Air God Dungeon?

According to the simulator (1) and simulator (2):

  • On average it will take 69 clears of the dungeon to get the full Aeris Armour set. (1)
  • If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%. (2)
  • If you want the full set and Stormsnap, then it's 277 times for 75% and 576 times for 95%.

Suggestion for Atlas of Discovery Expansion

If Atlas of Discovery Expansion is owned, it is highly recommended you get a Ring of Malice (m) at this point in the game.
It is the best in slot Ring (occasionally shared with Ring of Power) and will remain relevant till the very end of Throne of the Herald.
The only times it is a bad choice for the Ring slot is in Barrier content.

This Ring does not require you to active any Unholy Prayers to be good, the debuff it applies on it's own is very good. It also does not consume any Prayer Points to use.

Standard Guide

Low Death Chance or Manual Eating

Grinding our Ancient Armour takes quite a while, so here is an alternative to grinding the set. This setup is NOT risk free, there is a 6% death chance (resulting in 0.3 deaths per hour) using this setup.
You can negate this death chance by monitoring the kill and manually eating when your life falls too low..

When Manual Eating, the timing of when you eat is quite important. Please visit the link for more information.

Alternatively you can get Damage Reduction Potion IV to make it 100% safe, this can be obtained through
Error creating thumbnail: File missing
Level 90
,
Error creating thumbnail: File missing
Level 90
will also be required.
You can also get these potions from Cartography, this will require
Error creating thumbnail: File missing
Level 90
and visiting (31.17) The Sand-Covered Treasure on the map.

As soon as you obtain 2 Aeris God Armour pieces (That are not the gloves) equip those instead of the (G) Rune Armour, this will make the death chance negligible (less than 0.1%) and you should be able to idle the rest.

This will allow you to skip farming Ancient Armour and Dragon Armour.


A very good alternative (which is actually a lot better than Infernal Claw) is Pure Crystal 2H Axe.

This requires
Error creating thumbnail: File missing
Level 99
,
Error creating thumbnail: File missing
Level 95
,
Error creating thumbnail: File missing
Level 85
,
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Level 80
,
Error creating thumbnail: File missing
Level 90
.

Disclaimer: Gem slot is not required but recommended.

Gear to Idle

There are 2 ways suggested for this Dungeon, first one is the Idle method listed here, the second is the Manual Alternative Option. The second option will require you to manual eat the dungeon a few times before you can idle it.

Due to the Combat Triangle, it's recommended to beat the Air God Dungeon with
Error creating thumbnail: File missing
Melee
because the enemies here are
Error creating thumbnail: File missing
Ranged
and
Error creating thumbnail: File missing
Melee
. The following build can idle the dungeon with
Error creating thumbnail: File missing
Level 90
(+30 HP from Dragonfire Shield for 930 HP total), and is suitable for Standard,
Error creating thumbnail: File missing
Hardcore
, and Adventure Game Modes. Check your own setup with the Combat Simulator or Can I Idle to be sure that you won't die. While Aeris' standard attack is higher than your Auto Eat threshold, it will never use a standard attack due to it having a 100% chance to use one of four special attacks.

Gear

Disclaimer: Gem slot is not required but recommended.

With more HP, you can start trading DR for Chance to Double Items and plain DPS, for example, with the same build, at 1,090
Error creating thumbnail: File missing
HP
, you could equip a Chapeau Noir and an Elite Amulet of Glory in their respective slots. Also worth noting that it is possible to manually clear the dungeon at lower
Error creating thumbnail: File missing
HP
levels and equip the resulting Boots and Gloves to begin idling a bit earlier. The Sandstorm Ring is very powerful and will certainly help clear speeds if you have no external buffs. However, be aware that with enough extra
Error creating thumbnail: File missing
Melee
levels, better equipment, or buffs from
Error creating thumbnail: File missing
Agility
,
Error creating thumbnail: File missing
Astrology
,
Error creating thumbnail: File missing
Herblore
,
Error creating thumbnail: File missing
Summoning
, or
Error creating thumbnail: File missing
Prayer
, the Sandstorm Ring may actually become a detriment to how fast you clear the dungeon.

There are two alternative ring choices:

Weapon Choice

This table plots some Combat Simulator results adjusted by the time it takes to produce all of the required consumables with some assumptions made about the exact bonuses available for each skill.

You can view the spreadsheet here. Make a copy to tailor the resource values to match your own, there is also a column on each table that allows you to input your own Sim results. (link)

Weapon Adjusted Scrolls/hr % Increase compared to Previous Weapon.
Dragon Sword 2.80 0%
Dragon Claw 2.84 1.6%
Sunset Rapier 3.43 17.1%
Ancient Claw 3.70 7.4%
Infernal Claw 4.03 8.1%

If you have the Atlas of Discovery Expansion, a very good alternative is Pure Crystal 2H Axe which requires you to have pretty high non-combat levels.

It is slightly worse than Infernal Claw for this dungeon (0.3-0.4 chests per hour worse) and requires
Error creating thumbnail: File missing
Level 99
,
Error creating thumbnail: File missing
Level 95
,
Error creating thumbnail: File missing
Level 85
,
Error creating thumbnail: File missing
Level 90
and
Error creating thumbnail: File missing
Level 80
.

It however does not require you to grind any Ancient Claw Fragment which will save you a lot of time.

The usual food expenditure is 150,000
Error creating thumbnail: File missing
HP
to 200,000
Error creating thumbnail: File missing
HP
per hour. Ideally, you want to get 10 Infernal Cores from the
Error creating thumbnail: File missing
Infernal Stronghold
and farm the Dragon Claw and Ancient Claw to make the Infernal Claw.
Check the
Error creating thumbnail: File missing
Infernal Stronghold/Guide
to farm it most efficiently. You should be able to idle everything inside except for Malcs.

Maximized Farming

The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using Diamond Luck Potions

This clocks in roughly 32 scrolls per hour, depending on your
Error creating thumbnail: File missing
Astrology
bonuses. Since this build uses Big ol Ron which grants +100% item doubling, there is no need for any additional doubling, so this build maximizes dps at no cost!


Disclaimer: Gem slot is not required but recommended.


Ancient Relics Guide

On top of no Pets,
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Astrology
or Potions this guide will also assume no Relics, unless mentioned otherwise.

Much like any other dungeon up to now, Manual Eating will be required.

The goal is to clear this dungeon once for now,
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Earth God Dungeon
needs to be cleared to be able to wear God Equipment if you followed the recommended Dungeon order.

For this dungeon. Watch out for Aeris Cyclone attack, it hits 7 times for quite heavy damage, be sure to smash your Eat button.

Melee

This is a
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Ranged
dungeon, Melee is highly recommended for this dungeon because of the Combat Triangle.
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Magic
will just get slaughtered in this dungeon.

The clear speed of Adamant Armour and Rune Armour is about the same at about 20 minutes.
Adamant Armour uses roughly 1000 Lobster for a single clear.
Rune Armour uses roughly 345 Lobster for a single clear.

It is highly suggested you obtain either a Sunset Rapier or Ancient Claw for this dungeon.



Idle 2nd Stage Guide

Once
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Earth God Dungeon
has been cleared it is generally recommended to go back to
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Air God Dungeon
and collect a full set of Aeris God Armour to enable later idling of
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Water God Dungeon
and
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Earth God Dungeon
to obtain their respective God Equipment. Seeing as idling is suggested for this section, requirements for
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Agility
have to be introduced to meet the
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Health
and Damage Reduction thresholds.
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Cartography
Point of Interests will also be introduced.

Some adjustments with and without certain Pets are introduced as well.

Gear

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Level 50
will be assumed for this and future Dungeons. If this Skill Cap Increase has not been obtained, idling this dungeon will not be possible without a pretty high Death Chance. 3 different God Armour pieces will need to be obtained to safely idle this dungeon. Assuming 3 different pieces were not obtained from the first 3 God Dungeon clears,
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Air God Dungeon
has to be cleared with Manual Eating until 3 different pieces are obtained. One of these pieces has to be a pair of Gloves, the other pieces do not matter what they are.

The other 2 Equipment slots may be filled with either Adamant Armour or Rune Armour.

Both options have a negligible Death Chance of around 0.0012 per hour. This completely disappears with a 4th piece of God Armour.

Ancient Claw can be used instead of the Sunset Rapier for a minor (0.3) clear per hour increase.

This setup has an estimate clear rate of 4 Dungeons per hour.
It will also use roughly 1,450 Lobster per hour.

Using
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Minotaur
SynergyIcon.png
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Dragon
has an increase of 0.8 clears per hour.



Agility