Ancient Sanctuary/Guide: Difference between revisions
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{{RequiresTotH}} | {{RequiresTotH}} | ||
{{StrategyGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. Information on equipment, mechanics and strategies are on this page.}} | {{StrategyGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. Information on equipment, mechanics and strategies are on this page.}} | ||
{{ | {{UserContentVersion|1.3}} | ||
* If you wish to tweak the [[Combat Simulator]] Exports yourself, they can be found [[/Sims|here]]. | |||
=Dungeon Mechanics= | =Dungeon Mechanics= | ||
This Dungeon harkens back to base game combat, it is a relatively simple dungeon that is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated {{Skill|Slayer}} Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers. | This Dungeon harkens back to base game combat, it is a relatively simple dungeon that is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated {{Skill|Slayer}} Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers. | ||
'''Intimidation''' | |||
Just like every other monster in the {{TotH|Throne of the Herald Expansion}}, each enemy in the {{ZoneIcon|Ancient Sanctuary}} has a passive effect that reduces the player's Damage Reduction. When in combat with {{MonsterIcon|Morellia}}, the player's '''base''' damage reduction is reduced by 21%, before any modifiers from the [[Combat Triangle]]. | Just like every other monster in the {{TotH|Throne of the Herald Expansion}}, each enemy in the {{ZoneIcon|Ancient Sanctuary}} has a passive effect that reduces the player's Damage Reduction. When in combat with {{MonsterIcon|Morellia}}, the player's '''base''' damage reduction is reduced by 21%, before any modifiers from the [[Combat Triangle]]. | ||
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If you don't have {{SkillReq|Agility|99}} you will need {{SkillReq|Hitpoints|93}} and equip a {{ItemIcon|Wasteful Ring}}. | If you don't have {{SkillReq|Agility|99}} you will need {{SkillReq|Hitpoints|93}} and equip a {{ItemIcon|Wasteful Ring}}. | ||
== | ==Gear== | ||
This Setup allows you to fully idle your first clear in about 6-8.5 minutes. | |||
* Prayers: {{Icon|Stone Skin|type=prayer}} & {{Icon|Battleheart|type=prayer}} | * Prayers: {{Icon|Stone Skin|type=prayer}} & {{Icon|Battleheart|type=prayer}} | ||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} will be required for this setup. If this Potion is not available, Manual Eating will be required. | * Potion: {{ItemIcon|Damage Reduction Potion IV}} will be required for this setup. If this Potion is not available, Manual Eating will be required. | ||
* Point of Interest: {{POIIcon|Dark Waters}} | * Point of Interest: {{POIIcon|Dark Waters}} | ||
'''Disclaimer:''' Gem slot is not required but recommended. | '''Disclaimer:''' Gem slot is not required but recommended. | ||
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|gem1 = Agile Gem | |gem1 = Agile Gem | ||
|weapon1 = Ultima Godsword | |weapon1 = Ultima Godsword | ||
|passive1 = | |passive1 = Shield of Melee Power | ||
|consumable1 = Melee Hinder Scroll | |consumable1 = Melee Hinder Scroll | ||
|familiar11 = !{{Synergy|Centaur|Yak}} | |familiar11 = !{{Synergy|Centaur|Yak}} | ||
}} | }} | ||
== Agility== | |||
{{AgilityCourseTable | {{AgilityCourseTable | ||
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}} | }} | ||
=Ancient Relics Guide= | =Ancient Relics Guide= | ||
Requires {{ItemIcon|Wasteful Ring}} in the Passive Slot. | |||
Required [[Relics]]: | |||
* {{Skill|Defence|notext=true}} - #5 | |||
* {{Skill|Hitpoints|notext=true}} - #5 | |||
There is no death chance using the [[Ancient_Sanctuary/Guide#Standard_Guide|Standard Guide]] setup when both [[Relics]] are obtained at {{SkillReq|Hitpoints|93}}, one of those two [[Relics]] and {{SkillReq|Hitpoints|99}} will also suffice. Fully idle-able. | |||
Latest revision as of 20:21, 26 June 2024
- If you wish to tweak the Combat Simulator Exports yourself, they can be found here.
Dungeon Mechanics
This Dungeon harkens back to base game combat, it is a relatively simple dungeon that is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associatedError creating thumbnail: File missing
Slayer Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers.
Intimidation
Just like every other monster in theError creating thumbnail: File missing
Ancient Sanctuary has a passive effect that reduces the player's Damage Reduction. When in combat with ![](/images/thumb/2/23/Morellia_%28monster%29.png/23px-Morellia_%28monster%29.png)
Rewards
Completing this dungeon unlocksError creating thumbnail: File missing
Lava Lake and Error creating thumbnail: File missing
Forsaken Tundra, which unlocks more equipment for Error creating thumbnail: File missing
Melee and Error creating thumbnail: File missing
Magic and starts the player's journey through the rest of the expansion.
Standard Guide
Stats
- Error creating thumbnail: File missingLevel 90
- Error creating thumbnail: File missingLevel 90
- Error creating thumbnail: File missingLevel 91
- Error creating thumbnail: File missingLevel 90
- Error creating thumbnail: File missingLevel 95
Error creating thumbnail: File missing
Level 99 you will need Error creating thumbnail: File missing
Level 93 and equip a ![](/images/thumb/1/11/Wasteful_Ring_%28item%29.png/23px-Wasteful_Ring_%28item%29.png)
Gear
This Setup allows you to fully idle your first clear in about 6-8.5 minutes.
- Prayers: Error creating thumbnail: File missingStone Skin &Error creating thumbnail: File missingBattleheart
- Potion:
Damage Reduction Potion IV will be required for this setup. If this Potion is not available, Manual Eating will be required.
- Point of Interest:
Dark Waters
Disclaimer: Gem slot is not required but recommended.
Slot | Item |
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![]() | Error creating thumbnail: File missing Centaur ![]() Error creating thumbnail: File missing Yak |
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Error creating thumbnail: File missing Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Error creating thumbnail: File missing Monkey Bars | -4% Firemaking Interval |
3 | Error creating thumbnail: File missing Pipe Climb | +5% Melee Evasion +5% Melee Max Hit |
4 | Error creating thumbnail: File missing Coal Stones | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills |
5 | Error creating thumbnail: File missing Cliff Balance | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating |
6 | Error creating thumbnail: File missing Rocky Waters | +50 Maximum Hitpoints |
7 | Error creating thumbnail: File missing Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Error creating thumbnail: File missing Raft Building | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction |
9 | Error creating thumbnail: File missing Ice Jump | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills |
10 | Error creating thumbnail: File missing Ocean Rafting | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency |
11 | Error creating thumbnail: File missing Pipe Maze | +5% Damage to Monsters in Dungeons -20% Chance To Double Loot in Combat |
12 | Error creating thumbnail: File missing Boulder Balance | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval |
13 | Error creating thumbnail: File missing Balance Trap | +10% Agility Interval +5% Chance to Double Items Globally -30% GP gained from Agility |
14 | Error creating thumbnail: File missing Freezing Climb | +30% Accuracy Rating +30% Global Evasion -150% GP from Combat -6% Chance To Double Loot in Combat +15% Damage to Monsters in Dungeons |
15 | Error creating thumbnail: File missing Freezing Rafting | -10% Cooking Interval +3% Auto Eat Threshold +15% Auto Eat Efficiency -20% base primary resource quantity gained in Farming |
Pillar | Error creating thumbnail: File missing Pillar of Combat | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Ancient Relics Guide
Requires Wasteful Ring in the Passive Slot.
Required Relics:
- Error creating thumbnail: File missing- #5
- Error creating thumbnail: File missing- #5
Error creating thumbnail: File missing
Level 93, one of those two Relics and Error creating thumbnail: File missing
Level 99 will also suffice. Fully idle-able.
Monsters & Combat | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |