Throne of the Herald/Guide: Difference between revisions

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{{RequiresTotH}}
{{RequiresTotH}}
{{StrategyGuide}}
{{StrategyGuide}}
{{V|1.3}}
{{UserContentVersion|1.3.1}}


Due to the nerfs to [[Poison]] and {{Icon|Despair|type=curse}} in Patch 1.3, the requirements and length of the fight has gone up quite drastically.
 
* If you wish to tweak the [[Combat Simulator]] Exports yourself, they can be found [[/Sims|here]].
 
 
=Rewards=
{{PetIcon|Harold}} - This pet has a ludicrous amount of bonuses for every aspect of the game.


=Dungeon Mechanics=
=Dungeon Mechanics=
Similar to {{ZoneIcon|Into the Mist}} and {{ZoneIcon|Impending Darkness Event}}, this Dungeon consists of 3 boss phases, each tailored to a specific Combat Style. There will be a paused screen as soon as you enter the dungeon, and before each phase of the boss, where the player can read the boss's abilities and damage values. Unlike those dungeons, there are significantly less mechanics that dynamically change the amount of damage the boss can do, outside of the returning [[Affliction]]. Due to this it is generally easier to determine the circumstances in which the player can survive without manually eating. The third phase has a mechanic that instantly kills the player (by dealing about a million damage) if they fall below 90% {{Skill|Hitpoints|HP}}.
Similar to {{ZoneIcon|Into the Mist}} and {{ZoneIcon|Impending Darkness Event}}, this Dungeon consists of 3 boss phases, each tailored to a specific Combat Style. There will be a paused screen as soon as you enter the dungeon, and before each phase of the boss, where the player can read the boss's abilities and damage values. Unlike those dungeons, there are significantly less mechanics that dynamically change the amount of damage the boss can do, outside of the returning [[Affliction]]. Due to this it is generally easier to determine the circumstances in which the player can survive without manually eating. The third phase has a mechanic that instantly kills the player (by dealing about a million damage) if they fall below 90% {{Skill|Hitpoints|HP}}.


=Intimidation=
'''Intimidation''' <br>
Just like every other monster in the {{TotH|Throne of the Herald Expansion}}, {{MonsterIcon|The Herald}} has a passive effect that reduces the player's Damage Reduction. When in combat with {{MonsterIcon|The Herald}}, the player's '''base''' damage reduction is reduced by 44%, before any modifiers from the combat triangle.
Just like every other monster in the {{TotH|Throne of the Herald Expansion}}, {{MonsterIcon|The Herald}} has a passive effect that reduces the player's Damage Reduction. When in combat with {{MonsterIcon|The Herald}}, the player's '''base''' damage reduction is reduced by 44%, before any modifiers from the combat triangle.


=Deja-Vu=
'''Deja-Vu''' <br>
This ability is found on all three phases of the boss, and is reminiscent of the passive immunities of {{MonsterIcon|Bane}} and {{MonsterIcon|Ahrenia}}. When the boss uses this ability, he becomes immune to all damage from combat styles different than his own for a few turns. This ability is designed to encourage the player to swap equipment sets actively to be able to deal damage, however, the boss generally does too much damage to not take advantage of the [[Combat Triangle]] increase to Damage Reduction, and this mechanic can be ignored if you can deal enough damage in between Deja-Vu effects.
This ability is found on all three phases of the boss, and is reminiscent of the passive immunities of {{MonsterIcon|Bane}} and {{MonsterIcon|Ahrenia}}. When the boss uses this ability, he becomes immune to all damage from combat styles different than his own for a few turns. This ability is designed to encourage the player to swap equipment sets actively to be able to deal damage, however, the boss generally does too much damage to not take advantage of the [[Combat Triangle]] increase to Damage Reduction, and this mechanic can be ignored if you can deal enough damage in between Deja-Vu effects.


=Immunities=
'''Immunities''' <br>
Each phase of{{MonsterIcon|The Herald}} is immune to [[Stun|stuns]] and [[Freeze|freeze effects]] as has a 50% chance to avoid [[Burn]], [[Bleed]], [[Slow]] and [[Frostburn]].
Each phase of{{MonsterIcon|The Herald}} is immune to [[Stun|stuns]] and [[Freeze|freeze effects]] as has a 50% chance to avoid [[Burn]], [[Bleed]], [[Slow]] and [[Frostburn]].


Each boss also heals 4% of its max {{Skill|Hitpoints|HP}} every 2 turns.
Each boss also heals 4% of its max {{Skill|Hitpoints|HP}} every 2 turns.


=Growing Madness=
'''Growing Madness''' <br>
Every time the boss attacks, it gets faster and can deal more damage, with up to 50% reduced attack interval, and 50% increased Max Hit.
Every time the boss attacks, it gets faster and can deal more damage, with up to 50% reduced attack interval, and 50% increased Max Hit. <br>
'''Hardcore Warning''': This will increase "Normal Damage" by up to 50%. This information is located at the bottom of the screen.


=Rewards=
{{PetIcon|Harold}} - This pet has a ludicrous amount of bonuses for every aspect of the game.


=Standard Guides=
=Standard Guides=


==Agility for all 3 phases==  
==Low Level Method==
 
Manual Eating will be required to defeat {{ZoneIcon|Throne of the Herald}} with this Method.
There are 2 options on how to Manual Eat:
* Simply holding down the Eat button the entire Fight.
* Reactionary Manual Eating, this is quite tricky as {{MonsterIcon|The Herald}} attacks quite fast.
 
===Requirements===
This is a list of all Skill Requirements.
 
* {{SkillReq|Crafting|90}}
* {{SkillReq|Mining|100}}
* {{SkillReq|Fletching|103}}
* {{SkillReq|Smithing|104}}
* {{SkillReq|Attack|105}}
* {{SkillReq|Ranged|110}}
* {{SkillReq|Strength|110}}
* {{SkillReq|Defence|112}}
* {{SkillReq|Hitpoints|115}}
* {{SkillReq|Magic|115}}
* {{SkillReq|Runecrafting|115}}
* {{SkillReq|Summoning|115}} with {{ItemIcon|Spectre}} Mark Level 2
* {{SkillReq|Woodcutting|115}} & {{SkillReq|Slayer|118}} '''OR''' {{SkillReq|Woodcutting|108}} & {{SkillReq|Slayer|120}}
* {{SkillReq|Prayer|118}}
* {{SkillReq|Agility|120}}
* {{SkillReq|Astrology|120}}
* {{SkillReq|Herblore|120}}
 
Will require the following [[Pets]]:
* {{PetIcon|Leonardo}} or {{PetIcon|Erran}}
* {{PetIcon|Finn}} or {{PetIcon|Kiko}}
* {{PetIcon|Bouncing Bob}}
* {{PetIcon|Otto}}
* {{PetIcon|Ren}}
* {{PetIcon|Pablo}}
* {{PetIcon|Bone}}
* {{PetIcon|Cindar}}
* {{PetIcon|Maxwell}}
* {{PetIcon|Harry}}
* {{PetIcon|Azuzu}}
* {{PetIcon|Webbie}}
 
 
=== Agility for all 3 phases===


{{AgilityCourseTable
{{AgilityCourseTable
|Cargo Net
|Cargo Net
|Rope Jump
|Balance Beam
|Pipe Climb
|Pipe Climb
|Coal Stones
|Gap Jump
|Cliff Balance
|Cliff Balance
|Lake Swim
|Lake Swim
|Boulder Trap
|Boulder Trap
|Raft Building
|Raft Building
|Water Jump
|Ice Jump
|Ocean Rafting
|Ocean Rafting
|Frozen Maze
|Pipe Maze
|Boulder Balance
|Boulder Balance
|Rope Trap
|Rope Trap
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|Waterfall Crossing
|Waterfall Crossing
|Pillar of Combat
|Pillar of Combat
|Elite Pillar of Expertise
|Elite Pillar of Conflict
|showtotals = false
|showtotals = false
|showcosts = false
|showcosts = false
|showrequirements = false
|showrequirements = true
}}
 
===Phase 1===
 
This Phase should take around 4-5 minutes.
 
 
* Food: {{ItemIcon|Magma Fish}}
* Spell: {{SpellIcon|Tsunami}}
* Curse: {{SpellIcon|Despair}}
* Aurora: {{SpellIcon|Surge II}}
* Prayers: {{PrayerIcon|Battleborn}} & {{PrayerIcon|Holy Aegis}}
* Potion: {{ItemIcon|Deadly Toxins Potion}}
{{Equipment/Recommended
|helm1 = Mask of Despair
|body1 = Infernal Mythical Wizard Robes
|legs1 = Infernal Mythical Wizard Bottoms
|boots1 = Frostspark Boots
|gloves1 = Gloves of Greater Shade Summon
|cape1 = Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|weapon1 = Archaic Wand
|shield1 = Leviathan Shield
|passive1 = Gauntlets of Rage
|consumable1 = Fervor Scroll
|familiar11 = Occultist
|familiar21 = Spectre
|enhC1 = Undead Enhancement (Superior)
|enhT1 = Dragon Enhancement (Superior)
|enhS1 = Gods Enhancement (Superior)
}}
 
 
=== Phase 2 ===
 
This Phase should take around 4-5 minutes.
 
* Food: {{ItemIcon|Magma Fish}}
* Prayers: {{PrayerIcon|Battleborn}} & {{PrayerIcon|Holy Aegis}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
{{Equipment/Recommended
|helm1 = Lightning Aura Helmet
|body1 = Bundled Protection Body
|legs1 = Perfect Sight Legs
|boots1 = Frostspark Boots
|gloves1 = Gloves of Greater Shade Summon
|cape1 = Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Barrage
|weapon1 = Corundum Javelin
|shield1 = Leviathan Shield
|passive1 = Gauntlets of Rage
|consumable1 = Ranged Hinder Scroll
|familiar11 = Occultist
|familiar21 = Spectre
|enhC1 = Undead Enhancement (Superior)
|enhT1 = Dragon Enhancement (Superior)
|enhS1 = Gods Enhancement (Superior)
}}
 
 
=== Phase 3 ===
 
This Phase should take around 3-4 minutes.
 
* Food: {{ItemIcon|Magma Fish}}
* Spell: {{SpellIcon|Incinerate}}
* Aurora: {{SpellIcon|Surge II}}
* Prayers: {{PrayerIcon|Battleborn}} & {{PrayerIcon|Battleheart}}
* Potion: {{ItemIcon|Deadly Toxins Potion}}
* Point of Interest: {{POIIcon|Dark Waters}}
{{Equipment/Recommended
|helm1 = Blazing Helmet
|body1 = Bundled Protection Body
|legs1 = Perfect Sight Legs
|boots1 = Frostspark Boots
|gloves1 = Gloves of Greater Shade Summon
|cape1 = Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|weapon1 = Archaic Wand
|shield1 = Shield of Magic Power
|ammo1 = Onyx Bolts
|passive1 = Gauntlets of Rage
|consumable1 = Fervor Scroll
|familiar11 = Dragon
|familiar21 = Yak
|enhC1 = Gods Enhancement (Superior)
|enhT1 = Magic Enhancement (Superior)
|enhS1 = Undead Enhancement (Superior)
}}
}}


==Phase 1==
==(near) Superior Max Method==
 
===Requirements===
 
Here, you will fight {{MonsterIcon|The Herald Phase 1}}. This phase uses {{Skill|Melee}}, so to make best use of the [[Combat Triangle]], {{Skill|Magic}} will be the best bet.
Here, you will fight {{MonsterIcon|The Herald Phase 1}}. This phase uses {{Skill|Melee}}, so to make best use of the [[Combat Triangle]], {{Skill|Magic}} will be the best bet.


This will require the following Skill Levels:
This will require the following Skill Levels:
* {{SkillReq|Herblore|90}} or {{SkillReq|Herblore|120}} - Will need atleast {{SkillReq|Herblore|90}} for {{ItemIcon|Damage Reduction Potion IV}}, {{AgilityIcon|Waterfall Crossing}} is not required but cuts clear time in half.
* {{SkillReq|Astrology|99}}
* {{SkillReq|Astrology|99}}
* {{SkillReq|Defence|110}}
* {{SkillReq|Prayer|118}}
* {{SkillReq|Prayer|118}}
* {{SkillReq|Slayer|118}}
* {{SkillReq|Slayer|118}}
* {{SkillReq|Agility|120}}
* {{SkillReq|Agility|120}}
* {{SkillReq|Herblore|90}} or {{SkillReq|Herblore|120}} - Will need atleast {{SkillReq|Herblore|90}} for {{ItemIcon|Damage Reduction Potion IV}}, {{AgilityIcon|Waterfall Crossing}} is not required but cuts clear time in half.
* {{SkillReq|Defence|120}}
* {{SkillReq|Hitpoints|120}}
* {{SkillReq|Hitpoints|120}}
* {{SkillReq|Magic|120}}
* {{SkillReq|Magic|120}}
* {{SkillReq|Strength|120}}


It will require a bunch of [[Pets]] too, if almost no [[Pets]] are obtained it is still possible to [[Idle]] this boss if {{PetIcon|Leonardo}}, {{PetIcon|Erran}} and {{PetIcon|Finn}} are owned.
It will require a bunch of [[Pets]] too, if almost no [[Pets]] are obtained it is still possible to [[Idle]] this boss if {{PetIcon|Leonardo}}, {{PetIcon|Erran}} and {{PetIcon|Finn}} are owned.
To shorten the fight time the clear time goes down from roughly 2 hours to 15 minutes if the following [[Pets]] are owned: {{PetIcon|Bouncing Bob}}, {{PetIcon|Peri}}, {{PetIcon|Otto}}, {{PetIcon|Ren}}, {{PetIcon|Cindar}}, {{PetIcon|Maxwell}},{{PetIcon|Azuzu}}, {{PetIcon|Harry}} and {{PetIcon|Webbie}}.
To shorten the fight time the clear time goes down from roughly 2 hours to 15 minutes if the following [[Pets]] are owned: {{PetIcon|Bouncing Bob}}, {{PetIcon|Peri}}, {{PetIcon|Otto}}, {{PetIcon|Ren}}, {{PetIcon|Cindar}}, {{PetIcon|Maxwell}},{{PetIcon|Azuzu}}, {{PetIcon|Harry}} and {{PetIcon|Webbie}}.
===Agility for all 3 phases===
{{AgilityCourseTable
|Cargo Net
|Rope Jump
|Pipe Climb
|Coal Stones
|Cliff Balance
|Lake Swim
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Frozen Maze
|Boulder Balance
|Rope Trap
|Freezing Climb
|Waterfall Crossing
|Pillar of Combat
|Elite Pillar of Expertise
|showtotals = false
|showcosts = false
|showrequirements = false
}}
===Phase 1===




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The following Enhancements:
The following Enhancements:
* Undead Enhancement (Superior)
* {{ItemIcon|Undead Enhancement (Superior)}}
* Magic Enhancement (Superior)
* {{ItemIcon|Magic Enhancement (Superior)}}
* Gods Enhancement (Superior)
* {{ItemIcon|Gods Enhancement (Superior)}}


{{Equipment/Recommended
{{Equipment/Recommended
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}}
}}


==Phase 2==
===Phase 2===
Here, you will fight {{MonsterIcon|The Herald Phase 2}}. This phase uses {{Skill|Ranged}} so using {{Icon|Melee}} will be the best bet due to the [[Combat Triangle]] bonuses against Ranged.
Here, you will fight {{MonsterIcon|The Herald Phase 2}}. This phase uses {{Skill|Ranged}} so using {{Icon|Melee}} will be the best bet due to the [[Combat Triangle]] bonuses against Ranged.


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The following Enhancements:
The following Enhancements:
* Undead Enhancement (Superior)
* {{ItemIcon|Undead Enhancement (Superior)}}
* Magic Enhancement (Superior)
* {{ItemIcon|Dragon Enhancement (Superior)}}
* Gods Enhancement (Superior)
* {{ItemIcon|Gods Enhancement (Superior)}}


{{Equipment/Recommended
{{Equipment/Recommended
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}}
}}


 
===Phase 3===
==Phase 3==
Here, you will fight {{MonsterIcon|The Herald}}. This phase uses {{Skill|Magic}}, so to make best use of the combat triangle, Ranged would be ideal. However, since this fight is impossible to idle no matter what, the guide will default to a skill that does not have its damage reduced when manually eating, {{Skill|Magic}}!
Here, you will fight {{MonsterIcon|The Herald}}. This phase uses {{Skill|Magic}}, so to make best use of the combat triangle, Ranged would be ideal. However, since this fight is impossible to idle no matter what, the guide will default to a skill that does not have its damage reduced when manually eating, {{Skill|Magic}}!


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When Manual Eating this boss there are 2 choices of how to do this.  
When Manual Eating this boss there are 2 choices of how to do this.  
* You can apply Reaction Manual Eating, Eating only when needed, after {{MonsterIcon|The Herald}} hits you, you hit {{MonsterIcon|The Herald}} then you Eat before {{MonsterIcon|The Herald}} hits again. This gets nearly impossible to do effectively at highh stacks of "Reign over TIme"
* You can apply Reaction Manual Eating, Eating only when needed, after {{MonsterIcon|The Herald}} hits you, you hit {{MonsterIcon|The Herald}} then you Eat before {{MonsterIcon|The Herald}} hits again. This gets nearly impossible to do effectively at high stacks of "Reign over TIme"
* Just hold the eat button the entire fight.
* Just hold the eat button the entire fight.


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The following Enhancements:
The following Enhancements:
* Undead Enhancement (Superior)
* {{ItemIcon|Undead Enhancement (Superior)}}
* Magic Enhancement (Superior)
* {{ItemIcon|Magic Enhancement (Superior)}}
* Gods Enhancement (Superior)
* {{ItemIcon|Gods Enhancement (Superior)}}


{{Equipment/Recommended
{{Equipment/Recommended
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Due to the nature of [[Ancient Relics]], this mode is a lot more powerful than it's standard counterpart.  
Due to the nature of [[Ancient Relics]], this mode is a lot more powerful than it's standard counterpart.  


The Standard Method [[#Standard_Guides|here]] works just fine for this mode, however it can be done with much less gear and Levels in [[Ancient Relics|Ancient Relics Mode]]
The Standard Method [[#Standard_Guides|here]] works just fine for this mode, however it can be done with much less gear and Levels in [[Ancient Relics|Ancient Relics Mode]].


This method will require the following [[Relics]] numbers to be obtained:  
This method will require the following [[Relics]] numbers to be obtained:  
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* {{Skill|Attack}} - 1,2,3,4,5 - Master Relic
* {{Skill|Attack}} - 1,2,3,4,5 - Master Relic
* {{Skill|Strength}} - 1,2,3,4,5 - Master Relic
* {{Skill|Strength}} - 1,2,3,4,5 - Master Relic
* {{Skill|Defence}} - 1,2,3,4,5 - Master Relic
* {{Skill|Hitpoints}} - 1,2,3,4,5 - Master Relic
* {{Skill|Hitpoints}} - 2
* {{Skill|Agility}} - 3
* {{Skill|Agility}} - 3,5
* {{Skill|Magic}} - 5 (Relics 1,2,4 speed up the kill time quite a bit but aren't required)
* {{Skill|Magic}} - 5 (Relics 1,2,4 speed up the kill time quite a bit but aren't required)
* {{Skill|Astrology}} - 1,2,3,4,5 - Master Relic
* {{Skill|Astrology}} - 1,2,3,4,5 - Master Relic
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* {{SkillReq|Agility|99}}
* {{SkillReq|Agility|99}}
* {{SkillReq|Astrology|99}}
* {{SkillReq|Astrology|99}}
* {{SkillReq|Runecrafting|108}}
* {{SkillReq|Defence|112}}
* {{SkillReq|Defence|112}}
* {{SkillReq|Attack|112}}
* {{SkillReq|Attack|112}}
* {{SkillReq|Ranged|112}}
* {{SkillReq|Ranged|112}}
* {{SkillReq|Runecrafting|114}}
* {{SkillReq|Hitpoints|115}}
* {{SkillReq|Hitpoints|115}}
* {{SkillReq|Magic|115}}
* {{SkillReq|Magic|115}}
* {{SkillReq|Summoning|115}}  
* {{SkillReq|Summoning|90}}  
** With {{ItemIcon|Spectre}} Mark Level 2. - You don't actually have to obtain {{ItemIcon|Ectoplasm}} for this, you can use the reward from the {{Skill|Township|Township Task}} that rewards 100k {{ItemIcon|Spectre}}, you do need to be {{Skill|Summoning}} Level 115 to obtain the [[Marks]].
* {{SkillReq|Prayer|118}}
* {{SkillReq|Prayer|118}}
* {{SkillReq|Slayer|118}}
* {{SkillReq|Slayer|118}}
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== Phase 1 & 2 ==
== Phase 1 & 2 ==


There is no need to swap equipment between Phase 1 and Phase 2, Swapping Minotaur to Centaur is highly suggested for slightly faster kills.
There is no need to swap equipment between Phase 1 and Phase 2.


'''Optional''' If {{ItemIcon|Bleed Burner Cape}} is obtained, equip this instead of {{ItemIcon|Ancient Infernal Cape}} for less healing interruptions and thus faster kills.


* Food: {{ItemIcon|Static Jellyfish}}
* Curse: {{SpellIcon|Despair}}
* Curse: {{SpellIcon|Despair}}
* Prayers: {{PrayerIcon|Battleborn}} & {{PrayerIcon|Battleheart}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
* Point of Interest: {{POIIcon|Dark Waters}}
 
The following Enhancements:
* Undead Enhancement (Superior)
* Dragon Enhancement (Superior)
* Gods Enhancement (Superior)
 
{{Equipment/Recommended
{{Equipment/Recommended
|helm1 = Blazing Helmet
|helm1 = Blazing Helmet
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|legs1 = Perfect Sight Legs
|legs1 = Perfect Sight Legs
|boots1 = Frostspark Boots
|boots1 = Frostspark Boots
|gloves1 = Eradicating Gloves (m)
|gloves1 = Terran God Gloves
|cape1 = Ancient Infernal Cape
|cape1 = Ancient Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|neck1 = Fury of the Elemental Zodiacs
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|passive1 = Voodoo Trinket
|passive1 = Voodoo Trinket
|consumable1 = Fervor Scroll
|consumable1 = Fervor Scroll
|familiar11 = !{{Synergy|Minotaur|Dragon}}
|familiar11 = Dragon
|familiar21 = Minotaur
|enhC1 = Gods Enhancement (Superior)
|enhT1 = Dragon Enhancement (Superior)
|enhS1 = Undead Enhancement (Superior)
}}
}}


== Phase 3 ==
== Phase 3 ==


There is a 3-5% death chance on this fight, this is why {{PrayerIcon|Protect Item}} is used.
* Food: {{ItemIcon|Static Jellyfish}}
 
* Spell: {{SpellIcon|Poison Pods}}
* Spell: {{SpellIcon|Thunder Strike}}
* Aurora: {{SpellIcon|Surge II}}
* Curse: {{SpellIcon|Despair}}
* Curse: {{SpellIcon|Despair}}
* Potion: {{ItemIcon|Deadly Toxins Potion}} - Very important, this method will not work without it.
* Prayers: {{PrayerIcon|Holy Aegis}} & {{PrayerIcon|Battleborn}}
* Prayers: {{PrayerIcon|Protect Item}} & {{PrayerIcon|Battleborn}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
 
* Point of Interest: {{POIIcon|The Shimmering Oasis}}
 
The following Enhancements:
* Undead Enhancement (Superior)
* Dragon Enhancement (Superior)
* Gods Enhancement (Superior)
{{Equipment/Recommended
{{Equipment/Recommended
|helm1 = Blazing Helmet
|helm1 = Mask of Despair
|body1 = Bundled Protection Body
|body1 = Poison Mythical Wizard Robes
|legs1 = Perfect Sight Legs
|legs1 = Poison Mythical Wizard Bottoms
|boots1 = Frostspark Boots
|boots1 = Poison Mythical Wizard Boots
|gloves1 = Gloves of Greater Shade Summon
|gloves1 = Glacia God Gloves
|cape1 = Ancient Infernal Cape
|cape1 = Ancient Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|ring1 = Ring of Power
|gem1 = Agile Gem
|gem1 = Poisonous Gem
|weapon1 = Despair Wand
|weapon1 = Archaic Wand
|shield1 = Shield of Magic Power
|shield1 = Malevolent Ward Shield
|passive1 = Shield of Melee Power
|passive1 = Shield of Magic Power
|consumable1 = Fervor Scroll
|consumable1 = Smithing Lesser Relic
|familiar11 = !{{Synergy|Occultist|Spectre}}
|familiar11 = Yak
|familiar21 = Dragon
|enhC1 = Gods Enhancement (Superior)
|enhT1 = Dragon Enhancement (Superior)
|enhS1 = Undead Enhancement (Superior)
}}
}}



Latest revision as of 21:56, 18 November 2024



Rewards

Harold - This pet has a ludicrous amount of bonuses for every aspect of the game.

Dungeon Mechanics

Similar to
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Into the Mist
and
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Impending Darkness Event
, this Dungeon consists of 3 boss phases, each tailored to a specific Combat Style. There will be a paused screen as soon as you enter the dungeon, and before each phase of the boss, where the player can read the boss's abilities and damage values. Unlike those dungeons, there are significantly less mechanics that dynamically change the amount of damage the boss can do, outside of the returning Affliction. Due to this it is generally easier to determine the circumstances in which the player can survive without manually eating. The third phase has a mechanic that instantly kills the player (by dealing about a million damage) if they fall below 90%
Error creating thumbnail: File missing
HP
.

Intimidation
Just like every other monster in the , The Herald has a passive effect that reduces the player's Damage Reduction. When in combat with The Herald, the player's base damage reduction is reduced by 44%, before any modifiers from the combat triangle.

Deja-Vu
This ability is found on all three phases of the boss, and is reminiscent of the passive immunities of Bane and Ahrenia. When the boss uses this ability, he becomes immune to all damage from combat styles different than his own for a few turns. This ability is designed to encourage the player to swap equipment sets actively to be able to deal damage, however, the boss generally does too much damage to not take advantage of the Combat Triangle increase to Damage Reduction, and this mechanic can be ignored if you can deal enough damage in between Deja-Vu effects.

Immunities
Each phase of The Herald is immune to stuns and freeze effects as has a 50% chance to avoid Burn, Bleed, Slow and Frostburn.

Each boss also heals 4% of its max
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HP
every 2 turns.

Growing Madness
Every time the boss attacks, it gets faster and can deal more damage, with up to 50% reduced attack interval, and 50% increased Max Hit.
Hardcore Warning: This will increase "Normal Damage" by up to 50%. This information is located at the bottom of the screen.


Standard Guides

Low Level Method

Manual Eating will be required to defeat
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Throne of the Herald
with this Method.

There are 2 options on how to Manual Eat:

  • Simply holding down the Eat button the entire Fight.
  • Reactionary Manual Eating, this is quite tricky as The Herald attacks quite fast.

Requirements

This is a list of all Skill Requirements.

  • Error creating thumbnail: File missing
    Level 90
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    Level 100
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    Level 103
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    Level 104
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    Level 105
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    Level 110
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    Level 110
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    Level 112
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    Level 115
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    Level 115
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    Level 115
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    Level 115
    with Spectre Mark Level 2
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    Level 115
    &
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    Level 118
    OR
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    Level 108
    &
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    Level 120
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    Level 118
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    Level 120
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    Level 120
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    Level 120

Will require the following Pets:


Agility for all 3 phases

Phase 1

This Phase should take around 4-5 minutes.



Phase 2

This Phase should take around 4-5 minutes.


Phase 3

This Phase should take around 3-4 minutes.

(near) Superior Max Method

Requirements

Here, you will fight The Herald Phase 1. This phase uses
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Melee
, so to make best use of the Combat Triangle,
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Magic
will be the best bet.

This will require the following Skill Levels:

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    Level 90
    or
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    Level 120
    - Will need atleast
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    Level 90
    for Damage Reduction Potion IV,
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    Waterfall Crossing
    is not required but cuts clear time in half.
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    Level 99
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    Level 118
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    Level 118
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    Level 120
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    Level 120
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    Level 120
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    Level 120
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    Level 120
It will require a bunch of Pets too, if almost no Pets are obtained it is still possible to Idle this boss if
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Leonardo
,
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Erran
and Finn, the Cat are owned. To shorten the fight time the clear time goes down from roughly 2 hours to 15 minutes if the following Pets are owned:
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Bouncing Bob
,
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Peri
,
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Otto
,
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Ren
,
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Cindar
,
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Maxwell
, Azuzu, Harry and Webbie.

Agility for all 3 phases

Phase 1

The following Enhancements:

Phase 2

Here, you will fight The Herald Phase 2. This phase uses
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Ranged
so using
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Melee
will be the best bet due to the Combat Triangle bonuses against Ranged. The Phase can be fully Idled, it should take roughly 30 minutes ( 10 minutes if
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Astrology
has been reached.).

The Palladium Onyx Ring should be equipped in the Passive Slot, this way you don't get the negative -1% DR when it's equipped in the Ring Slot.

This will require the following Skill Levels on top of the Phase 1 requirements:

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    Level 120
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    Level 120


The following Enhancements:

Phase 3

Here, you will fight The Herald. This phase uses
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Magic
, so to make best use of the combat triangle, Ranged would be ideal. However, since this fight is impossible to idle no matter what, the guide will default to a skill that does not have its damage reduced when manually eating,
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Magic
!


This fight is different from the others. The Herald has a special unavoidable attack Sealed Fate which instantly kills the player if they are below 90% health when it activates. This means this phase cannot be idled, and the player must pay attention to the fight in order to heal themselves to full
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HP
when the boss is using the attack and keep themselves alive for all other attacks. Remember that the boss will be attacking very quickly due to Reign over Time.

When Manual Eating this boss there are 2 choices of how to do this.

  • You can apply Reaction Manual Eating, Eating only when needed, after The Herald hits you, you hit The Herald then you Eat before The Herald hits again. This gets nearly impossible to do effectively at high stacks of "Reign over TIme"
  • Just hold the eat button the entire fight.

The Herald does not apply stacks of Affliction, which does make things easier.

The Phase should last roughly 30 minutes, 5 minutes if
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Ashtar
is fully maxed. The
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Yak
SynergyIcon.png
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Dragon
will prevent Burn from doing any damage, saving you a lot of Manual Eating or risk of Death.


The following Enhancements:

Ancient Relics

Due to the nature of Ancient Relics, this mode is a lot more powerful than it's standard counterpart.

The Standard Method here works just fine for this mode, however it can be done with much less gear and Levels in Ancient Relics Mode.

This method will require the following Relics numbers to be obtained:

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    Attack
    - 1,2,3,4,5 - Master Relic
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    Strength
    - 1,2,3,4,5 - Master Relic
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    Hitpoints
    - 1,2,3,4,5 - Master Relic
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    Agility
    - 3
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    Magic
    - 5 (Relics 1,2,4 speed up the kill time quite a bit but aren't required)
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    Astrology
    - 1,2,3,4,5 - Master Relic

Much like the previous Cheese Method, there are 2 ways of Eating, Reaction Manual Eating - Eating whenever Damage is taken, or just holding "Enter" on the Eat button (only possible on PC). You need to double click the word "Food" in-game, then press tab, this will allow you to hold "Enter" for the entire fight. Do notice that the popup for Harold at the final Kill of Phase 3 will not Show up this way.

This will require the following Skill Levels:

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    Level 90
    or
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    Level 90
    for Damage Reduction Potion IV
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    Level 99
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    Level 99
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    Level 112
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    Level 112
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    Level 112
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    Level 114
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    Level 115
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    Level 115
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    Level 90
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    Level 118
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    Level 118


Agility for all 3 Phases


Phase 1 & 2

There is no need to swap equipment between Phase 1 and Phase 2.


Phase 3