Stronghold of Magic/Guide: Difference between revisions

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{{StrategyGuide}}
{{StrategyGuide}}
{{V|1.3}}
{{UserContentVersion|1.3}}


This Dungeon contains 72 waves of Monsters that need to be fought. All Monsters in this area deal [[Pure Damage]].
This [[Strongholds|Stronghold]] contains 72 Monsters, all of which deal [[Pure Damage]].


This Dungeon requires {{ZoneIcon|Hall of Wizards}} to be cleared 50 times to access. This Dungeon also requires {{Skill|Slayer}} Level 45.
Accessing this Stronghold requires {{Skill|Slayer}} Level 45 and 50 clears of the {{ZoneIcon|Hall of Wizards}}.


== Rewards ==


* This Standard Difficulty of the Dungeon rewards 1 {{ItemIcon|Magic Enhancement Scroll}} which always contains 1 [[Magic Enhancement]].
The '''Standard''' tier of this [[Strongholds|Stronghold]] drops 1 {{ItemIcon|Magic Enhancement Scroll}} that contains one of the following [[Enhancements]], all of which need to be equipped to do the Augmented tier of the Stronghold:
* This (Augmented) Difficulty of the Dungeon rewards 1 {{ItemIcon|Magic Enhancement Scroll (Augmented)}} which always contains 1 [[Magic Enhancement (Augmented)]].
* This (Superior) Difficulty of the Dungeon has a 1/100 chance of rewarding a {{ItemIcon|Magic Enhancement (Superior)}}.
** The (Superior) Difficulty also has a 1/250 chance of rewarding {{PetIcon|Caleb}}.
 
The Standard version of this [[Strongholds]] drops {{ItemIcon|Magic Enhancement Scroll}} that contains one of the following [[Enhancements]], these need to be equipped to do the (Augmented) version of the [[Strongholds]]:
* 4/7 (57.14%) for {{ItemIcon|Magic Enhancement 1}}
* 4/7 (57.14%) for {{ItemIcon|Magic Enhancement 1}}
* 2/7 (28.57%) for {{ItemIcon|Magic Enhancement 2}}
* 2/7 (28.57%) for {{ItemIcon|Magic Enhancement 2}}
* 1/7 (14.29%) for {{ItemIcon|Magic Enhancement 3}}
* 1/7 (14.29%) for {{ItemIcon|Magic Enhancement 3}}


 
The '''Augmented''' tier of this [[Strongholds|Stronghold]] drops 1 {{ItemIcon|Magic Enhancement Scroll (Augmented)}} that contains one of the following [[Enhancements]], all of which need to be equipped to do the Superior tier of the Stronghold:
The (Augmented) version of this [[Strongholds]] drops [[ItemIcon|Magic Enhancement Scroll (Augmented)]] that contains one of the following [[Enhancements]], these need to be equipped to do the (Superior) version of the [[Strongholds]]:
* 2/3 (66.67%) for {{ItemIcon|Magic Enhancement 1 (Augmented)}}
* 2/3 (66.67%) for {{ItemIcon|Magic Enhancement 1 (Augmented)}}
* 1/4 (25.00%) for {{ItemIcon|Magic Enhancement 2 (Augmented)}}
* 1/4 (25.00%) for {{ItemIcon|Magic Enhancement 2 (Augmented)}}
* 1/12 (8.33%) for {{ItemIcon|Magic Enhancement 3 (Augmented)}}
* 1/12 (8.33%) for {{ItemIcon|Magic Enhancement 3 (Augmented)}}


The '''Superior''' tier of this Stronghold has a 1/100 chance of rewarding a {{ItemIcon|Magic Enhancement (Superior)}} and a 1/250 chance of rewarding {{PetIcon|Caleb}}.


== Simulation Notes ==
* The food and clears per hour are calculated using the '''Standard tier''', so these quantities will be slightly lower when running the '''Augmented and Superior tiers''' of this [[Strongholds|Stronghold]].
* All Data was gathered from the [[Combat Simulator]]. For more accurate numbers you will have to plug in your own Data on top of the setups.
* All Data was gathered from the [[Combat Simulator]]. For more accurate numbers you will have to plug in your own Data on top of the setups.
** No [[Pets]], [[Potions]], {{Skill|Agility}} or {{Skill|Astrology}} were included in these calculations.
** No [[Pets]], [[Potions]], {{Skill|Agility}} or {{Skill|Astrology}} were included in these calculations.
* If you wish to tweak the [[Combat Simulator]] Exports yourself, they can be found [[/Sims|here]].


== Level 20-40 Idle ==


* The clear per hour numbers are slightly lower on the (Augmented) and (Superior) versions of this [[Strongholds]].
{{Skill|Ranged}} is the best option to [[Idle]] this tier at these levels. Be sure to use the Rapid Attack Style.
 
=== Level 20-40 Idle ===
 
{{Skill|Ranged}} is the best option to [[Idle]] this difficulty at this point. Be sure to use the [[Rapid]] Attack Style.


It can be Idled with:
It can be Idled with:
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*** Level 50 Combat Stats and [[D-Hide_Equipment#Green_D-Hide|Green D-Hide Armour]] will have slightly lower clears per hour at 2.98 clears per hour. Using roughly {{ItemIcon|Lobster|qty=900}} per hour.
*** Level 50 Combat Stats and [[D-Hide_Equipment#Green_D-Hide|Green D-Hide Armour]] will have slightly lower clears per hour at 2.98 clears per hour. Using roughly {{ItemIcon|Lobster|qty=900}} per hour.
*** Level 60 Combat Stats and  [[D-Hide_Equipment#Red_D-Hide|Red D-Hide Armour]] with {{ItemIcon|Redwood Longbow}}/{{ItemIcon|Dragon Arrows}} will have slightly higher clears per hour at 3.65 clears per hour with {{Skill|Prayer}} switched accordingly to the highest available {{Skill|Ranged}} boosting one. Using roughly {{ItemIcon|Lobster|qty=815}} per hour.
*** Level 60 Combat Stats and  [[D-Hide_Equipment#Red_D-Hide|Red D-Hide Armour]] with {{ItemIcon|Redwood Longbow}}/{{ItemIcon|Dragon Arrows}} will have slightly higher clears per hour at 3.65 clears per hour with {{Skill|Prayer}} switched accordingly to the highest available {{Skill|Ranged}} boosting one. Using roughly {{ItemIcon|Lobster|qty=815}} per hour.
*** Level 70 Combat Stats and  [[D-Hide_Equipment#Black_D-Hide|Black D-Hide Armour]] with {{ItemIcon|Ancient Crossbow}}/{{ItemIcon|Emerald Bolts}} will have slightly higher clears per hour at 4.65 clears per hour with {{Skill|Prayer}} switched accordingly to the highest available {{Skill|Ranged}} boosting one. Using roughly {{ItemIcon|Lobster|qty=665}} per hour.
*** Level 70 Combat Stats and  [[D-Hide_Equipment#Black_D-Hide|Black D-Hide Armour]] with {{ItemIcon|Ancient Crossbow}}/{{ItemIcon|Emerald Bolts}} will have slightly higher clears per hour at 4.65 clears per hour with {{Skill|Prayer}} switched accordingly to the highest available {{Skill|Ranged}} boosting one. Using roughly {{ItemIcon|Lobster|qty=665}} per hour.<br/><br/>
 
 
* (Superior) needs {{Skill|Hitpoints}} Level 57 to [[Idle]] safely.


==== Gear ====
* (Superior) needs {{Skill|Hitpoints}} Level 57 to [[Idle]] safely.<br/><br/>


* Prayers: {{PrayerIcon|Sharp Eye}} and {{PrayerIcon|Hawk Eye}}   
* Prayers: {{PrayerIcon|Sharp Eye}} and {{PrayerIcon|Hawk Eye}}   
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}}
}}


==== [[Combat Simulator]] Export====
== God Gear Idle ==
 
[[Stronghold_of_Magic/Guide/Sims#1|Please follow the link and Expand 1]]
 
=== God Gear Idle ===


Level 90 [[Combat]] Stats & {{Skill|Prayer}} Level 95 were used for these calculations.
Level 90 [[Combat]] Stats & {{Skill|Prayer}} Level 95 were used for these calculations.


The [[Food]] used to estimate [[Food]] usage was {{ItemIcon|Lobster}}.
[[Food]] usage was estimated using {{ItemIcon|Lobster|Lobsters}}.
 


==== Magic ====
==== Magic ====


* {{ItemIcon|Cloudburst Staff}} using {{Icon|Water Surge|type=spell}} gets roughly 8.00 clears per hour. Using roughly {{ItemIcon|Lobster|qty=118}}. And uses roughly 26k [[Runes]] per hour.
* {{ItemIcon|Cloudburst Staff}} using {{Icon|Water Surge|type=spell}} gets roughly 8.00 clears per hour. Using roughly {{ItemIcon|Lobster|qty=118}}. And uses roughly 26k [[Runes]] per hour.
* {{ItemIcon|Magic Wand (Elite)}}/{{ItemIcon|Book of Eli}} using {{Icon|Frostbite|type=spell}} gets roughly 6.55 clears per hour. Using roughly {{ItemIcon|Lobster|qty=155}}. And uses roughly 34k [[Runes]] per hour.
* {{ItemIcon|Magic Wand (Elite)}}/{{ItemIcon|Book of Eli}} using {{Icon|Frostbite|type=spell}} gets roughly 6.55 clears per hour. Using roughly {{ItemIcon|Lobster|qty=155}}. And uses roughly 34k [[Runes]] per hour.<br/><br/>
 
===== Gear =====


* Spell: {{Icon|Water Surge|type=spell}}
* Spell: {{Icon|Water Surge|type=spell}}
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|familiar11 = !{{Synergy|Witch|Dragon}}
|familiar11 = !{{Synergy|Witch|Dragon}}
}}
}}
===== [[Combat Simulator]] Export=====
[[Stronghold_of_Magic/Guide/Sims#2|Please follow the link and Expand #2]]


==== Melee ====
==== Melee ====
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* {{ItemIcon|Infernal Claw}} gets 5.45 clears per hour. Using roughly {{ItemIcon|Lobster|qty=475}}.
* {{ItemIcon|Infernal Claw}} gets 5.45 clears per hour. Using roughly {{ItemIcon|Lobster|qty=475}}.
* {{ItemIcon|Tidal Edge}} gets 6.15 clears per hour. Using roughly {{ItemIcon|Lobster|qty=395}}.
* {{ItemIcon|Tidal Edge}} gets 6.15 clears per hour. Using roughly {{ItemIcon|Lobster|qty=395}}.
* {{ItemIcon|Ultima Godsword}} gets 6.45 clears per hour. Using roughly {{ItemIcon|Lobster|qty=290}}.
* {{ItemIcon|Ultima Godsword}} gets 6.45 clears per hour. Using roughly {{ItemIcon|Lobster|qty=290}}.<br/><br/>
 
 
* {{ItemIcon|Eradicating Gloves (m)}} is a slight increase to clears per hour if owned.


===== Gear =====
* {{ItemIcon|Eradicating Gloves (m)}} is a slight increase to clears per hour if owned.<br/><br/>


* Prayers: {{PrayerIcon|Piety}} & {{PrayerIcon|Battleheart}}
* Prayers: {{PrayerIcon|Piety}} & {{PrayerIcon|Battleheart}}
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|familiar11 = !{{Synergy|Minotaur|Dragon}}
|familiar11 = !{{Synergy|Minotaur|Dragon}}
}}
}}
===== [[Combat Simulator]] Export=====
[[Stronghold_of_Magic/Guide/Sims#3|Please follow the link and Expand #3]]


==== Ranged ====
==== Ranged ====
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* {{ItemIcon|Shockwave}}/{{ItemIcon|Jadestone Bolts}} gets 7.40 clears per hour. Using roughly {{ItemIcon|Lobster|qty=550}}.
* {{ItemIcon|Shockwave}}/{{ItemIcon|Jadestone Bolts}} gets 7.40 clears per hour. Using roughly {{ItemIcon|Lobster|qty=550}}.
* {{ItemIcon|Stormsnap}}/{{ItemIcon|Ancient Arrows}} gets 7.10 clears per hour. Using roughly {{ItemIcon|Lobster|qty=555}}.
* {{ItemIcon|Stormsnap}}/{{ItemIcon|Ancient Arrows}} gets 7.10 clears per hour. Using roughly {{ItemIcon|Lobster|qty=555}}.
* {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} gets 9.45 clears per hour. Using roughly {{ItemIcon|Lobster|qty=540}}.
* {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} gets 9.45 clears per hour. Using roughly {{ItemIcon|Lobster|qty=540}}.<br/><br/>
 
 
* {{ItemIcon|Eradicating Gloves (m)}} is a slight increase to clears per hour if owned.


===== Gear =====
* {{ItemIcon|Eradicating Gloves (m)}} is a slight increase to clears per hour if owned.<br/><br/>


* Prayers: {{PrayerIcon|Rigour}} & {{PrayerIcon|Battleheart}}
* Prayers: {{PrayerIcon|Rigour}} & {{PrayerIcon|Battleheart}}
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}}
}}


===== [[Combat Simulator]] Export=====
== Post Throne of the Herald Idle ==
 
[[Stronghold_of_Magic/Guide/Sims#4|Please follow the link and Expand #4]]
 
=== Post Throne of the Herald Idle ===
 
Includes {{AoD}}[[Atlas of Discovery Expansion]] Items.


Includes {{AoD}} [[Atlas of Discovery Expansion]] Items.<br/>
[[Pets]], [[Potions]], {{Skill|Agility}} and {{Skill|Astrology}} are included in this section.  
[[Pets]], [[Potions]], {{Skill|Agility}} and {{Skill|Astrology}} are included in this section.  


==== Agility ====
==== Agility ====


{{Skill|Agility}} is the same for both setups.
{{Skill|Agility}} is the same for all three setups.


{{AgilityCourseTable
{{AgilityCourseTable
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* This setup gets 39.95 clears per hour.  
* This setup gets 39.95 clears per hour.  
* Uses no [[Food]].  
* Uses no [[Food]].  
* Uses 118k [[Runes]] per hour.
* Uses 118k [[Runes]] per hour.<br/><br/>
 
===== Gear =====


* Spell: {{Icon|Thunder Strike|type=spell}}
* Spell: {{Icon|Thunder Strike|type=spell}}
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|familiar11 = !{{Synergy|Witch|Spectre}}
|familiar11 = !{{Synergy|Witch|Spectre}}
}}
}}
===== [[Combat Simulator]] Export=====
[[Stronghold_of_Magic/Guide/Sims#5|Please follow the link and Expand #5]]


==== Melee ====
==== Melee ====
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* This setup gets 36.33 clears per hour.  
* This setup gets 36.33 clears per hour.  
* Uses no [[Food]].  
* Uses no [[Food]].  
* It is slightly less clears per hour at no [[Runes|Rune]] or {{ItemIcon|Divine Javelin}} cost.
* It is slightly less clears per hour at no [[Runes|Rune]] or {{ItemIcon|Divine Javelin}} cost.<br/><br/>
 
===== Gear =====


* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
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|familiar11 = !{{Synergy|Minotaur|Fox}}
|familiar11 = !{{Synergy|Minotaur|Fox}}
}}
}}
===== [[Combat Simulator]] Export=====
[[Stronghold_of_Magic/Guide/Sims#6|Please follow the link and Expand #6]]


==== Ranged ====
==== Ranged ====


* This setup gets 39.53 clears per hour.  
* This setup gets 39.53 clears per hour.  
* Uses no [[Food]].  
* Uses no [[Food]].  
* Uses 3014 {{ItemIcon|Divine Javelin}} per hour.
* Uses 3014 {{ItemIcon|Divine Javelin}} per hour.
===== Gear =====


* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
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|familiar11 = !{{Synergy|Centaur|Fox}}
|familiar11 = !{{Synergy|Centaur|Fox}}
}}
}}
===== [[Combat Simulator]] Export=====
[[Stronghold_of_Magic/Guide/Sims#7|Please follow the link and Expand #7]]


<br> <br>
<br> <br>
{{CombatNav|Dungeon}}
{{CombatNav|Dungeon}}
{{Menu}}
{{Menu}}

Latest revision as of 01:47, 6 July 2024

This Stronghold contains 72 Monsters, all of which deal Pure Damage.

Accessing this Stronghold requires Slayer Level 45 and 50 clears of the Hall of Wizards.

Rewards

The Standard tier of this Stronghold drops 1
Error creating thumbnail: File missing
Magic Enhancement Scroll
that contains one of the following Enhancements, all of which need to be equipped to do the Augmented tier of the Stronghold: The Augmented tier of this Stronghold drops 1
Error creating thumbnail: File missing
Magic Enhancement Scroll (Augmented)
that contains one of the following Enhancements, all of which need to be equipped to do the Superior tier of the Stronghold: The Superior tier of this Stronghold has a 1/100 chance of rewarding a
Error creating thumbnail: File missing
Magic Enhancement (Superior)
and a 1/250 chance of rewarding
Error creating thumbnail: File missing
Caleb
.

Simulation Notes

  • The food and clears per hour are calculated using the Standard tier, so these quantities will be slightly lower when running the Augmented and Superior tiers of this Stronghold.
  • All Data was gathered from the Combat Simulator. For more accurate numbers you will have to plug in your own Data on top of the setups.
  • If you wish to tweak the Combat Simulator Exports yourself, they can be found here.

Level 20-40 Idle

Ranged is the best option to Idle this tier at these levels. Be sure to use the Rapid Attack Style.

It can be Idled with:

Example of Gear to use:

God Gear Idle

Level 90 Combat Stats & Prayer Level 95 were used for these calculations.

Food usage was estimated using Lobsters.

Magic

Melee

All these Weapons are pretty similar when it comes to clears per hour.

Ranged

Post Throne of the Herald Idle

Includes AoD.png Atlas of Discovery Expansion Items.
Pets, Potions, Agility and Astrology are included in this section.

Agility

Agility is the same for all three setups.

Magic

  • This setup gets 39.95 clears per hour.
  • Uses no Food.
  • Uses 118k Runes per hour.

Melee

  • This setup gets 36.33 clears per hour.
  • Uses no Food.
  • It is slightly less clears per hour at no Rune or Divine Javelin cost.

Ranged