Cursed Forest/Guide: Difference between revisions

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{{RequiresTotH}}
{{RequiresTotH}}
{{StrategyGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. Information on equipment, mechanics and strategies are on this page.}}
{{StrategyGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. Information on equipment, mechanics and strategies are on this page.}}
{{UserContentVersion|1.3}}
{{UserContentVersion|1.3.1}}


* If you wish to tweak the [[Combat Simulator]] Exports yourself, they can be found [[/Sims|here]].
* If you wish to tweak the [[Combat Simulator]] Exports yourself, they can be found [[/Sims|here]].
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* {{SkillReq|Agility|99}}
* {{SkillReq|Agility|99}}
* {{SkillReq|Astrology|99}}
* {{SkillReq|Astrology|99}}
* {{SkillReq|Hitpoints|99}}
* {{SkillReq|Hitpoints|110}}
* {{SkillReq|Magic|99}}
* {{SkillReq|Magic|110}}
* {{SkillReq|Ranged|110}}





Latest revision as of 21:55, 18 November 2024

Why Idle This?

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    Cursed Forest
    is mainly cleared for the Curse Masks. These have 1% dr over the previous BIS gear and apply a curse when the enemy spawns.
  • Voodoo Trinket is obtained during this dungeon and is required for a smooth
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    Throne of the Herald
    fight.
  • Once cleared 100 times, the Despair Curse is unlocked and will be used against enemies with high health, as it does percentage based damage.

Dungeon Mechanics

  • This dungeon's gimmick is that all enemies are immune to curses and attack styles other than magic. As such, you will need to use the
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    Magic
    to clear this dungeon
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    Cursed Forests's
    final enemy, Lady Darkheart has a passive effect which gives them +500% curse lifesteal. Additionally, they have 3 attacks which will apply curses to you, and another attack which deals double damage if you are cursed. The lifesteal by iteself already makes this boss incredibly annoying, and the double damage requires you to balance survivability and damage output.

Introduction

There are several options for this boss in this Guide. All the portions will have their Skill requirements and estimated clears per hour listed. Please choose the option from the Table of Contents that best suits you, or make your own!

A Manual Eating clear with God Gear and without the Atlas of Discovery Expansion is technically possible, but a clear would take around 2 hours so isn't included.

Standard Guides

Manual Eating With God Gear & 99 Stats WITH AoD


Required Skill Levels

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    Level 60
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    Level 60
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    Level 70
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    Level 85
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    Level 85
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    Level 90
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    Level 90
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    Level 95
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    Level 99
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    Level 99
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    Level 99
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    Level 99
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    Level 118


Gear

Agility


Idle Low Stats WITHOUT AoD 115 Runecrafting

  • Estimated clears per hour: 5 / 5.5 Cursed Chest
  • Estimated clears per hour with
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    Level 120
    : 12.5 / 13 Cursed Chest
  • Estimated clears per hour with
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    Level 120
    : 7 / 9 Cursed Chest
  • Estimated clears per hour with
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    Level 120
    and
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    Level 120
    : 14 / 18 Cursed Chest

Required Skill Levels

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    Level 60
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    Level 60
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    Level 70
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    Level 99
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    Level 99
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    Level 90
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    Level 100
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    Level 105
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    Level 110
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    Level 110
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    Level 111
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    Level 115


Recommended Skill Levels

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    Level 100
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    Level 100
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    Level 105
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    Level 110
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    Level 110
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    Level 120
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    Level 120
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    Level 120

Gear



Agility


Idle Low Stats WITH AoD 112 Runecrafting

  • Estimated clears per hour: 9.5 / 10.5 Cursed Chest
  • Estimated clears per hour with
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    Level 120
    : 17.5 / 20 Cursed Chest
  • Estimated clears per hour with
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    Level 120
    : 13 / 16.5 Cursed Chest
  • Estimated clears per hour with
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    Level 120
    and
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    Level 120
    : 28.3 / 31 Cursed Chest
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    Level 114
    Increases clears per hour by 1

Required Skill Levels

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    Level 60
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    Level 60
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    Level 70
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    Level 90
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    Level 90
    - If not obtaining Damage Reduction Potion IV from
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    Cartography
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    Level 99
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    Level 99
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    Level 100
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    Level 105
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    Level 110
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    Level 110
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    Level 110
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    Level 112
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    Level 118


Recommended Skill Levels

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    Level 105
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    Level 110
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    Level 110
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    Level 114
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    Level 120
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    Level 120
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    Level 120
    & Full Hex Mastery
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    Level 120

Gear

Agility


Idle High Level Method (Nearly all 120s) with Vorloran WITHOUT AoD

There is an expected death rate of 0.0015 deaths per hour. This is negligible but still present. If you wish to negate this completely, make sure you have
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Agility
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Waterfall Crossing
at max
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.

Required Skill Levels

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    Level 60
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    Level 60
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    Level 70
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    Level 105
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    Level 110
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    Level 110
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    Level 115
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    Level 118
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    Level 120
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    Level 120
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    Level 120
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    Level 120
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    Level 120

Gear


Agility


Idle High Level Method (Nearly all 120s) with Vorloran WITH AoD

Required Skill Levels

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    Level 60
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    Level 60
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    Level 70
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    Level 105
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    Level 110
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    Level 110
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    Level 110
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    Level 115
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    Level 118
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    Level 120
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    Level 120
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    Level 120
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    Level 120
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    Level 120
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    Level 120

Gear

Agility


Ancient Relics Guides

Manual Eat (God Gear) Low Level Method

  • Estimated clears per hour: 8 or 17

You'll get around 8 clears per hour with the provided setup. Switching to Water Pulse Staff and putting Shield of Magic Power in the passive slot will increase this to around 17 clears per hour.

This is aimed at a first clear right out of killing
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Impending Darkness Event
. If you don't have Ocean Song or Water Pulse Staff you can use Magic Wand (Elite) but you'll have to use
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Incinerate
for about 6 clears per hour.


Tested with Relics:

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    - 1,2,3,4,5,Master
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    - 1,2,3,4,5,Master
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    - 1,2,3,4,5,Master
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    - 1,2,3,4,5,Master
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    - 3
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    - 1,2,3,4,5,Master

Required Skill Levels

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    Level 90
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    Level 95
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    Level 99
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    Level 99
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    Level 99
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    Level 99


Gear


Agility


Idle Low Level (110 Stats) Method

  • Estimated clears per hour: 8 or 16

There is no expected Death Rate with either option.

You'll get around 8 clears per hour with the provided setup. Switching to Water Pulse Staff and putting Shield of Magic Power in the passive slot will increase this to around 16 clears per hour. This is aimed at a clearing this Dungeon 100 times to unlock Despair.

If you don't have Ocean Song or Water Pulse Staff you can use Magic Wand (Elite) but you'll have to use
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Incinerate
for about 7 clears per hour.


Tested with Relics:

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    - 1,2,3,4,5,Master
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    - 1,2,3,4,5,Master
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    - 1,2,3,4,5,Master
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    - 1,2,3,4,5,Master
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    - 3
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    - 1,2,3,4,5,Master

Required Skill Levels

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    Level 90
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    Level 95
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    Level 99
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    Level 99
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    Level 110
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    Level 110
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    Level 110


Gear

Agility