Stronghold of the Undead/Guide: Difference between revisions

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{{StrategyGuide}}
{{StrategyGuide}}
{{UserContentVersion|1.3}}
{{UserContentVersion|1.3.1}}


This Stronghold contains 72 Monsters, all of which deal [[Pure Damage]].
This Stronghold contains 72 Monsters, all of which deal [[Pure Damage]].
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Accessing this Stronghold requires {{Skill|Slayer}} Level 10 and 25 clears of the {{ZoneIcon|Undead Graveyard}}.
Accessing this Stronghold requires {{Skill|Slayer}} Level 10 and 25 clears of the {{ZoneIcon|Undead Graveyard}}.


* This Standard Difficulty of the Dungeon rewards 1 {{ItemIcon|Undead Enhancement Scroll}} which always contains 1 [[Undead Enhancement]].
Why run this Stronghold? It is the first Stronghold accessible in the game and therefore the first to provide equipment for the [[Enhancement]] slots. The three Standard and three Augmented Enhancements each provide a boost to one of: combat loot doubling (2% or 4%), melee max hit (3% or 6%), or global skill XP (2% or 4%). The {{Icon|Undead Enhancement (Superior)|Superior Enhancement}} combines the Augmented boosts and adds an accuracy boost (+4% Accuracy Rating per attack turn, up to 5 times).
* This (Augmented) Difficulty of the Dungeon rewards 1 {{ItemIcon|Undead Enhancement Scroll (Augmented)}} which always contains 1 {{Undead Enhancement (Augmented)]].
* This (Superior) Difficulty of the Dungeon has a 1/100 chance of rewarding a {{ItemIcon|Undead Enhancement (Superior)}} .
** The (Superior) Difficulty also has a 1/250 chance of rewarding {{PetIcon|Hades}} .


The Standard version of this [[Strongholds|Stronghold]] drops {{ItemIcon|Undead Enhancement Scroll}} that contains one of the following [[Enhancements]], these need to be equipped to do the (Augmented) version of the [[Strongholds]]:
== Rewards ==
* 4/7 (57.14%) for {{ItemIcon|Undead Enhancement 1}}
{| class="wikitable"
* 2/7 (28.57%) for {{ItemIcon|Undead Enhancement 2}}
|+Undead Enhancements from each Tier
* 1/7 (14.29%) for {{ItemIcon|Undead Enhancement 3}}
|-
!Stronghold Tier!!Reward!!Scroll Content
|-
|Standard
|1 {{ItemIcon|Undead Enhancement Scroll|Scroll}}
|
* 4/7 (57.14%) for {{ItemIcon|Undead Enhancement 1|1}}
* 2/7 (28.57%) for {{ItemIcon|Undead Enhancement 2|2}}
* 1/7 (14.29%) for {{ItemIcon|Undead Enhancement 3|3}}
|-
|Augmented
|1 {{ItemIcon|Undead Enhancement Scroll (Augmented)|Scroll (Augmented)}}
|
* 2/3 (66.67%) for {{ItemIcon|Undead Enhancement 1 (Augmented)|1 (Augmented)}}
* 1/4 (25.00%) for {{ItemIcon|Undead Enhancement 2 (Augmented)|2 (Augmented)}}
* 1/12 (8.33%) for {{ItemIcon|Undead Enhancement 3 (Augmented)|3 (Augmented)}}
|-
|Superior
|
* 1/100 chance for {{ItemIcon|Undead Enhancement (Superior)|(Superior)}}
* 1/250 chance for {{PetIcon|Hades}}
|}


The (Augmented) version of this [[Strongholds]] drops {{ItemIcon|Undead Enhancement Scroll (Augmented)}} that contains one of the following [[Enhancements]], these need to be equipped to do the (Superior) version of the [[Strongholds]]:
== Simulation Notes ==
* 2/3 (66.67%) for {{ItemIcon|Undead Enhancement 1 (Augmented)}}
* 1/4 (25.00%) for {{ItemIcon|Undead Enhancement 2 (Augmented)}}
* 1/12 (8.33%) for {{ItemIcon|Undead Enhancement 3 (Augmented)}}


 
* The food and clears per hour are calculated using the '''Standard tier''', so these quantities will be slightly lower when running the '''Augmented and Superior tiers''' of this [[Strongholds|Stronghold]].
* All Data was gathered from the [[Combat Simulator]]. For more accurate numbers you will have to plug in your own Data on top of the setups.
* All data was gathered from the [[Combat Simulator]]. For more accurate numbers you will have to plug in your own data on top of the setups.
** No [[Pets]], [[Potions]], {{Skill|Agility}} or {{Skill|Astrology}} were included in these calculations.
** No [[Pets]], [[Potions]], {{Skill|Agility}} or {{Skill|Astrology}} were included in these calculations.
* If you wish to tweak the [[Combat Simulator]] exports yourself, they can be found [[/Sims|here]].


== Level 20-40 Idle ==


* The clear per hour numbers are slightly lower on the (Augmented) and (Superior) versions of this [[Strongholds]].
[[Melee]] is the best option to [[Idle]] the Standard Tier at these levels. Be sure to use the [[Slash]] Attack Style when using a {{ItemIcon|Mithril Scimitar|Scimitar}}.
* If you wish to tweak the [[Combat Simulator]] Exports yourself, they can be found [[/Sims|here]].


= Standard Guide =
[[Food]] usage was estimated using {{ItemIcon|Shrimp}}.
 
=== Level 20-40 Idle ===
 
[[Melee]] is the best option to [[Idle]] this difficulty at this point. Be sure to use the [[Slash]] Attack Style when using a {{ItemIcon|Mithril Scimitar|Scimitar}}.
 
The [[Food]] used to estimate [[Food]] usage was {{ItemIcon|Shrimp}}.


It can be Idled with:
It can be Idled with:
* Level 20 Stats and [[Mithril Equipment|Mithril Armour]] with {{UpgradeIcon|Auto Eat - Tier III}} for 2.55 clears per hour. Using roughly {{ItemIcon|Shrimp|qty=275}}
* Level 20 Stats and [[Mithril Equipment|Mithril Armour]] with {{UpgradeIcon|Auto Eat - Tier III}} for 2.55 clears per hour. Using roughly {{ItemIcon|Shrimp|qty=275}}
* Level 30 Stats and [[Adamant Equipment|Adamant Armour]] with {{UpgradeIcon|Auto Eat - Tier II}} for 3.25 clears per hour. Using roughly {{ItemIcon|Shrimp|qty=200}}
* Level 30 Stats and [[Adamant Equipment|Adamant Armour]] with {{UpgradeIcon|Auto Eat - Tier II}} for 3.25 clears per hour. Using roughly {{ItemIcon|Shrimp|qty=200}}
* Level 40 Stats and [[Rune Equipment|Rune Armour]] with {{UpgradeIcon|Auto Eat - Tier I}} for 4.05 clears per hour. Using roughly {{ItemIcon|Shrimp|qty=115}}
* Level 40 Stats and [[Rune Equipment|Rune Armour]] with {{UpgradeIcon|Auto Eat - Tier I}} for 4.05 clears per hour. Using roughly {{ItemIcon|Shrimp|qty=115}}<br><br>
 


* Prayers: {{PrayerIcon|Superhuman Strength}} and {{PrayerIcon|Improved Reflexes}}   
* Prayers: {{PrayerIcon|Superhuman Strength}} and {{PrayerIcon|Improved Reflexes}}   
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}}
}}


 
== God Gear Idle ==
=== God Gear Idle ===


Level 90 [[Combat]] Stats were used for these calculations.
Level 90 [[Combat]] Stats were used for these calculations.


The [[Food]] used to estimate [[Food]] usage was {{ItemIcon|Lobster}}.
[[Food]] usage was estimated using {{ItemIcon|Lobster|Lobsters}}.


A {{Skill|Ranged}} Setup only gets roughly 2/3rds the clears per hour as {{Skill|Magic}} or {{Skill|Attack|Melee}} and is therefor skipped in this Guide.
A God Gear {{Skill|Ranged}} Setup gets roughly 1/3rd fewer clears per hour than God Gear {{Skill|Magic}} or {{Skill|Attack|Melee}} Setups. Therefore, Ranged with God Gear is not recommended for idling.


==== Magic ====
=== Magic ===


* {{ItemIcon|Cloudburst Staff}} with {{Icon|Water Surge|type=spell}} gets roughly 9.45 clears per hour. Using no [[Food]]. And uses roughly 12.7k [[Runes]] per hour.
* {{ItemIcon|Cloudburst Staff}} with {{Icon|Water Surge|type=spell}} gets roughly 9.45 clears per hour. Using no [[Food]]. And uses roughly 12.7k [[Runes]] per hour.
** {{ItemIcon|Magic Wand (Elite)}}/{{ItemIcon|Book of Eli}} with {{Icon|Frostbite|type=spell}} gets roughly 10.25 clears per hour. Using roughly {{ItemIcon|Lobster|qty=3}}. And uses roughly 24.5k [[Runes]] per hour.
** {{ItemIcon|Magic Wand (Elite)}}/{{ItemIcon|Book of Eli}} with {{Icon|Frostbite|type=spell}} gets roughly 10.25 clears per hour. Using roughly {{ItemIcon|Lobster|qty=3}}. And uses roughly 24.5k [[Runes]] per hour.<br><br>
 


* Spell: {{Icon|Frostbite|type=spell}} or {{Icon|Water Surge|type=spell}} with {{ItemIcon|Cloudburst Staff}}
* Spell: {{Icon|Frostbite|type=spell}} or {{Icon|Water Surge|type=spell}} with {{ItemIcon|Cloudburst Staff}}
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}}
}}


 
=== Melee ===
==== Melee ====


All these [[Weapons]] are pretty similar when it comes to clears per hour and use no [[Food]].
All these [[Weapons]] are pretty similar when it comes to clears per hour and use no [[Food]].
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* {{ItemIcon|Tidal Edge}} gets 8.95 clears per hour
* {{ItemIcon|Tidal Edge}} gets 8.95 clears per hour


 
* {{ItemIcon|Eradicating Gloves (m)}} is a slight increase to clears per hour if owned.<br><br>
* {{ItemIcon|Eradicating Gloves (m)}} is a slight increase to clears per hour if owned.
 


* Prayers: {{PrayerIcon|Piety}} & {{PrayerIcon|Battleheart}}
* Prayers: {{PrayerIcon|Piety}} & {{PrayerIcon|Battleheart}}
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}}
}}


==== Ranged ====
=== Ranged ===


* {{ItemIcon|Ancient Crossbow}}/{{ItemIcon|Jadestone Bolts}} gets 8.05 clears per hour. Using roughly {{ItemIcon|Lobster|qty=545}}.
* {{ItemIcon|Ancient Crossbow}}/{{ItemIcon|Jadestone Bolts}} gets 8.05 clears per hour. Using roughly {{ItemIcon|Lobster|qty=545}}.
* {{ItemIcon|Shockwave}}/{{ItemIcon|Jadestone Bolts}} gets 8.30 clears per hour. Using roughly {{ItemIcon|Lobster|qty=460}}.
* {{ItemIcon|Shockwave}}/{{ItemIcon|Jadestone Bolts}} gets 8.30 clears per hour. Using roughly {{ItemIcon|Lobster|qty=460}}.
* {{ItemIcon|Stormsnap}}/{{ItemIcon|Ancient Arrows}} gets 7.70 clears per hour. Using roughly {{ItemIcon|Lobster|qty=795}}.
* {{ItemIcon|Stormsnap}}/{{ItemIcon|Ancient Arrows}} gets 7.70 clears per hour. Using roughly {{ItemIcon|Lobster|qty=795}}.
* {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} gets 9.60 clears per hour. Using roughly {{ItemIcon|Lobster|qty=270}}.
* {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} gets 9.60 clears per hour. Using roughly {{ItemIcon|Lobster|qty=270}}.<br><br>
 
 
* {{ItemIcon|Eradicating Gloves (m)}} is a slight increase to clears per hour if owned.


* {{ItemIcon|Eradicating Gloves (m)}} is a slight increase to clears per hour if owned.<br><br>


* Prayers: {{PrayerIcon|Rigour}} & {{PrayerIcon|Battleheart}}
* Prayers: {{PrayerIcon|Rigour}} & {{PrayerIcon|Battleheart}}
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}}
}}


== Post Throne of the Herald Idle ==


=== Post Throne of the Herald Idle ===
Includes {{AoD}} [[Atlas of Discovery Expansion]] Items.<br>
[[Pets]], {{Skill|Agility}} and {{Skill|Astrology}} are included in this section.


Includes {{AoD}}[[Atlas of Discovery Expansion]] Items.
=== Agility ===
 
[[Pets]], {{Skill|Agility}} and {{Skill|Astrology}} are included in this section.
 
==== Agility ====


{{Skill|Agility}} is the same for all 3 setups.
{{Skill|Agility}} is the same for all 3 setups.
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}}
}}


==== Magic ====
=== Magic ===


* This setup gets 40 clears per hour.  
* This setup gets 40 clears per hour.  
* Uses no [[Food]].  
* Uses no [[Food]].  
* Uses 100.8k [[Runes]] per hour.
* Uses 100.8k [[Runes]] per hour.<br><br>
 


* Spell: {{Icon|Thunder Strike|type=spell}}
* Spell: {{Icon|Thunder Strike|type=spell}}
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}}
}}


 
=== Melee ===
==== Melee ====


* This setup gets 39.90 clears per hour.  
* This setup gets 39.90 clears per hour.  
* Uses no [[Food]].  
* Uses no [[Food]].  
* It is slightly less clears per hour at no [[Runes|Rune]] or {{ItemIcon|Divine Javelin}} cost.
* Gets slightly fewer clears per hour at no [[Runes|Rune]] or {{ItemIcon|Divine Javelin}} cost.<br><br>
 


* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
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}}
}}


==== Ranged ====
=== Ranged ===
 


* This setup gets 39.96 clears per hour.  
* This setup gets 39.96 clears per hour.  
* Uses no [[Food]].  
* Uses no [[Food]].  
* Uses 2890 {{ItemIcon|Divine Javelin}} per hour.
* Uses 2890 {{ItemIcon|Divine Javelin}} per hour.<br><br>
 


* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}

Latest revision as of 21:59, 18 November 2024

This Stronghold contains 72 Monsters, all of which deal Pure Damage.

Accessing this Stronghold requires
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Slayer
Level 10 and 25 clears of the
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Undead Graveyard
. Why run this Stronghold? It is the first Stronghold accessible in the game and therefore the first to provide equipment for the Enhancement slots. The three Standard and three Augmented Enhancements each provide a boost to one of: combat loot doubling (2% or 4%), melee max hit (3% or 6%), or global skill XP (2% or 4%). The
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Superior Enhancement
combines the Augmented boosts and adds an accuracy boost (+4% Accuracy Rating per attack turn, up to 5 times).

Rewards

Undead Enhancements from each Tier
Stronghold Tier Reward Scroll Content
Standard 1
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Scroll
  • 4/7 (57.14%) for
    Error creating thumbnail: File missing
    1
  • 2/7 (28.57%) for
    Error creating thumbnail: File missing
    2
  • 1/7 (14.29%) for
    Error creating thumbnail: File missing
    3
Augmented 1
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Scroll (Augmented)
  • 2/3 (66.67%) for
    Error creating thumbnail: File missing
    1 (Augmented)
  • 1/4 (25.00%) for
    Error creating thumbnail: File missing
    2 (Augmented)
  • 1/12 (8.33%) for
    Error creating thumbnail: File missing
    3 (Augmented)
Superior
  • 1/100 chance for
    Error creating thumbnail: File missing
    (Superior)
  • 1/250 chance for
    Error creating thumbnail: File missing
    Hades

Simulation Notes

  • The food and clears per hour are calculated using the Standard tier, so these quantities will be slightly lower when running the Augmented and Superior tiers of this Stronghold.
  • All data was gathered from the Combat Simulator. For more accurate numbers you will have to plug in your own data on top of the setups.
    • No Pets, Potions,
      Error creating thumbnail: File missing
      Agility
      or
      Error creating thumbnail: File missing
      Astrology
      were included in these calculations.
  • If you wish to tweak the Combat Simulator exports yourself, they can be found here.

Level 20-40 Idle

Melee is the best option to Idle the Standard Tier at these levels. Be sure to use the Slash Attack Style when using a Scimitar.

Food usage was estimated using Shrimp.

It can be Idled with:

Example of Gear to use:

God Gear Idle

Level 90 Combat Stats were used for these calculations.

Food usage was estimated using Lobsters.

A God Gear
Error creating thumbnail: File missing
Ranged
Setup gets roughly 1/3rd fewer clears per hour than God Gear
Error creating thumbnail: File missing
Magic
or
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Melee
Setups. Therefore, Ranged with God Gear is not recommended for idling.

Magic

  • Spell:
    Error creating thumbnail: File missing
    Frostbite
    or
    Error creating thumbnail: File missing
    Water Surge
    with Cloudburst Staff
  • Aurora:
    Error creating thumbnail: File missing
    Surge II
    (Optional) Gives 0.35 extra clears for 5.5k Runes per hour.
    • Aurora:
      Error creating thumbnail: File missing
      Surge III
      with Book of Eli (Optional) Gives 0.75 extra clears for 6k Runes per hour.
  • Prayers:
    Error creating thumbnail: File missing
    Augury
    &
    Error creating thumbnail: File missing
    Battleheart

Melee

All these Weapons are pretty similar when it comes to clears per hour and use no Food.

Ranged

  • Prayers:
    Error creating thumbnail: File missing
    Rigour
    &
    Error creating thumbnail: File missing
    Battleheart

Post Throne of the Herald Idle

Includes Atlas of Discovery Expansion Items.

Pets,
Error creating thumbnail: File missing
Agility
and
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Astrology
are included in this section.

Agility

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Agility
is the same for all 3 setups.

Magic

  • This setup gets 40 clears per hour.
  • Uses no Food.
  • Uses 100.8k Runes per hour.

Melee

  • This setup gets 39.90 clears per hour.
  • Uses no Food.
  • Gets slightly fewer clears per hour at no Rune or Divine Javelin cost.

Ranged