Miolite Caves/Guide: Difference between revisions
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{{StrategyGuide}} | {{StrategyGuide}} | ||
{{UserContentVersion|1.3}} | {{UserContentVersion|1.3.1}} | ||
= | = Standard = | ||
== Ranged == | |||
Ranged is recommended for this dungeon due to the [[Combat Triangle]] Bonus. | |||
The {{Synergy|Occultist|Centaur}} Synergy almost doubles the clears per hour from 12 to roughly 21. | |||
This setup will need 410 {{Skill|Hitpoints|Hitpoints}} and 15% [[Damage Reduction]]. | |||
{{ItemIcon|Yew Shortbow}} can be used as an alternative for slightly lower clears per hour. | |||
* Prayers: {{PrayerIcon|Hawk Eye}} & {{PrayerIcon|Safeguard}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|showDR=true | |||
|helm1 = Ice Helmet | |||
|body1 = (U) Green D-hide Body | |||
|legs1 = (U) Green D-hide Chaps | |||
|boots1 = Ice Boots | |||
|gloves1 = (U) Green D-hide Vambraces | |||
|cape1 = Obsidian Cape | |||
|neck1 = Elite Amulet of Ranged | |||
|ring1 = Silver Diamond Ring | |||
|weapon1 = Ice Shortbow | |||
|ammo1 = Rune Arrows | |||
}} | |||
== Magic == | |||
Adding the 2 highest summons you can will increase your overall clears per hour. Expected clears per hour without summons is roughly 10 per hour. | |||
This setup will need 410 {{Skill|Hitpoints|Hitpoints}} and 19% [[Damage Reduction]]. | |||
* Spell: {{SpellIcon|Water Blast}} | |||
* Aurora: {{SpellIcon|Surge II}} | |||
* Prayers: {{PrayerIcon|Mystic Lore}} & {{PrayerIcon|Mystic Will}} | |||
{{Equipment/Recommended | |||
|showDR=true | |||
|helm1 = Water Adept Wizard Hat | |||
|body1 = Water Adept Wizard Robes | |||
|legs1 = Water Adept Wizard Bottoms | |||
|boots1 = Water Adept Wizard Boots | |||
|gloves1 = Paladin Gloves | |||
|cape1 = Obsidian Cape | |||
|neck1 = Elite Amulet of Magic | |||
|ring1 = Silver Diamond Ring | |||
|weapon1 = Magic Wand (Powerful) | |||
|shield1 = Book of Eli | |||
}} | |||
== Melee == | |||
Melee is discouraged for this dungeon due to the [[Combat Triangle]] disadvantage. | |||
The {{Synergy|Occultist|Minotaur}} Synergy will more than double the clears per hour from 4.5 to roughly 10.5. | |||
This setup will need 420 {{Skill|Hitpoints|Hitpoints}} and 32% [[Damage Reduction]]. | |||
* Prayers: {{PrayerIcon|Ultimate Strength}} & {{PrayerIcon|Improved Reflexes}} | |||
{{Equipment/Recommended | |||
|showDR=true | |||
|helm1 = (G) Rune Helmet | |||
|body1 = (G) Rune Platebody | |||
|legs1 = (G) Rune Platelegs | |||
|boots1 = (G) Rune Boots | |||
|gloves1 = Paladin Gloves | |||
|cape1 = Obsidian Cape | |||
|neck1 = Elite Amulet of Defence | |||
|ring1 = Silver Diamond Ring | |||
|weapon1 = Rune Scimitar | |||
|shield1 = (G) Rune Shield | |||
}} | |||
= Ancient Relics = | |||
==Miolite Caves (Level 45)== | |||
The {{Icon|Ancient Relics}} game mode restricts the players maximum Levels for {{Icon|Combat|notext=true}} Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of '''45''', and the guide will assume all non-combat skills are of a similar level. | The {{Icon|Ancient Relics}} game mode restricts the players maximum Levels for {{Icon|Combat|notext=true}} Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of '''45''', and the guide will assume all non-combat skills are of a similar level. | ||
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==Equipment== | ===Equipment=== | ||
===Magic=== | ====Magic==== | ||
{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage. | {{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage. | ||
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}} | }} | ||
===Melee=== | ====Melee==== | ||
This fight with take longer with [[Melee]] than [[Magic]] as you're fighting against the [[Combat Triangle]] for half the fight. | This fight with take longer with [[Melee]] than [[Magic]] as you're fighting against the [[Combat Triangle]] for half the fight. | ||
* {{ItemIcon|(G) Adamant Helmet|(G) Adamant Armor}} is created with the items obtained from {{MonsterIcon|Adamant Knight}} and {{ItemIcon|Silver Bar|Silver}} and {{ItemIcon|Gold Bar|Gold}} found with either {{MonsterIcon|Statue|Statues}} or {{Skill|Smithing}}. | * {{ItemIcon|(G) Adamant Helmet|(G) Adamant Armor}} is created with the items obtained from {{MonsterIcon|Adamant Knight}} and {{ItemIcon|Silver Bar|Silver}} and {{ItemIcon|Gold Bar|Gold}} found with either {{MonsterIcon|Statue|Statues}} or {{Skill|Smithing}}. | ||
** ''{{MonsterIcon|Adamant Knight}}, | ** ''{{MonsterIcon|Adamant Knight}}, unlike its predecessor the {{MonsterIcon|Mithril Knight}}, is not as difficult, and is MUCH more generous with handing out the required equipment.'' | ||
** {{ItemIcon|Adamant Scimitar}} can also be acquired from {{Skill|Township}}. | ** {{ItemIcon|Adamant Scimitar}} can also be acquired from {{Skill|Township}}. | ||
* {{ItemIcon|Silver Ruby Necklace}} and {{ItemIcon|Silver Ruby Ring}} from {{Skill|Crafting}}. | * {{ItemIcon|Silver Ruby Necklace}} and {{ItemIcon|Silver Ruby Ring}} from {{Skill|Crafting}}. | ||
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}} | }} | ||
====Ranged==== | |||
===Ranged=== | |||
* Green D-Hide can be obtained from {{ItemIcon|Spider Chest}} dropped from {{ZoneIcon|Spider Forest}} and will take quite some time to obtain. | * Green D-Hide can be obtained from {{ItemIcon|Spider Chest}} dropped from {{ZoneIcon|Spider Forest}} and will take quite some time to obtain. |
Latest revision as of 21:12, 31 October 2024
Standard
Ranged
Ranged is recommended for this dungeon due to the Combat Triangle Bonus.
TheError creating thumbnail: File missing
Occultist Error creating thumbnail: File missing
Centaur Synergy almost doubles the clears per hour from 12 to roughly 21.
This setup will need 410 Error creating thumbnail: File missing
Hitpoints and 15% Damage Reduction.
Yew Shortbow can be used as an alternative for slightly lower clears per hour.
- Prayers: Error creating thumbnail: File missingHawk Eye &Error creating thumbnail: File missingSafeguard
Slot | Item | DR% |
---|---|---|
Ice Helmet | 3% | |
(U) Green D-hide Body | 2% | |
(U) Green D-hide Chaps | 2% | |
Ice Boots | 3% | |
(U) Green D-hide Vambraces | 2% | |
Obsidian Cape | 0% | |
Elite Amulet of Ranged | 1% | |
Silver Diamond Ring | 1% | |
Ice Shortbow | 0% | |
Rune Arrows | 0% | |
Total | 14% |
Magic
Adding the 2 highest summons you can will increase your overall clears per hour. Expected clears per hour without summons is roughly 10 per hour.
This setup will need 410Error creating thumbnail: File missing
Hitpoints and 19% Damage Reduction.
- Spell: Error creating thumbnail: File missingWater Blast
- Aurora: Error creating thumbnail: File missingSurge II
- Prayers: Error creating thumbnail: File missingMystic Lore &Error creating thumbnail: File missingMystic Will
Slot | Item | DR% |
---|---|---|
Water Adept Wizard Hat | 4% | |
Water Adept Wizard Robes | 4% | |
Water Adept Wizard Bottoms | 4% | |
Water Adept Wizard Boots | 4% | |
Paladin Gloves | 4% | |
Obsidian Cape | 0% | |
Elite Amulet of Magic | 2% | |
Silver Diamond Ring | 1% | |
Magic Wand (Powerful) | 0% | |
Book of Eli | 0% | |
Total | 23% |
Melee
Melee is discouraged for this dungeon due to the Combat Triangle disadvantage.
TheError creating thumbnail: File missing
Occultist Error creating thumbnail: File missing
Minotaur Synergy will more than double the clears per hour from 4.5 to roughly 10.5.
This setup will need 420 Error creating thumbnail: File missing
Hitpoints and 32% Damage Reduction.
- Prayers: Error creating thumbnail: File missingUltimate Strength &Error creating thumbnail: File missingImproved Reflexes
Slot | Item | DR% |
---|---|---|
(G) Rune Helmet | 5% | |
(G) Rune Platebody | 5% | |
(G) Rune Platelegs | 5% | |
(G) Rune Boots | 5% | |
Paladin Gloves | 4% | |
Obsidian Cape | 0% | |
Elite Amulet of Defence | 2% | |
Silver Diamond Ring | 1% | |
Rune Scimitar | 0% | |
(G) Rune Shield | 5% | |
Total | 32% |
Ancient Relics
Miolite Caves (Level 45)
The Ancient Relics game mode restricts the players maximum Levels forError creating thumbnail: File missing
Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of 45, and the guide will assume all non-combat skills are of a similar level.
If you're playing Ancient Relics you will need to manual eat this dungeon just like almost every other dungeon. The idle requirements are technically possible but very impractical.
Equipment
Magic
Error creating thumbnail: File missing
Magic is suggested for this dungeon due to Combat Triangle advantage.
- Error creating thumbnail: File missingEarth Blast orError creating thumbnail: File missingWind Wave
- Prayers: Error creating thumbnail: File missingMystic Will &Error creating thumbnail: File missingMystic Lore (Optional)
- alternatively, the highest level combination of matching Error creating thumbnail: File missingSpell (Error creating thumbnail: File missingError creating thumbnail: File missingError creating thumbnail: File missingError creating thumbnail: File missing) and Wizard Robes available to you
- alternatively, the highest level combination of matching
- Acolyte Wizard Robes and Air Battlestaff are all made in Error creating thumbnail: File missingRunecrafting.
- Gold Sapphire Ring and Silver Sapphire Necklace are made in Error creating thumbnail: File missingCrafting
- Knight's_Cape gives 1% DR and a small defence bonus from Error creating thumbnail: File missingCartography (required level 20) after surveying Castle of Kings at (21, 16).
Slot | Item | DR% |
---|---|---|
Earth Adept Wizard Hat | 4% | |
Earth Adept Wizard Robes | 4% | |
Earth Adept Wizard Bottoms | 4% | |
Earth Adept Wizard Boots | 4% | |
Knight's Cape | 1% | |
Silver Sapphire Necklace | 0% | |
Gold Sapphire Ring | 0% | |
Earth Battlestaff | 0% | |
Error creating thumbnail: File missing Golbin Thief | 0% | |
Error creating thumbnail: File missing Occultist | 0% | |
Total | 17% |
Melee
This fight with take longer with Melee than Magic as you're fighting against the Combat Triangle for half the fight.
- (G) Adamant Armor is created with the items obtained from Adamant Knight and Silver and Gold found with either Statues or Error creating thumbnail: File missingSmithing.
- Adamant Knight, unlike its predecessor the Mithril Knight, is not as difficult, and is MUCH more generous with handing out the required equipment.
- Adamant Scimitar can also be acquired from Error creating thumbnail: File missingTownship.
- Silver Ruby Necklace and Silver Ruby Ring from Error creating thumbnail: File missingCrafting.
- Knight's_Cape gives 1% DR and a small defence bonus from Error creating thumbnail: File missingCartography (required level 20) after surveying Castle of Kings at (21, 16).
Slot | Item | DR% |
---|---|---|
(G) Adamant Helmet | 4% | |
(G) Adamant Platebody | 4% | |
(G) Adamant Platelegs | 4% | |
(G) Adamant Boots | 4% | |
Knight's Cape | 1% | |
Silver Ruby Necklace | 0% | |
Silver Topaz Ring | 0% | |
Adamant Scimitar | 0% | |
(G) Adamant Shield | 4% | |
Error creating thumbnail: File missing Golbin Thief | 0% | |
Error creating thumbnail: File missing Occultist | 0% | |
Total | 21% |
Ranged
- Green D-Hide can be obtained from Spider Chest dropped from Error creating thumbnail: File missingSpider Forest and will take quite some time to obtain.
- Yew Longbow can be obtained from Holy Archer
- Mithril Arrows or Adamant Arrows from Slayer Resupplies, Error creating thumbnail: File missingMarauder or Bandit
- Mithril Arrows or Adamant Arrows from Slayer Resupplies,
- Knight's_Cape gives 1% DR and a small defence bonus from Error creating thumbnail: File missingCartography (required level 20) after surveying Castle of Kings at (21, 16).
Slot | Item | DR% |
---|---|---|
Hard Leather Cowl | 0% | |
(U) Green D-hide Body | 2% | |
(U) Green D-hide Chaps | 2% | |
Hard Leather Boots | 0% | |
(U) Green D-hide Vambraces | 2% | |
Knight's Cape | 1% | |
Yew Longbow | 0% | |
Yew Longbow | 0% | |
Mithril Arrows | 0% | |
Error creating thumbnail: File missing Golbin Thief | 0% | |
Error creating thumbnail: File missing Occultist | 0% | |
Total | 7% |
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Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |