Depths of Decay/Guide: Difference between revisions

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(Added backup range legs and edited skill req for crafting)
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* All values were gathered without any [[Skill Points]], {{AbyssalSkill|Agility}}, {{AbyssalSkill|Astrology}} or [[Pets]].
* All values were gathered without any [[Skill Points]], {{AbyssalSkill|Agility}}, {{AbyssalSkill|Astrology}} or [[Pets]].


== First Clear with TotH/AoD ==
== With TotH/AoD (Ranged) ==


This can be fully idled with the provided Stats & Gear. The provided Stats and Gear result in roughly 4.3 clears per hour. <br>
Estimated 2.8 clears per hour with the base Ranged set provided. <br>
Upgrading to {{ItemIcon|Gloomite Throwing Knife}} after the first clear will up the clears per hour to 4.8.
Estimated 4.0 clears per hour with the upgraded Ranged set provided.


===Skill Requirements===
===Skill Requirements===
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* {{AbyssalSkillReq|Mining|15}} / {{AbyssalSkillReq|Mining|22}} if you wish to upgrade {{ItemIcon|Toxicity Consumable I}}
* {{AbyssalSkillReq|Mining|15}} / {{AbyssalSkillReq|Mining|22}} if you wish to upgrade {{ItemIcon|Toxicity Consumable I}}
* {{AbyssalSkillReq|Smithing|13}}
* {{AbyssalSkillReq|Smithing|13}}
* {{AbyssalSkillReq|Crafting|22}}
* {{AbyssalSkillReq|Crafting|22}} / {{AbyssalSkillReq|Crafting|34}} for Gloomia
* {{AbyssalSkillReq|Fishing|22}}
* {{AbyssalSkillReq|Fishing|22}}
* {{AbyssalSkillReq|Cooking|22}}
* {{AbyssalSkillReq|Cooking|22}}
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* Food: {{ItemIcon|Toxic Crab (Perfect)}}
* Food: {{ItemIcon|Toxic Crab (Perfect)}}
* Curse: {{SpellIcon|Torment}}
* Curse: {{SpellIcon|Torment}}
* Prayers: {{PrayerIcon|Terrorize}} & {{PrayerIcon|Piercer}}
* Prayers: {{PrayerIcon|Ravage}} & {{PrayerIcon|Piercer}}
* Potion: {{ItemIcon|Critical Strike Potion IV}}
* Potion: {{ItemIcon|Critical Strike Potion IV}}
* Point of Interest: {{POIIcon|Bandit Hideout}}
* Point of Interest: {{POIIcon|Bandit Hideout}}
{{Equipment/Recommended
{{Equipment/Recommended
|helm1 = Toxic Protection Mask
|helm1 = Toxic Protection Mask
|body1 = Abyssal Slayer Leather Body (Fearful)
|body1 = Abyssal Slayer Leather Body (Ruiner)
|legs1 = Brumia Legs (U)
|legs1 = Gloomia Legs (U)
|boots1 = Elusive Boots
|boots1 = Elusive Boots
|gloves1 = Woeful Gloves
|gloves1 = Woeful Gloves
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|gem1 = Agile Gem
|gem1 = Agile Gem
|weapon1 = Brumite Throwing Knife
|weapon1 = Brumite Throwing Knife
|weapon2 = Gloomite Throwing Knife
|shield1 = Thorn Defender
|shield1 = Thorn Defender
|passive1 = Voodoo Trinket
|passive1 = Voodoo Trinket
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|enhT1 = Dragon Enhancement (Superior)
|enhT1 = Dragon Enhancement (Superior)
|enhS1 = Gods Enhancement (Superior)
|enhS1 = Gods Enhancement (Superior)
}}
|legs2=Brumia Legs (U)}}


===Agility===
===Agility===
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== Subsequent Clears (Magic) ==  
== First/Subsequent Clears (Magic) ==  
 
Estimated 3.3 clears per hour with the base Magic set provided. <br>
Estimated 4.8 clears per hour with the upgraded Magic set provided.


===Skill Requirements===
===Skill Requirements===
This assumes Skill Levels from the First Clear section in this guide are already obtained. These are the extra Level requirements.
This assumes Skill Levels from the [[Depths_of_Decay/Guide#Skill_Requirements|Ranged Section]] section in this guide are already obtained. These are the extra Level requirements.


* {{AbyssalSkillReq|Mining|15}} / {{AbyssalSkillReq|Mining|22}} if you wish to upgrade {{ItemIcon|Toxicity Consumable I}}
* {{AbyssalSkillReq|Mining|15}} / {{AbyssalSkillReq|Mining|22}} if you wish to upgrade {{ItemIcon|Toxicity Consumable I}}
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* Food: {{ItemIcon|Toxic Crab (Perfect)}}
* Food: {{ItemIcon|Toxic Crab (Perfect)}}
* Spell: {{SpellIcon|Gloom Eruption}}
* Spell: {{SpellIcon|Brume Eruption}} / {{SpellIcon|Gloom Eruption}} for the upgraded Set
* Curse: {{SpellIcon|Despair}}
* Curse: {{SpellIcon|Despair}}
* Aurora: {{SpellIcon|Surge II}}
* Aurora: {{SpellIcon|Surge II}}
* Prayers: {{PrayerIcon|Ravage}} & {{PrayerIcon|Devastation}}
* Prayers: {{PrayerIcon|Ravage}} & {{PrayerIcon|Instability}} (Swap {{PrayerIcon|Instability}} to {{PrayerIcon|Devastation}} at {{AbyssalSkillReq|Prayer|31}})
* Potion: {{ItemIcon|Magic Damage Potion IV}}
* Potion: {{ItemIcon|Critical Strike Potion IV}}
* Point of Interest: {{POIIcon|The Academia Arcanum}}
* Point of Interest: {{POIIcon|The Academia Arcanum}}
{{Equipment/Recommended
{{Equipment/Recommended
|helm1 = Abyssal Slayer Wizard Hat (Ruiner)
|header1 = First Clear Set
|body1 = Abyssal Slayer Wizard Robes (Ruiner)
|header2 = Subsequent Clear Swaps
|legs1 = Gloom Mystic Wizard Legs (U)
|helm1 = Abyssal Slayer Wizard Hat (Fearful)
|boots1 = Gloom Mystic Wizard Boots (U)
|helm2 = Abyssal Slayer Wizard Hat (Ruiner)
|gloves1 = Soul Harvester Gloves
|body1 = Abyssal Slayer Wizard Robes (Fearful)
|body2 = Abyssal Slayer Wizard Robes (Ruiner)
|legs1 = Brume Master Wizard Legs (U)
|legs2 = Gloom Mystic Wizard Legs (U)
|boots1 = Brume Mystic Wizard Boots (U)
|boots2 = Gloom Mystic Wizard Boots (U)
|gloves1 = Woeful Gloves
|gloves2 = Soul Harvester Gloves
|cape1 = Smog Fiend Cape
|cape1 = Smog Fiend Cape
|neck1 = Azurian Voidheart Amulet II
|neck1 = Azurian Voidheart Amulet II
|ring1 = Petrifying Ring
|ring1 = Petrifying Ring
|gem1 = Agile Gem
|gem1 = Agile Gem
|weapon1 = Shadow Wand
|weapon1 = Brume Wand
|weapon2 = Shadow Wand
|shield1 = Abyssal Shield
|shield1 = Abyssal Shield
|passive1 = Toxic Protection Mask
|passive1 = Toxic Protection Mask
|consumable1 = Toxicity Consumable I
|consumable1 = Toxicity Consumable II
|familiar11 = Abyssal Witch
|familiar11 = Abyssal Witch
|familiar21 = Abyssal Occultist
|familiar21 = Abyssal Occultist
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|enhS1 = Gods Enhancement (Superior)
|enhS1 = Gods Enhancement (Superior)
}}
}}


===Agility===
===Agility===
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{{AgilityCourseTable
{{AgilityCourseTable
|Rope Climb
|Rope Climb
|River Crossing
|Rope Jump
|Pipe Climb
|Pipe Climb
|Gap Jump
|Gap Jump

Latest revision as of 12:40, 25 October 2024

This is the second Dungeon Alternative for the

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Into the Abyss Expansion.
Clearing this Dungeon 10 times will unlock the

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Resilience to Decay

upgrade in the Shop. The trick to this dungeon revolves around

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Toxic Protection Mask

to help negate the

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Toxin

debuff.

With TotH/AoD (Ranged)

Estimated 2.8 clears per hour with the base Ranged set provided.
Estimated 4.0 clears per hour with the upgraded Ranged set provided.

Skill Requirements

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    Level 118
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    Level 120
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    Level 120
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    Level 105
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    Level 35
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    Level 25
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    Level 11
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    Level 15
    /
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    Level 22
    if you wish to upgrade
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    Toxicity Consumable I
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    Level 13
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    Level 22
    /
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    Level 34
    for Gloomia
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    Level 22
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    Level 22
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    Level 20
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    Level 23
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    Level 20
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    Level 20
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    Level 20

Gear

Agility


First/Subsequent Clears (Magic)

Estimated 3.3 clears per hour with the base Magic set provided.
Estimated 4.8 clears per hour with the upgraded Magic set provided.

Skill Requirements

This assumes Skill Levels from the Ranged Section section in this guide are already obtained. These are the extra Level requirements.

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    Level 15
    /
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    Level 22
    if you wish to upgrade
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    Toxicity Consumable I
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    Level 27
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    Level 29
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    Level 30
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    Level 31


Gear


Agility