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|shield1 = (G) Adamant Shield
|shield1 = (G) Adamant Shield
}}
}}


== Melee ==
== Melee ==
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|shield1 = (G) Adamant Shield
|shield1 = (G) Adamant Shield
}}
}}


== Ranged ==
== Ranged ==
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|ammo1 = Adamant Arrows
|ammo1 = Adamant Arrows
}}
}}


=Ancient Relics=
=Ancient Relics=
==Hall of Wizards (Level 40)==


This guide is written around the restrictions of the {{AoD}} {{Icon|Ancient Relics}} game mode.
This guide is written around the restrictions of the {{AoD}} {{Icon|Ancient Relics}} game mode.


The {{Icon|Ancient Relics}} game mode restricts the players maximum levels for combat skills to to 10 plus 5 times the number of dungeons completed. For this dungeon, the players combat skills will be capped at a maximum of '''40''', and the guide will assume all non-combat skills are of a similar level.
The {{Icon|Ancient Relics}} game mode restricts the players maximum levels for combat skills to to 10 plus 5 times the number of dungeons completed. For this dungeon, the players combat skills will be capped at a maximum of '''40''', and the guide will assume all non-combat skills are of a similar level.


If you're playing {{Icon|Ancient Relics}} you will need to manual eat this dungeon just like almost every other dungeon.
If you're playing {{Icon|Ancient Relics}} you will need to manual eat this dungeon just like almost every other dungeon.
The idle requirements are technically possible but very impractical.
The idle requirements are technically possible but very impractical.


==Magic==


===Magic===
* Spell: {{SpellIcon|Earth Blast}} or {{SpellIcon|Fire Blast}} or {{SpellIcon|Fire Strike}}
 
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Water Blast|notext=true}}{{SpellIcon|Earth Blast|notext=true}}{{SpellIcon|Fire Blast|notext=true}}) and {{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
You can use the Earth Acolyte Wizard Gear setup just fine, if you can craft the gear listed below, it will be slightly better than Earth Acolyte Wizard Gear. When using Earth Acolyte Wizard gear, keep using {{Icon|Earth Bolt|type=spell}}.
* Prayers: {{PrayerIcon|Mystic Will}} & {{PrayerIcon|Mystic Lore}} (Optional)
 
 
* Spell: {{Icon|Water Bolt|type=spell}} <br>
* Prayers: {{PrayerIcon|Mystic Will}} & {{PrayerIcon|Mystic Lore}} (Optional)
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Bolt|notext=true}}{{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you''
* {{ItemIcon|Fire Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Robes|notext=true}}{{ItemIcon|Fire Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Fire Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Fire}} are all made in {{Skill|Runecrafting}}.
* {{ItemIcon|Knight's_Cape}} gives 1% DR and a small defence bonus from {{Skill|Cartography}}{{AoD}} (required level 20) after surveying Castle of Kings.


{{Equipment/Recommended
{{Equipment/Recommended
|style = Magic
|style = Magic
|showDR=true
|helm1 = Earth Adept Wizard Hat
|helm1 = Water Adept Wizard Hat
|helm2 = Fire Acolyte Wizard Hat
|body1 = Water Adept Wizard Robes
|body1 = Earth Adept Wizard Robes
|legs1 = Water Adept Wizard Bottoms
|body2 = Fire Acolyte Wizard Robes
|boots1 = Water Adept Wizard Boots
|legs1 = Earth Adept Wizard Bottoms
|cape1=Knight's Cape
|legs2 = Fire Acolyte Wizard Bottoms
|boots1 = Earth Adept Wizard Boots
|boots2 = Fire Acolyte Wizard Boots
|neck1 = Amulet of Magic
|neck1 = Amulet of Magic
|weapon1 = Water Battlestaff
|ring1 = Gold Topaz Ring
|familiar11 = Golbin Thief
|weapon1 = Earth Battlestaff
|familiar21 = Occultist
|weapon2 = Fire Battlestaff
|familiar11 = !{{Synergy|Golbin Thief|Occultist}}
}}
}}


==Melee==


====Melee====
* A township tasks let you obtain {{ItemIcon|(G) Mithril Platebody}} and {{ItemIcon|(G) Mithril Shield}}
 
* [[Mithril Equipment]] from {{MonsterIcon|Mithril Knight}}
* A township tasks let you obtain {{ItemIcon|(G) Mithril Platebody}} and {{ItemIcon|(G) Mithril Shield}}.
** Optionally, equip the {{AoD}} {{ItemIcon|Agility Lesser Relic}} to further reduce your attack interval
* [[Mithril Equipment]] from {{MonsterIcon|Mithril Knight}}.
* {{ItemIcon|Silver Ruby Necklace}} and {{itemIcon|Gold Topaz Ring}} from {{MonsterIcon|Mummy}} or {{Skill|Crafting}}
* {{ItemIcon|Amulet of Calculated Promotion}} from {{MonsterIcon|Leech}} with your username set to <nowiki>witwix</nowiki> (see [[Easter Eggs]] for more info).
** Optionally, equip the {{AoD}} {{ItemIcon|Agility Lesser Relic}} to further reduce your attack interval.
* {{ItemIcon|Silver Ruby Necklace}} from  {{MonsterIcon|Mummy}} or {{Skill|Crafting}}.
* {{ItemIcon|Silver Topaz Ring}} from {{Skill|Crafting}}.
* {{ItemIcon|Knight's_Cape}} gives 1% DR and a small defence bonus from {{Skill|Cartography}}{{AoD}} (required level 20) after surveying {{POIIcon|Castle of Kings}} at {{Hex|21|16}}.


{{Equipment/Recommended
{{Equipment/Recommended
Line 121: Line 109:
|legs1 = (G) Mithril Platelegs
|legs1 = (G) Mithril Platelegs
|boots1 = (G) Mithril Boots
|boots1 = (G) Mithril Boots
|cape1=Knight's Cape
|neck1 = Silver Ruby Necklace
|neck1 = Amulet of Glory
|ring1 = Gold Topaz Ring
|weapon1 = Mithril Scimitar
|weapon1 = Mithril Scimitar
|shield1 = (G) Mithril Shield
|shield1 = (G) Mithril Shield
|familiar11 = Golbin Thief
|familiar11 = !{{Synergy|Golbin Thief|Occultist}}
|familiar21 = Occultist
}}
}}


====Ranged====
==Ranged==


* Use the rapid ranged attack on the boss:
* Use the rapid ranged attack on the boss:
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** {{ItemIcon|Willow Longbow}} from {{Icon|Bandit Thug|type=thieving}} in {{Skill|Thieving}} (level 12 required)
** {{ItemIcon|Willow Longbow}} from {{Icon|Bandit Thug|type=thieving}} in {{Skill|Thieving}} (level 12 required)
** Hard Leather items from {{Skill|Crafting}}
** Hard Leather items from {{Skill|Crafting}}
* {{ItemIcon|Knight's_Cape}} gives 1% DR and a small defence bonus from {{Skill|Cartography}}{{AoD}} (required level 20) after surveying {{POIIcon|Castle of Kings}} at {{Hex|21|16}}.


{{Equipment/Recommended
{{Equipment/Recommended
Line 145: Line 130:
|legs1 = Hard Leather Chaps
|legs1 = Hard Leather Chaps
|boots1 = Hard Leather Boots
|boots1 = Hard Leather Boots
|neck1 = Amulet of Ranged
|ring1 = Gold Topaz Ring
|weapon1 = Willow Longbow
|weapon1 = Willow Longbow
|cape1=Knight's Cape
|ammo1 = Mithril Arrows
|ammo1 = Mithril Arrows
|familiar11 = Golbin Thief
|familiar11 = !{{Synergy|Golbin Thief|Occultist}}
|familiar21 = Occultist
}}
}}


<br> <br>
{{CombatNav|Guide}}
{{CombatNav|Dungeon}}
{{Menu}}
{{Menu}}

Latest revision as of 22:51, 4 December 2024

Standard

This guide assumes
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Auto Eat - Tier III
has been unlocked.

Magic

This setup will need 420
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Hitpoints
and 21% Damage Reduction. And can expect roughly 5.5 clears per hour.
  • Spell:
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    Wind Blast
  • Prayers:
    Error creating thumbnail: File missing
    Mystic Lore
    &
    Error creating thumbnail: File missing
    Mystic Will

Melee

This setup will need 440
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Hitpoints
and 21% Damage Reduction. And can expect roughly 7.5 clears per hour.

Ranged

This setup will need 430
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Hitpoints
and 15% Damage Reduction. And can expect roughly 11 clears per hour.
  • Prayers:
    Error creating thumbnail: File missing
    Hawk Eye
    &
    Error creating thumbnail: File missing
    Sharp Eye

Ancient Relics

This guide is written around the restrictions of the Ancient Relics game mode.

The Ancient Relics game mode restricts the players maximum levels for combat skills to to 10 plus 5 times the number of dungeons completed. For this dungeon, the players combat skills will be capped at a maximum of 40, and the guide will assume all non-combat skills are of a similar level.

If you're playing Ancient Relics you will need to manual eat this dungeon just like almost every other dungeon. The idle requirements are technically possible but very impractical.

Magic

  • Spell:
    Error creating thumbnail: File missing
    Earth Blast
    or
    Error creating thumbnail: File missing
    Fire Blast
    or
    Error creating thumbnail: File missing
    Fire Strike
    • alternatively, the highest level combination of matching
      Error creating thumbnail: File missing
      Spell
      (
      Error creating thumbnail: File missing
      Error creating thumbnail: File missing
      Error creating thumbnail: File missing
      ) and Wizard Robes available to you
  • Prayers:
    Error creating thumbnail: File missing
    Mystic Will
    &
    Error creating thumbnail: File missing
    Mystic Lore
    (Optional)

Melee

Ranged