Zombie: Difference between revisions
From Melvor Idle
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{{V0.16.2}}{{Monster|name=Zombie|monsterID=60|combatLevel=34|hitpoints=300|attackspeed=3.0|attacks=[[File:Combat.svg|25px|middle]] 1-52 Melee Damage | {{V0.16.2}}{{Monster|name=Zombie|monsterID=60|combatLevel=34|hitpoints=300|attackspeed=3.0|attacks=[[File:Combat.svg|25px|middle]] 1-52 Melee Damage | ||
|accuracyRating=2496|meleeEvasionRating=2496|rangedEvasionRating=2496|magicEvasionRating=1152|attackLevel=30|strengthLevel=30|defenceLevel=30|rangedLevel=1|magicLevel=1|zones=[[File:Graveyard (combatArea).svg|25px|middle|link=Graveyard]] [[Graveyard]]<br />[[File:Undead Graveyard (dungeon).svg|25px|middle|link=Undead Graveyard]] [[Undead Graveyard]]|drops=}} | |accuracyRating=2496|meleeEvasionRating=2496|rangedEvasionRating=2496|magicEvasionRating=1152|attackLevel=30|strengthLevel=30|defenceLevel=30|rangedLevel=1|magicLevel=1|zones=[[File:Graveyard (combatArea).svg|25px|middle|link=Graveyard]] [[Graveyard]]<br />[[File:Undead Graveyard (dungeon).svg|25px|middle|link=Undead Graveyard]] [[Undead Graveyard]]|drops=}}'''Always Drops:''' | ||
{| class="wikitable" | {| class="wikitable" | ||
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| [[File:Steel Boots (item).svg|25px|middle|link=Steel Boots]] || [[Steel Boots]] || 1 || 20.00% | | [[File:Steel Boots (item).svg|25px|middle|link=Steel Boots]] || [[Steel Boots]] || 1 || 20.00% | ||
|} | |}[[Category:Monsters]]{{CombatNav}}{{Menu}} |
Revision as of 08:44, 12 September 2020
Template:V0.16.2Template:MonsterAlways Drops:
Img | Item | Max Qty | Chance |
---|---|---|---|
Bones | 1 | 100% |
Can also drop:
Img | Item | Max Qty | Chance |
---|---|---|---|
GP | 20-80 | 100.00% |
Can also drop:
Img | Item | Max Qty | Chance |
---|---|---|---|
Garum Seeds | 1-3 | 20.00% | |
Iron Platebody | 1 | 20.00% | |
Iron Boots | 1 | 20.00% | |
Steel Platebody | 1 | 20.00% | |
Steel Boots | 1 | 20.00% |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |