Giant Dungeon: Difference between revisions
From Melvor Idle
Falterfire (talk | contribs) (Added automatic monster box) |
(→top: Updating Combat Area template to new lua-powered infobox, replaced: {{V0.16.3}} → {{V}}) |
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== Monsters == | == Monsters == | ||
{{AreaMonsters}} | {{AreaMonsters}} | ||
[[Category:Combat Areas]] | [[Category:Combat Areas]] | ||
{{CombatNav}}{{Menu}} | {{CombatNav}}{{Menu}} |
Latest revision as of 18:04, 1 December 2020
This page is up to date (v1.3). |
Giant Dungeon |
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Combat Area ID: melvorD:Giant_Dungeon |
Difficulty: Easy - Normal |
Monsters: |
Monsters
Name | Combat Lvl | HP | Max Hit | Style | ||
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Hill Giant | 28 | 350 | 53 | |||
Moss Giant | 60 | 600 | 124 |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Combat:
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |