Necromancer: Difference between revisions

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==Combat==
==Combat==
{{MonsterStats}}
{{MonsterStats}}
==Drops==
==Drops==
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}

Revision as of 21:47, 31 December 2020

This page is up to date (v1.3.1).
Necromancer
Necromancer
Monster ID: melvorF:Necromancer
Zones:
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Runic Ruins
: -50% Magic Evasion if your Attack Style is not Magic
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Stronghold of Magic
Monster Types: Slayer Area, Stronghold
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Slayer
Tier:
Hard

Combat

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 110
Hitpoints:
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950
Attack Speed: 3s
Max Hit:
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161
Accuracy Rating: 11,256
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Damage Reduction
:
5%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
8,436 8,436 12,416
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1 1 105 1 125

Attacks

  • 1 - 161 Magic Damage


Drops

Always Drops:

Item Qty
Bones 1

Loot:

In addition to loot, the monster will also drop 55 - 220GP.

Item Qty Price Chance
Death Rune 1 - 10 4 - 40GP 200/201 99.50%
Book of Occults 1 10,200GP 1/201 0.50%
Total: 100.00%

The loot dropped by the average kill is worth 72.64GP if sold.
Including GP and bones, the average kill is worth 215.14GP.