Turkul Giant: Difference between revisions

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==Combat==
==Combat==
{{MonsterStats}}
{{MonsterStats}}
==Drops==
==Drops==
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}

Revision as of 21:53, 31 December 2020

This page is up to date (v1.3.1).
Turkul Giant
Turkul Giant
Monster ID: melvorF:TurkulGiant
Zones:
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Arid Plains
: -30% Auto Eat Efficiency
Monster Types: Slayer Area
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Slayer
Tier:
Hard

Combat

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 125
Hitpoints:
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1,200
Attack Speed: 3.2s
Max Hit:
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192
Accuracy Rating: 9,306
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Damage Reduction
:
5%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
12,896 10,816 3,192
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
85 135 95 1 1

Attacks

  • 70%
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    Normal Attack
    • 1 - 192 Melee Damage
  • 30%
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    Lesser Sandstorm
    • An unavoidable attack that deals up to 100% of the enemy's normal damage and 1%-5% of the enemy's current hitpoints.


Drops

Always Drops:

Item Qty
Big Bones 1

Loot:

In addition to loot, the monster will also drop 60 - 250GP.

Item Qty Price Chance
Ruby 1 555GP 45/113 39.82%
Adamant Scimitar 1 85GP 63/226 27.88%
Rune Scimitar 1 145GP 45/226 19.91%
Wildflower 1 - 11 45 - 495GP 23/226 10.18%
Dragon Scimitar 1 505GP 2/113 1.77%
Desert Sabre 1 6,500GP 1/226 0.44%
Total: 100.00%

The loot dropped by the average kill is worth 338.76GP if sold.
Including GP and bones, the average kill is worth 506.76GP.