Fire God Dungeon: Difference between revisions
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Completing the Fire God Dungeon for the first time will unlock the ability to purchase the {{UpgradeIcon|Art of Control}} upgrade from the [[Shop]] for {{GP|50000000}} which decreases the base {{Skill|Firemaking}}, {{Skill|Cooking}}, and {{Skill|Smithing}} action times by 20%. | Completing the Fire God Dungeon for the first time will unlock the ability to purchase the {{UpgradeIcon|Art of Control}} upgrade from the [[Shop]] for {{GP|50000000}} which decreases the base {{Skill|Firemaking}}, {{Skill|Cooking}}, and {{Skill|Smithing}} action times by 20%. | ||
== Monsters == | == Monsters == |
Revision as of 14:29, 20 December 2020
This page is up to date (v1.3). |
Fire God Dungeon |
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Area ID: melvorF:Fire_God_Dungeon |
Difficulty: Legendary |
Requirements: Complete Complete |
Rewards: 100,000 - 150,000 1 ![]() |
Monsters: 8 ![]() 6 ![]() 4 ![]() 1 ![]() 1 ![]() 1 ![]() |
Pet: |
Pet Drop Chance: 1 in 150 (0.67%) |
The Fire God Dungeon is the fourth and final God Dungeon. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons.
Completing the Fire God Dungeon for the first time will unlock the ability to purchase the Art of Control upgrade from the Shop for 50,000,000
which decreases the base
Firemaking,
Cooking, and
Smithing action times by 20%.
Monsters
Name | Combat Lvl | HP | Max Hit | Style | Count | ||
---|---|---|---|---|---|---|---|
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175 | 1,700 | 650 | 8 | |||
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263 | 2,300 | 487 | 6 | |||
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396 | 3,100 | 576 | 4 | |||
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569 | 5,500 | 850 | 1 | |||
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585 | 5,500 | 850 | 1 | |||
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815 | 11,000 | 1,300 | 1 |
Loot
Scroll of Ragnar
Each run of the Fire God Dungeon rewards one Scroll of Ragnar, which contains the following possible loot:
Item | Qty | Chance | Price | |
---|---|---|---|---|
![]() |
1 | 50/97 | 51.55% | 150,000 |
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1 | 25/97 | 25.77% | 100,000 |
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1 | 25/194 | 12.89% | 400,000 |
![]() |
1 | 5/97 | 5.15% | 900,000 |
![]() |
1 | 3/194 | 1.55% | 1,000,000 |
![]() |
1 | 3/194 | 1.55% | 6,969 |
![]() |
1 | 1/97 | 1.03% | 1,250,000 |
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1 | 1/194 | 0.52% | 1,250,000 |
The average value of the contents of one chest is 235,932.51.
Fire Shards
Monsters in the dungeon will drop Fire Shards when killed. A total of 95 shards will be obtained over the course of each complete run, and 100 shards can be combined via Upgrading into an
Fire Chest, which contains the following possible loot:
Item | Qty | Chance | Price | |
---|---|---|---|---|
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1 - 2,000 | 100/409 | 24.45% | 51 - 102,000 |
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1 - 300 | 100/409 | 24.45% | 225 - 67,500 |
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1 - 2,000 | 80/409 | 19.56% | 142 - 284,000 |
![]() |
1 - 300 | 50/409 | 12.22% | 335 - 100,500 |
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1 - 300 | 30/409 | 7.33% | 555 - 166,500 |
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1 - 300 | 30/409 | 7.33% | 555 - 166,500 |
![]() |
1 - 300 | 10/409 | 2.44% | 1,150 - 345,000 |
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1 | 8/409 | 1.96% | 420,000 |
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1 | 1/409 | 0.24% | 420,000 |
The average value of the contents of one chest is 80,434.61..
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |