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| {{MonsterStats}} | | {{MonsterStats}} |
| ==Drops== | | ==Drops== |
| {{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}} | | {{MonsterDrops}} |
| | {{TownshipMonsterTasks}}[[Category:Monsters]]{{CombatNav}}{{Menu}} |
Latest revision as of 19:31, 22 November 2022
This page is up to date (v1.3).
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Combat
Combat Stats
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Damage Type:
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Normal Damage
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Combat Level:
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813
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Hitpoints:
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12,000
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Attack Speed:
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3.9s
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Max Hit:
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950
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Accuracy Rating:
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37,056
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Damage Reduction:
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25%
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Evasion Ratings:
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66,006
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37,056
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17,160
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Skill Levels:
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570
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570
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570
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300
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300
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Attacks
- Normal Attack
- 1 - 592 Melee Damage (Instead of repeating Stone Wall while the effect is already active)
- 30% Stone Wall
- Puts up a wall that gives the enemy +20% Damage Reduction for 2 of the enemy's turns. If buff is already active, perform a Normal Attack instead.
- 25% Charge
- Charge at you, knocking you back and applies stun for 1 turn on a hit. Deals 650 damage.
- 20% Boulder
- Launch an unavoidable boulder at you for 850 damage.
- 15% Grasping Roots
- Attach to you, dealing 600 damage and gives you +33% Attack Interval for 2 of your turns. (Unavoidable)
- 10% Seismic Slam
- Slam the ground 3 times over 2.6s, dealing 950 damage each (Avoidable).
Drops
Always Drops:
Loot:
In addition to loot, the monster will also drop 100,000 - 150,000.
The loot dropped by the average kill is worth 12,000 if sold.
Including GP and bones, the average kill is worth 138,200.
Tasks