Frozen Cove/Guide: Difference between revisions
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==Equipment== | ==Equipment== | ||
With combat skills still being very low, the player's options haven't changed too much from the previous dungeon, but they do have a little more room to improve their equipment with accessories from additional monsters. Once again, its not necessary to hunt down every scrap of beneficial equipment since so much will be replaced quickly, but the following is an approximation of the best available equipment at this stage of the game. | |||
* {{ItemIcon|Golbin Thief}}, and {{ItemIcon|Wolf}}, and the appropriate one of {{ItemIcon|Minotaur}}, {{ItemIcon|Centaur}}, or {{ItemIcon|Witch}} made in {{Skill|Summoning}} are large boosts to damage for any combat style, which can help with taking down the dungeon's boss. | |||
===Melee=== | |||
{{Equipment/Recommended | |||
|style=Melee | |||
|showDR=false | |||
|helm1=Mithril Helmet | |||
|body1=(G) Mithril Platebody | |||
|legs1=Mithril Platelegs | |||
|boots1=Mithril Boots | |||
|gloves1= | |||
|shield1=(G) Mithril Shield | |||
|weapon1=Mithril Scimitar | |||
|neck1=Silver Ruby Necklace | |||
|ring1=Silver Topaz Ring | |||
}} | |||
* {{ItemIcon|(G) Mithril Platebody}} and {{ItemIcon|(G) Mithril Shield}} from a {{Skill|Township}} '''[[Township/Tasks|Task]]''' completed with the items obtained from {{MonsterIcon|Mithril Knight}}. | |||
** ''{{MonsterIcon|Mithril Knight}} is a difficult enemy, and the player needs to kill an average of 536 of them to obtain the required {{ItemIcon|Mithril Platebody}} to complete the {{Skill|Township}} task, consider either obtaining the equipment from {{Skill|Smithing}} or skipping this step.'' | |||
* {{ItemIcon|Mithril Scimitar}} from {{MonsterIcon|Mithril Knight}}. | |||
* {{ItemIcon|Silver Ruby Necklace}} and {{ItemIcon|Silver Ruby Ring}} from {{Skill|Crafting}}. | |||
===Magic=== | |||
{{Equipment/Recommended | |||
|style=Magic | |||
|showDR=false | |||
|helm1=Fire Acolyte Wizard Hat | |||
|body1=Fire Acolyte Wizard Robes | |||
|legs1=Fire Acolyte Wizard Bottoms | |||
|boots1=Fire Acolyte Wizard Boots | |||
|gloves1= | |||
|shield1= | |||
|weapon1=Staff of Fire | |||
|neck1=Silver Sapphire Necklace | |||
|ring1=Gold Sapphire Ring | |||
}} | |||
* {{SpellIcon|Fire Bolt}} or {{SpellIcon|Earth Bolt}} | |||
**''alternatively, the highest level combination of matching {{Skill|Magic|Spell}} ({{SpellIcon|Wind Bolt|notext=true}}{{SpellIcon|Water Bolt|notext=true}}{{SpellIcon|Earth Bolt|notext=true}}{{SpellIcon|Fire Bolt|notext=true}}) and {{ItemIcon|Air Acolyte Wizard Hat|notext=true}}{{ItemIcon|Water Acolyte Wizard Hat|notext=true}}{{ItemIcon|Earth Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Hat|notext=true}} Wizard Robes available to you'' | |||
* {{ItemIcon|Fire Acolyte Wizard Hat|notext=true}}{{ItemIcon|Fire Acolyte Wizard Robes|notext=true}}{{ItemIcon|Fire Acolyte Wizard Bottoms|notext=true}}{{ItemIcon|Fire Acolyte Wizard Boots|notext=true}} Acolyte Wizard Robes and {{ItemIcon|Staff of Fire}} are all made in {{Skill|Runecrafting}}. | |||
* {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Silver Sapphire Necklace}} are made in {{Skill|Crafting}} | |||
{{CombatNav|Guide}} | {{CombatNav|Guide}} | ||
{{Menu}}[[Category:Guides]] | {{Menu}}[[Category:Guides]] |
Revision as of 04:08, 7 March 2024
This page was last updated for (v1.2.2). |
Frozen Cove (Level 25)
This guide is written around the restrictions of the
Ancient Relics game mode, but intended to serve for players playing in
Standard Mode.
The Ancient Relics game mode restricts the players maximum Levels for
Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of 25, and the guide will assume all non-combat skills are of a similar level.
Regardless of combat style or game mode, the following Hitpoints amounts are needed to idle the
Frozen Cove.
860 with
Auto Eat - Tier I
580 with
Auto Eat - Tier II.
430 with
Auto Eat - Tier III.
Equipment
With combat skills still being very low, the player's options haven't changed too much from the previous dungeon, but they do have a little more room to improve their equipment with accessories from additional monsters. Once again, its not necessary to hunt down every scrap of beneficial equipment since so much will be replaced quickly, but the following is an approximation of the best available equipment at this stage of the game.
Golbin Thief, and
Wolf, and the appropriate one of
Minotaur,
Centaur, or
Witch made in
Summoning are large boosts to damage for any combat style, which can help with taking down the dungeon's boss.
Melee
Slot | Item |
---|---|
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(G) Mithril Platebody and
(G) Mithril Shield from a
Township Task completed with the items obtained from
Mithril Knight.
Mithril Knight is a difficult enemy, and the player needs to kill an average of 536 of them to obtain the required
Mithril Platebody to complete the
Township task, consider either obtaining the equipment from
Smithing or skipping this step.
Mithril Scimitar from
Mithril Knight.
Silver Ruby Necklace and
Silver Ruby Ring from
Crafting.
Magic
Slot | Item |
---|---|
![]() | ![]() |
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![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
Fire Bolt or
Earth Bolt
- alternatively, the highest level combination of matching
Spell (
) and
Wizard Robes available to you
- alternatively, the highest level combination of matching
Acolyte Wizard Robes and
Staff of Fire are all made in
Runecrafting.
Gold Sapphire Ring and
Silver Sapphire Necklace are made in
Crafting
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |