Hall of Wizards/Guide: Difference between revisions

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{{Otheruses|the suggested way to complete Deep Sea Ship|the dungeon itself|Hall of Wizards}}
{{Otheruses|the suggested way to complete Hall of Wizards|the dungeon itself|Hall of Wizards}}


=Hall of Wizards (Level 40)=
=Hall of Wizards (Level 40)=

Revision as of 06:41, 9 March 2024

This page was last updated for (v1.2.2).

Hall of Wizards (Level 40)

This guide is written around the restrictions of the Ancient Relics game mode, but intended to serve for players playing in

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Standard Mode. The Ancient Relics game mode restricts the players maximum Levels for

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Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of 40, and the guide will assume all non-combat skills are of a similar level. Regardless of combat style or game mode, the following

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Hitpoints

amounts are the maximum amount needed to idle the

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Hall of Wizards

, but these numbers will go down dramatically with Damage Reduction.

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    1050
    with
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    Auto Eat - Tier I
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    700
    with
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    Auto Eat - Tier II
    .
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    530
    with
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    Auto Eat - Tier III
    .

Equipment